Player Matchup

Geb
Geb
Damisela
Geb
Level 141
God Stats
6W - 7L
1,500 SR
Queue Stats
61W - 78L
1,322 Elo+
Party 2
Anubis
Anubis
jhoncelll
Anubis
Level 186
God Stats
97W - 61L
1,767 SR
Queue Stats
183W - 158L
1,552 Elo+
Solo
Rama
Rama
kliones2
Rama
Level 25
God Stats
3W - 2L
1,203 SR
Queue Stats
50W - 64L
1,340 Elo+
Party 2
Team Averages
Level 117
1,490 SR
1,404 Elo+

VS

Team Averages
Level 71
1,394 SR
1,330 Elo+
Athena
Athena
Alkhalos
Athena
Level 149
God Stats
1W - 1L
1,530 SR
Queue Stats
23W - 30L
1,360 Elo+
Party 1
Charybdis
Charybdis
SingeArufa
Charybdis
Level 39
God Stats
5W - 12L
1,243 SR
Queue Stats
37W - 59L
1,354 Elo+
Solo
Sol
Sol
chabelo93_
Sol
Level 26
God Stats
4W - 6L
1,409 SR
Queue Stats
12W - 24L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
8,181
744
5,399
7,613
7,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
jhoncelll
Anubis
12
8 / 3 / 3
9,691
881
10,779
7,880
4,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
13
4 / 0 / 7
8,968
815
6,028
6,679
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alkhalos
Athena
11
1 / 3 / 1
7,496
681
3,605
10,064
11,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
SingeArufa
Charybdis
9
0 / 6 / 3
7,483
680
6,008
9,767
3,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
7,459
678
6,425
7,939
2,728
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
2
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
Alkhalos
Athena
1
3
1
0.5
W
0
0
12
6
L
Charybdis
SingeArufa
Charybdis
0
6
3
0.25
L
1
3
1
0.5
W
Anubis
jhoncelll
Anubis
8
3
3
3.17
W
Rama
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
16,038
22,172
Taken
27,770
14,995
Mitigated
17,183
4,590
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alkhalos
Athena
3,605
567
0
1,000
10,064
11,177
0
3,982
6,082
14,747
0
W
5,399
213
487
523
7,613
7,426
25
3,813
3,800
13,804
0
L
Charybdis
SingeArufa
Charybdis
6,008
3,316
0
901
9,767
3,278
54
6,328
3,439
0
23,196
L
6,425
1,630
0
1,396
7,939
2,728
0
6,176
1,763
34,588
0
W
Anubis
jhoncelll
Anubis
10,779
743
366
1,313
7,880
4,523
510
3,775
4,105
42,830
0
W
Rama
6,028
5,306
0
1,901
6,679
3,046
1,054
2,583
4,096
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
22,438
123
Minions Killed
102
0
Camps Cleared
0
557,971
Distance Traveled
532,700
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,496
681
15
1
0
208,210
2
W
Geb
8,181
744
6
1
0
213,467
2
L
Charybdis
7,483
680
45
4
0
155,486
0
L
Sol
7,459
678
42
4
0
169,004
0
W
Anubis
9,691
881
49
4
0
165,806
0
W
Rama
8,968
815
68
6
0
178,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role