Player Matchup

Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum I
Fan乂
Hades
Platinum I
Level 149
God Stats
53W - 29L
1,730 SR
Queue Stats
240W - 237L
2,069 MMR
Solo
Odin
Odin
Platinum I
Necronudist
Odin
Platinum I
Level 158
God Stats
1W - 1L
1,883 SR
Queue Stats
79W - 71L
2,066 MMR
Solo
Chronos
Chronos
Diamond V
Stozzyy
Chronos
Diamond V
Level 69
God Stats
1W - 1L
1,752 SR
Queue Stats
86W - 89L
2,067 MMR
Solo
Neith
Neith
Diamond IV
WholesumMidBot
Neith
Diamond IV
Level 149
God Stats
5W - 5L
1,817 SR
Queue Stats
177W - 151L
2,062 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,737 SR
1,953 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,679 SR
2,078 MMR
Awilix
Awilix
Diamond IV
CookingUpNades
Awilix
Diamond IV
Level 168
God Stats
4W - 5L
1,588 SR
Queue Stats
440W - 437L
2,071 MMR
Solo
Ix Chel
Ix Chel
Diamond III
Crimed
Ix Chel
Diamond III
Level 128
God Stats
5W - 2L
1,698 SR
Queue Stats
113W - 90L
2,158 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Hiteza
Danzaburou
Platinum III
Level 146
God Stats
4W - 4L
1,519 SR
Queue Stats
26W - 18L
2,113 MMR
Solo
Bacchus
Bacchus
Diamond IV
Mizuuuu
Bacchus
Diamond IV
Level 236
God Stats
11W - 4L
1,713 SR
Queue Stats
300W - 279L
2,005 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
daanyyel
Sun Wukong
Diamond IV
Level 162
God Stats
16W - 9L
1,877 SR
Queue Stats
157W - 141L
2,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 4 / 2
6,644
511
4,576
6,230
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Fan乂
Hades
11
1 / 3 / 1
6,863
528
6,644
12,861
8,162
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 2 / 2
6,179
475
3,586
9,402
7,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Stozzyy
Chronos
10
1 / 7 / 0
6,106
470
3,137
13,027
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,628
587
6,255
5,294
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AphroditeTyrChang'eThor

VS

Bans
MartichorasLokiHachimanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
9,100
700
8,841
8,967
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
Crimed
Ix Chel
13
8 / 2 / 0
8,439
649
7,641
6,896
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Hiteza
Danzaburou
13
0 / 0 / 2
7,382
568
5,306
7,537
3,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mizuuuu
Bacchus
11
0 / 0 / 7
6,959
535
3,352
7,884
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
daanyyel
Sun Wukong
14
1 / 2 / 4
7,948
611
8,937
10,965
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
W
8
1
5
10.5
W
Ix Chel
Crimed
Ix Chel
8
2
0
4
L
Hades
Fan乂
Hades
1
3
1
0.5
W
Danzaburou
Hiteza
Danzaburou
0
0
2
1
W
Bacchus
Mizuuuu
Bacchus
0
0
7
3.5
L
1
2
2
1
L
Chronos
Stozzyy
Chronos
1
7
0
0.14
L
1
1
0
1
W
Sun Wukong
daanyyel
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
34,077
46,814
Taken
42,249
24,234
Mitigated
23,839
11,171
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,576
285
0
500
6,230
1,892
0
3,158
3,072
49,648
0
W
8,841
4,150
0
685
8,967
3,735
40
3,409
5,558
0
78,817
W
Ix Chel
Crimed
Ix Chel
7,641
869
405
1,476
6,896
2,130
226
3,692
3,204
58,607
0
L
Hades
Fan乂
Hades
6,644
1,463
39
5,677
12,861
8,162
0
0
12,861
53,135
0
W
Danzaburou
Hiteza
Danzaburou
5,306
2,925
0
4,300
7,537
3,759
912
0
7,537
0
62,837
W
Bacchus
Mizuuuu
Bacchus
3,352
518
0
2,526
7,884
7,541
20
346
7,538
20,987
0
L
3,586
581
0
887
9,402
7,999
0
2,634
6,768
0
16,105
L
Chronos
Stozzyy
Chronos
3,137
952
0
3,130
13,027
4,034
0
4,542
8,485
37,972
0
L
6,255
1,991
0
938
5,294
2,147
0
659
4,635
0
66,090
W
Sun Wukong
daanyyel
Sun Wukong
8,937
2,902
0
4,318
10,965
6,674
0
6,910
4,055
0
64,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
39,828
399
Minions Killed
485
0
Camps Cleared
0
1,223,231
Distance Traveled
1,356,106
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,644
511
90
7
0
234,696
0
W
Awilix
9,100
700
119
9
0
310,853
0
W
Ix Chel
8,439
649
111
9
0
244,121
0
L
Hades
6,863
528
99
8
0
236,102
2
W
Danzaburou
7,382
568
118
9
0
257,598
1
W
Bacchus
6,959
535
16
1
0
256,431
4
L
Odin
6,179
475
19
1
0
256,910
3
L
Chronos
6,106
470
67
5
0
233,178
0
L
Neith
7,628
587
124
10
0
262,345
2
W
Sun Wukong
7,948
611
121
9
0
287,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role