Player Matchup

Hachiman
Hachiman
Gold III
Bandit4952
Hachiman
Gold III
Level 78
God Stats
0W - 1L
1,507 SR
Queue Stats
184W - 202L
1,402 MMR
Solo
Surtr
Surtr
Silver IV
ShredsWrld-_-
Surtr
Silver IV
Level 127
God Stats
0W - 1L
1,672 SR
Queue Stats
99W - 99L
1,418 MMR
Solo
Scylla
Scylla
Bronze III
SolitarioÁmv
Scylla
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,378 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,560 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,547 SR
1,389 MMR
Bacchus
Bacchus
Silver II
L1gmab00lzz
Bacchus
Silver II
Level 35
God Stats
12W - 14L
1,339 SR
Queue Stats
242W - 246L
1,600 MMR
Party 1
Heimdallr
Heimdallr
Gold II
SenseiiGoodLife
Heimdallr
Gold II
Level 159
God Stats
25W - 25L
1,563 SR
Queue Stats
544W - 558L
1,428 MMR
Solo
Ix Chel
Ix Chel
Silver II
Wiitoddkid01
Ix Chel
Silver II
Level 89
God Stats
9W - 9L
1,740 SR
Queue Stats
192W - 215L
1,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bandit4952
Hachiman
10
0 / 2 / 1
6,957
696
7,194
5,100
1,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
6,872
687
4,136
12,015
10,809
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
7,328
733
4,670
6,569
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
OdinAphroditeCu ChulainnBaron SamediMartichoras

VS

Bans
ThothAtlasAgniAresBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
L1gmab00lzz
Bacchus
9
0 / 1 / 7
7,144
714
4,930
10,216
12,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SenseiiGoodLife
Heimdallr
11
4 / 0 / 3
8,190
819
6,967
5,382
2,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Wiitoddkid01
Ix Chel
11
3 / 0 / 4
8,513
851
8,933
5,976
2,486
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bandit4952
Hachiman
0
2
1
0.25
W
Bacchus
L1gmab00lzz
Bacchus
0
1
7
3.5
W
Heimdallr
SenseiiGoodLife
Heimdallr
4
0
3
5.5
L
0
2
1
0.25
L
1
3
0
0.33
W
Ix Chel
Wiitoddkid01
Ix Chel
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,000
Damage
20,830
23,684
Taken
21,574
15,273
Mitigated
17,506
6,512
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bandit4952
Hachiman
7,194
5,643
0
632
5,100
1,930
0
2,108
2,991
0
28,876
W
Bacchus
L1gmab00lzz
Bacchus
4,930
725
0
1,263
10,216
12,546
0
3,091
7,125
13,270
0
W
Heimdallr
SenseiiGoodLife
Heimdallr
6,967
1,155
0
1,070
5,382
2,474
0
834
4,548
0
35,617
L
4,136
942
0
3,638
12,015
10,809
0
7,521
4,494
192
10,194
L
4,670
864
49
2,193
6,569
2,534
0
4,328
2,241
39,345
0
W
Ix Chel
Wiitoddkid01
Ix Chel
8,933
1,382
1,078
2,346
5,976
2,486
487
1,234
4,742
43,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,157
Gold Earned
23,847
113
Minions Killed
143
0
Camps Cleared
0
618,972
Distance Traveled
619,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,957
696
40
4
0
208,932
0
W
Bacchus
7,144
714
9
1
0
201,344
0
W
Heimdallr
8,190
819
53
5
0
220,090
1
L
Surtr
6,872
687
16
2
0
189,904
0
L
Scylla
7,328
733
57
6
0
220,136
0
W
Ix Chel
8,513
851
81
8
0
197,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role