Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChiTownKel1
Ah Muzen Cab
Level 109
God Stats
11W - 17L
1,542 SR
Queue Stats
69W - 71L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Dark1698
Nu Wa
Level 125
God Stats
2W - 4L
1,203 SR
Queue Stats
51W - 50L
1,475 Elo+
Solo
Mercury
Mercury
Logical_Reaper3
Mercury
Level 128
God Stats
146W - 182L
1,525 SR
Queue Stats
479W - 551L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
LuIZeIIaS
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,447 Elo+
Solo
Atlas
Atlas
xXTruMonstaXx
Atlas
Level 128
God Stats
0W - 1L
1,482 SR
Queue Stats
85W - 79L
1,482 Elo+
Party 1
Team Averages
Level 103
1,450 SR
1,471 Elo+

VS

Team Averages
Level 103
1,474 SR
1,437 Elo+
Charybdis
Charybdis
ArtemisDaphnaie
Charybdis
Level 125
God Stats
15W - 4L
1,591 SR
Queue Stats
194W - 147L
1,435 Elo+
Solo
King Arthur
King Arthur
Holynorris13
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
LifeisMisery
Nu Wa
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 2
Tyr
Tyr
MasterChief7299
Tyr
Level 118
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Sol
Sol
Waffle5503
Sol
Level 67
God Stats
1W - 0L
1,279 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChiTownKel1
Ah Muzen Cab
15
1 / 0 / 2
7,864
715
6,248
5,290
2,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Dark1698
Nu Wa
13
0 / 5 / 1
7,320
665
7,542
10,378
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 2
7,253
659
1,763
11,328
4,520
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
LuIZeIIaS
Kumbhakarna
13
0 / 2 / 3
7,158
651
2,938
16,778
13,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 2 / 1
8,099
736
9,691
15,186
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArtemisDaphnaie
Charybdis
16
2 / 0 / 3
9,058
823
7,540
5,363
2,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Holynorris13
King Arthur
13
0 / 3 / 7
7,803
709
7,161
14,521
11,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 0 / 4
8,868
806
13,592
5,377
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 1 / 4
9,492
863
12,717
12,459
11,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 4
8,781
798
7,255
4,662
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
4
Kills
12
12
Deaths
4
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArtemisDaphnaie
Charybdis
2
0
3
3.5
L
Ah Muzen Cab
ChiTownKel1
Ah Muzen Cab
1
0
2
2
L
Nu Wa
Dark1698
Nu Wa
0
5
1
0.1
W
King Arthur
Holynorris13
King Arthur
0
3
7
1.17
W
2
0
4
4
L
0
3
2
0.33
L
Kumbhakarna
LuIZeIIaS
Kumbhakarna
0
2
3
0.75
W
7
1
4
9
W
1
0
4
3
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
48,265
58,960
Taken
42,382
41,173
Mitigated
28,193
3,939
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArtemisDaphnaie
Charybdis
7,540
4,885
0
2,677
5,363
2,233
3,069
2,637
2,633
0
39,758
L
Ah Muzen Cab
ChiTownKel1
Ah Muzen Cab
6,248
1,111
0
0
5,290
2,366
0
1,849
3,277
0
34,864
L
Nu Wa
Dark1698
Nu Wa
7,542
2,958
0
1,040
10,378
3,963
0
3,686
6,450
24,817
0
W
King Arthur
Holynorris13
King Arthur
7,161
823
135
595
14,521
11,405
56
5,625
8,584
0
18,711
W
13,592
3,348
0
0
5,377
1,937
1,517
2,260
2,993
41,122
0
L
1,763
1,245
0
1,116
11,328
4,520
0
4,380
6,692
0
16,407
L
Kumbhakarna
LuIZeIIaS
Kumbhakarna
2,938
879
144
578
16,778
13,578
0
4,822
11,716
6,612
0
W
12,717
1,594
0
2,818
12,459
11,003
459
6,089
5,935
0
26,651
W
7,255
2,246
0
1,471
4,662
1,615
2,352
2,460
2,066
38,020
0
L
9,691
3,254
0
1,061
15,186
16,746
0
4,886
9,978
32,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
44,002
184
Minions Killed
298
0
Camps Cleared
0
1,109,605
Distance Traveled
1,173,646
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,058
823
90
8
0
224,192
3
L
Ah Muzen Cab
7,864
715
65
6
0
251,109
0
L
Nu Wa
7,320
665
49
4
0
209,848
0
W
King Arthur
7,803
709
28
3
0
229,312
0
W
Nu Wa
8,868
806
66
6
0
211,663
0
L
Mercury
7,253
659
31
3
0
204,990
0
L
Kumbhakarna
7,158
651
4
0
0
229,312
0
W
Tyr
9,492
863
44
4
0
274,322
0
W
Sol
8,781
798
70
6
0
234,157
0
L
Atlas
8,099
736
35
3
0
214,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role