Player Matchup

Janus
Janus
KdenKing
Janus
Level 108
God Stats
3W - 4L
1,407 SR
Queue Stats
7W - 6L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
TheWard3n
Guan Yu
Level 144
God Stats
11W - 5L
1,647 SR
Queue Stats
67W - 58L
1,550 Elo+
Solo
Nemesis
Nemesis
ThumpingElm9778
Nemesis
Level 140
God Stats
1W - 1L
1,635 SR
Queue Stats
13W - 8L
1,575 Elo+
Party 1
Izanami
Izanami
UltChris01
Izanami
Level 86
God Stats
2W - 0L
1,512 SR
Queue Stats
27W - 41L
1,345 Elo+
Party 1
Khepri
Khepri
xExiiledx
Khepri
Level 127
God Stats
1W - 0L
1,067 SR
Queue Stats
34W - 46L
1,442 Elo+
Party 1
Team Averages
Level 121
1,454 SR
1,483 Elo+

VS

Team Averages
Level 151
1,530 SR
1,539 Elo+
Tyr
Tyr
Brave_Baboon
Tyr
Level 194
God Stats
1W - 5L
1,563 SR
Queue Stats
130W - 102L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoubtfulDog
Morgan Le Fay
Level 149
God Stats
9W - 5L
1,436 SR
Queue Stats
175W - 140L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
KiIIinNTheName
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,628 Elo+
Solo
Maui
Maui
Lil_KillKill
Maui
Level 126
God Stats
6W - 4L
1,559 SR
Queue Stats
120W - 94L
1,491 Elo+
Party 2
Rama
Rama
Yuak47
Rama
Level 159
God Stats
1W - 4L
1,594 SR
Queue Stats
51W - 40L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KdenKing
Janus
13
1 / 0 / 0
6,584
823
7,821
2,096
903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TheWard3n
Guan Yu
13
2 / 0 / 1
6,697
837
5,265
7,381
6,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 1
6,164
771
4,990
7,132
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
UltChris01
Izanami
12
0 / 0 / 1
5,893
737
2,551
3,343
1,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
xExiiledx
Khepri
11
0 / 2 / 1
6,237
780
3,397
8,270
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,883
735
6,564
7,492
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
DoubtfulDog
Morgan Le Fay
12
2 / 2 / 1
6,386
798
6,271
6,493
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
5,976
747
6,007
4,440
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,875
734
913
8,062
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
Yuak47
Rama
10
0 / 1 / 0
5,466
683
726
2,615
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Morgan Le Fay
DoubtfulDog
Morgan Le Fay
2
2
1
1.25
W
Janus
KdenKing
Janus
1
0
0
1
L
1
0
2
2
L
0
0
2
1
W
Guan Yu
TheWard3n
Guan Yu
2
0
1
2.5
W
0
2
1
0.25
W
Izanami
UltChris01
Izanami
0
0
1
0.5
L
Rama
Yuak47
Rama
0
1
0
0
W
Khepri
xExiiledx
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
20,481
28,222
Taken
29,102
17,698
Mitigated
17,988
8,558
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,564
1,269
0
1,483
7,492
7,005
0
2,300
5,192
69
12,148
L
Morgan Le Fay
DoubtfulDog
Morgan Le Fay
6,271
595
0
511
6,493
2,650
0
1,736
4,757
20,212
0
W
Janus
KdenKing
Janus
7,821
319
428
480
2,096
903
371
1,391
705
35,774
0
L
6,007
1,855
0
1,111
4,440
1,599
0
1,554
2,886
22,452
0
L
913
138
0
802
8,062
5,798
0
4,609
3,453
5,045
0
W
Guan Yu
TheWard3n
Guan Yu
5,265
221
2,129
2,475
7,381
6,979
54
3,433
3,833
0
13,816
W
4,990
1,257
0
524
7,132
3,470
212
2,853
4,158
0
22,947
W
Izanami
UltChris01
Izanami
2,551
1,884
0
980
3,343
1,404
1,634
1,880
1,463
0
16,666
L
Rama
Yuak47
Rama
726
672
0
835
2,615
936
0
1,019
1,596
0
7,921
W
Khepri
xExiiledx
Khepri
3,397
174
74
1,468
8,270
4,942
0
3,703
4,324
11,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
29,586
186
Minions Killed
120
0
Camps Cleared
0
943,020
Distance Traveled
735,503
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,883
735
18
2
0
181,928
0
L
Morgan Le Fay
6,386
798
44
6
0
165,418
0
W
Janus
6,584
823
66
8
0
180,617
0
L
Nu Wa
5,976
747
34
4
0
163,306
0
L
Maui
5,875
734
6
1
0
164,494
0
W
Guan Yu
6,697
837
25
3
0
218,768
4
W
Nemesis
6,164
771
42
5
0
196,981
0
W
Izanami
5,893
737
41
5
0
175,131
0
L
Rama
5,466
683
18
2
0
60,357
0
W
Khepri
6,237
780
12
2
0
171,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role