Player Matchup

Cernunnos
Cernunnos
BSG_Bogsworth
Cernunnos
Level 124
God Stats
2W - 0L
1,699 SR
Queue Stats
69W - 71L
1,591 Elo+
Party 1
Khepri
Khepri
JuiceOlajuwon
Khepri
Level 98
God Stats
8W - 4L
1,732 SR
Queue Stats
70W - 80L
1,470 Elo+
Party 1
Zeus
Zeus
KillxLow
Zeus
Level 87
God Stats
2W - 1L
1,698 SR
Queue Stats
115W - 109L
1,450 Elo+
Party 1
Chernobog
Chernobog
NajMarquee
Chernobog
Level 37
God Stats
11W - 11L
1,644 SR
Queue Stats
196W - 252L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
QuaverHalo
Sun Wukong
Level 78
God Stats
12W - 4L
1,752 SR
Queue Stats
249W - 207L
1,601 Elo+
Solo
Team Averages
Level 85
1,705 SR
1,476 Elo+

VS

Team Averages
Level 110
1,490 SR
1,514 Elo+
Hun Batz
Hun Batz
Alien Assassins
Hun Batz
Level 107
God Stats
16W - 21L
1,414 SR
Queue Stats
116W - 114L
1,477 Elo+
Solo
Nu Wa
Nu Wa
BrodMonahttv
Nu Wa
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 62L
1,494 Elo+
Solo
Martichoras
Martichoras
iamXbirdperson
Martichoras
Level 127
God Stats
1W - 2L
1,287 SR
Queue Stats
62W - 55L
1,511 Elo+
Solo
Bacchus
Bacchus
mikypardo
Bacchus
Level 69
God Stats
1W - 2L
1,750 SR
Queue Stats
60W - 68L
1,561 Elo+
Solo
Tyr
Tyr
otsDUDEARENO
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 214L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BSG_Bogsworth
Cernunnos
16
7 / 2 / 4
10,638
591
13,676
18,844
16,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 8
9,674
537
5,363
13,250
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
16
5 / 2 / 2
10,133
563
11,372
8,905
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
NajMarquee
Chernobog
13
0 / 5 / 5
8,108
450
3,154
13,358
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
QuaverHalo
Sun Wukong
18
8 / 0 / 2
11,980
666
15,850
17,104
12,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 4 / 1
9,403
522
9,833
18,740
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 2
9,341
519
11,770
11,039
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
iamXbirdperson
Martichoras
15
1 / 4 / 3
9,182
510
12,761
13,793
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
mikypardo
Bacchus
9
1 / 1 / 2
7,420
412
4,044
9,070
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 6 / 1
8,053
447
5,710
17,946
13,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
10
10
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
4
1
1.38
W
Cernunnos
BSG_Bogsworth
Cernunnos
7
2
4
4.5
L
3
6
2
0.67
W
0
1
8
4
W
Zeus
5
2
2
3
W
Chernobog
NajMarquee
Chernobog
0
5
5
0.5
W
Sun Wukong
QuaverHalo
Sun Wukong
8
0
2
9
L
Martichoras
iamXbirdperson
Martichoras
1
4
3
0.63
L
Bacchus
mikypardo
Bacchus
1
1
2
2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,415
Damage
44,118
71,461
Taken
70,588
52,661
Mitigated
37,518
25,366
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
9,833
3,441
0
6,671
18,740
7,555
0
4,394
14,154
0
78,617
W
Cernunnos
BSG_Bogsworth
Cernunnos
13,676
6,643
0
6,793
18,844
16,019
240
3,622
15,222
0
96,229
L
11,770
2,494
0
195
11,039
3,498
0
5,537
5,282
78,205
0
W
5,363
460
349
4,561
13,250
14,388
1,157
4,205
9,045
33,447
0
W
Zeus
11,372
1,618
0
1,554
8,905
3,685
0
3,793
5,112
83,431
0
W
Chernobog
NajMarquee
Chernobog
3,154
1,985
0
2,909
13,358
5,917
620
3,619
9,739
0
45,751
W
Sun Wukong
QuaverHalo
Sun Wukong
15,850
3,715
0
9,200
17,104
12,652
115
1,712
15,392
0
111,828
L
Martichoras
iamXbirdperson
Martichoras
12,761
4,153
0
4,312
13,793
6,650
453
1,490
12,303
0
83,503
L
Bacchus
mikypardo
Bacchus
4,044
351
0
2,679
9,070
6,722
0
2,966
5,981
10,653
0
L
5,710
1,234
0
2,485
17,946
13,093
55
1,797
16,133
0
55,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
43,399
527
Minions Killed
498
0
Camps Cleared
0
1,691,520
Distance Traveled
1,584,615
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,403
522
129
7
0
369,276
0
W
Cernunnos
10,638
591
117
7
0
335,824
0
L
Nu Wa
9,341
519
124
7
0
310,884
0
W
Khepri
9,674
537
33
2
0
356,491
5
W
Zeus
10,133
563
152
8
0
326,146
3
W
Chernobog
8,108
450
62
3
0
323,586
0
W
Sun Wukong
11,980
666
163
9
0
349,473
0
L
Martichoras
9,182
510
130
7
0
327,829
0
L
Bacchus
7,420
412
9
1
0
247,239
0
L
Tyr
8,053
447
106
6
0
329,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role