Player Matchup

Cerberus
Cerberus
Cold Steel Heat
Cerberus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,432 Elo+
Party 2
Discordia
Discordia
LOCOSIS
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,169 Elo+
Solo
Zhong Kui
Zhong Kui
Monsterkatt
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,586 Elo+
Solo
Guan Yu
Guan Yu
PrinceSunni
Guan Yu
Level 157
God Stats
7W - 5L
1,558 SR
Queue Stats
418W - 387L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
SayNoToSobriety
Cu Chulainn
Level 100
God Stats
3W - 1L
1,498 SR
Queue Stats
71W - 72L
1,438 Elo+
Party 2
Team Averages
Level 101
1,511 SR
1,438 Elo+

VS

Team Averages
Level 89
1,459 SR
1,495 Elo+
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Brandtom
Izanami
Level 89
God Stats
0W - 4L
1,268 SR
Queue Stats
34W - 54L
1,475 Elo+
Solo
Amaterasu
Amaterasu
CH0R1Z00_GRAND3
Amaterasu
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 88L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
DENZEL_ARIK
Kuzenbo
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 91L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Kawa358
Nu Wa
Level 85
God Stats
7W - 5L
1,529 SR
Queue Stats
154W - 145L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 0 / 16
8,984
898
10,569
15,365
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
LOCOSIS
Discordia
16
2 / 0 / 17
8,794
879
7,743
4,257
2,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Monsterkatt
Zhong Kui
14
5 / 1 / 13
8,419
842
11,918
10,007
9,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
PrinceSunni
Guan Yu
14
5 / 4 / 15
8,915
892
7,086
13,809
16,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
SayNoToSobriety
Cu Chulainn
14
6 / 1 / 15
8,489
849
9,638
10,444
12,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 4 / 2
6,428
643
2,550
11,459
8,506
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Brandtom
Izanami
13
1 / 5 / 4
7,099
710
8,894
9,072
3,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
CH0R1Z00_GRAND3
Amaterasu
10
0 / 8 / 1
6,243
624
5,606
14,124
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
DENZEL_ARIK
Kuzenbo
12
1 / 4 / 5
6,688
669
4,667
10,623
17,157
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Kawa358
Nu Wa
16
3 / 1 / 1
7,873
787
15,475
6,272
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
22
Kills
6
6
Deaths
22
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
L
Izanami
Brandtom
Izanami
1
5
4
0.6
L
Amaterasu
CH0R1Z00_GRAND3
Amaterasu
0
8
1
0.06
W
Cerberus
4
0
16
12
L
Kuzenbo
DENZEL_ARIK
Kuzenbo
1
4
5
0.88
L
Nu Wa
Kawa358
Nu Wa
3
1
1
3.5
W
Discordia
LOCOSIS
Discordia
2
0
17
10.5
W
Zhong Kui
Monsterkatt
Zhong Kui
5
1
13
11.5
W
Guan Yu
PrinceSunni
Guan Yu
5
4
15
3.13
W
Cu Chulainn
SayNoToSobriety
Cu Chulainn
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,954
Damage
37,192
53,882
Taken
51,550
55,130
Mitigated
44,356
33,113
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,550
1,336
4,918
2,386
11,459
8,506
0
5,983
5,476
0
7,199
L
Izanami
Brandtom
Izanami
8,894
6,395
462
281
9,072
3,625
0
6,026
3,046
0
20,348
L
Amaterasu
CH0R1Z00_GRAND3
Amaterasu
5,606
1,705
1,104
1,672
14,124
12,509
0
8,870
5,254
0
6,812
W
Cerberus
10,569
574
3,402
8,235
15,365
14,785
588
6,647
8,499
23,828
0
L
Kuzenbo
DENZEL_ARIK
Kuzenbo
4,667
1,266
206
542
10,623
17,157
0
5,778
4,845
8,419
0
L
Nu Wa
Kawa358
Nu Wa
15,475
3,445
305
196
6,272
2,559
0
3,573
2,699
31,323
0
W
Discordia
LOCOSIS
Discordia
7,743
64
772
234
4,257
2,324
315
2,550
1,666
26,711
0
W
Zhong Kui
Monsterkatt
Zhong Kui
11,918
2,314
540
2,833
10,007
9,828
235
3,087
6,706
22,131
0
W
Guan Yu
PrinceSunni
Guan Yu
7,086
729
7,350
4,044
13,809
16,067
262
4,397
9,333
0
12,319
W
Cu Chulainn
SayNoToSobriety
Cu Chulainn
9,638
1,573
2,370
3,333
10,444
12,126
1,112
3,461
6,899
0
24,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,601
Gold Earned
34,331
150
Minions Killed
70
0
Camps Cleared
0
1,005,640
Distance Traveled
835,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,428
643
4
0
0
143,716
0
L
Izanami
7,099
710
33
3
0
155,966
0
L
Amaterasu
6,243
624
6
1
0
149,874
0
W
Cerberus
8,984
898
41
4
0
209,838
0
L
Kuzenbo
6,688
669
7
1
0
195,006
0
L
Nu Wa
7,873
787
20
2
0
190,461
0
W
Discordia
8,794
879
47
5
0
222,304
0
W
Zhong Kui
8,419
842
30
3
0
182,807
0
W
Guan Yu
8,915
892
7
1
0
206,639
0
W
Cu Chulainn
8,489
849
25
3
0
184,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role