Player Matchup

Ares
Ares
Al CaP4nda
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,328 Elo+
Party 2
Eset
Eset
JeGarcon
Eset
Level 37
God Stats
3W - 6L
1,500 SR
Queue Stats
113W - 116L
1,342 Elo+
Solo
Artemis
Artemis
Skooma_US
Artemis
Level 10
God Stats
6W - 13L
1,340 SR
Queue Stats
18W - 31L
1,328 Elo+
Party 2
Ix Chel
Ix Chel
cleanNDsupreme
Ix Chel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Serqet
Serqet
istoletheirkid99
Serqet
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,347 Elo+
Party 1
Team Averages
Level 34
1,468 SR
1,410 Elo+

VS

Team Averages
Level 41
1,372 SR
1,483 Elo+
Chang'e
Chang'e
FreqTank
Chang'e
Level 46
God Stats
0W - 3L
1,158 SR
Queue Stats
65W - 56L
1,445 Elo+
Party 3
Hachiman
Hachiman
SpenceIggy1
Hachiman
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,432 Elo+
Party 3
Surtr
Surtr
Sundkii
Surtr
Level 88
God Stats
0W - 4L
1,297 SR
Queue Stats
61W - 54L
1,473 Elo+
Party 3
Mercury
Mercury
winddragon08
Mercury
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 121L
1,610 Elo+
Solo
Ymir
Ymir
xJTSv
Ymir
Level 17
God Stats
6W - 7L
1,406 SR
Queue Stats
14W - 11L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,831
1,305
5,784
9,112
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
13
1 / 0 / 6
7,566
1,261
5,421
3,296
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Skooma_US
Artemis
12
2 / 0 / 5
7,281
1,214
6,067
3,433
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 6
7,139
1,190
7,422
4,063
2,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 3
7,046
1,174
4,338
5,255
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

380

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FreqTank
Chang'e
12
0 / 1 / 1
6,825
1,138
5,911
5,305
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SpenceIggy1
Hachiman
11
0 / 1 / 0
6,051
1,009
0
896
260
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Sundkii
Surtr
12
1 / 2 / 0
7,021
1,170
9,556
10,259
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
winddragon08
Mercury
11
0 / 2 / 1
6,618
1,103
4,736
4,991
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
xJTSv
Ymir
12
0 / 1 / 0
7,534
1,256
2,249
10,831
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
7
Kills
1
1
Deaths
7
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Chang'e
FreqTank
Chang'e
0
1
1
0.5
W
Eset
1
0
6
4
W
Artemis
Skooma_US
Artemis
2
0
5
4.5
L
Hachiman
SpenceIggy1
Hachiman
0
1
0
0
L
Surtr
Sundkii
Surtr
1
2
0
0.5
W
1
1
6
4
W
1
0
3
2.5
L
Mercury
winddragon08
Mercury
0
2
1
0.25
L
Ymir
xJTSv
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
22,452
25,159
Taken
32,282
18,707
Mitigated
22,497
3,784
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,784
384
0
943
9,112
9,212
0
3,308
5,804
8,939
0
L
Chang'e
FreqTank
Chang'e
5,911
1,039
240
400
5,305
2,231
0
3,302
2,003
23,878
0
W
Eset
5,421
416
675
441
3,296
1,858
0
985
2,311
26,281
0
W
Artemis
Skooma_US
Artemis
6,067
2,781
0
543
3,433
1,917
0
1,286
2,147
0
13,274
L
Hachiman
SpenceIggy1
Hachiman
0
0
0
0
896
260
0
649
247
0
0
L
Surtr
Sundkii
Surtr
9,556
2,348
0
748
10,259
7,941
0
6,327
3,476
242
17,721
W
7,422
960
904
238
4,063
2,200
0
1,019
3,044
21,248
0
W
4,338
1,101
0
40
5,255
3,520
0
1,774
3,481
0
9,738
L
Mercury
winddragon08
Mercury
4,736
2,308
0
54
4,991
2,224
0
2,178
2,639
0
13,941
L
Ymir
xJTSv
Ymir
2,249
514
0
819
10,831
9,841
0
6,171
4,327
12,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
34,049
135
Minions Killed
96
6
Camps Cleared
5
634,681
Distance Traveled
539,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,831
1,305
10
2
0
123,753
0
L
Chang'e
6,825
1,138
41
7
2
116,159
0
W
Eset
7,566
1,261
55
9
0
123,296
0
W
Artemis
7,281
1,214
21
4
3
128,363
0
L
Hachiman
6,051
1,009
0
0
0
5,155
0
L
Surtr
7,021
1,170
24
4
1
132,389
0
W
Ix Chel
7,139
1,190
36
6
0
124,767
0
W
Serqet
7,046
1,174
13
2
3
134,502
0
L
Mercury
6,618
1,103
18
3
2
149,056
0
L
Ymir
7,534
1,256
13
2
0
136,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role