Player Matchup

Ix Chel
Ix Chel
SL1MN1NJA
Ix Chel
Level 107
God Stats
2W - 3L
1,505 SR
Queue Stats
169W - 164L
1,448 Elo+
Party 2
Izanami
Izanami
StonedWaifu_
Izanami
Level 107
God Stats
3W - 5L
1,392 SR
Queue Stats
120W - 121L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
Tim0noZz
Sun Wukong
Level 58
God Stats
2W - 2L
1,497 SR
Queue Stats
42W - 42L
1,418 Elo+
Party 1
Thanatos
Thanatos
TwiinTy Lgds
Thanatos
Level 27
God Stats
3W - 3L
1,717 SR
Queue Stats
35W - 31L
1,418 Elo+
Party 1
Merlin
Merlin
agusdemon777
Merlin
Level 87
God Stats
3W - 3L
1,377 SR
Queue Stats
121W - 122L
1,414 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,426 Elo+

VS

Team Averages
Level 64
1,479 SR
1,370 Elo+
Ra
Ra
BLACKING17
Ra
Level 87
God Stats
21W - 38L
1,377 SR
Queue Stats
280W - 281L
1,413 Elo+
Party 3
Set
Set
MissLaraking12
Set
Level 68
God Stats
2W - 4L
1,507 SR
Queue Stats
154W - 147L
1,419 Elo+
Solo
Surtr
Surtr
Nz_Notik
Surtr
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 84L
1,338 Elo+
Solo
Ymir
Ymir
Rayler TV
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,258 Elo+
Party 3
Neith
Neith
ibnlwaleed
Neith
Level 67
God Stats
271W - 260L
1,508 SR
Queue Stats
1,078W - 1,084L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SL1MN1NJA
Ix Chel
6
0 / 1 / 1
4,132
590
1,628
4,730
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
StonedWaifu_
Izanami
6
0 / 1 / 1
3,767
538
1,321
4,116
1,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Tim0noZz
Sun Wukong
7
1 / 1 / 0
4,141
592
2,263
5,534
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
TwiinTy Lgds
Thanatos
8
2 / 2 / 2
4,740
677
2,994
6,359
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
2
0 / 1 / 0
3,106
444
264
750
168
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,726
675
2,073
3,094
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 0
5,293
756
1,526
4,602
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Nz_Notik
Surtr
8
2 / 1 / 0
5,120
731
3,517
6,105
5,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
7
0 / 1 / 2
4,333
619
847
4,650
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
7
2 / 0 / 0
4,486
641
3,769
4,060
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
2
1
0
2
W
Surtr
Nz_Notik
Surtr
2
1
0
2
W
Ymir
0
1
2
1
L
Ix Chel
SL1MN1NJA
Ix Chel
0
1
1
0.5
L
Izanami
StonedWaifu_
Izanami
0
1
1
0.5
L
Sun Wukong
Tim0noZz
Sun Wukong
1
1
0
1
L
Thanatos
TwiinTy Lgds
Thanatos
2
2
2
1.5
L
Merlin
0
1
0
0
W
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,470
Damage
11,732
21,489
Taken
22,511
7,979
Mitigated
11,814
6,943
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,073
250
0
619
3,094
757
387
320
2,774
24,908
0
W
1,526
760
0
150
4,602
2,049
596
89
4,513
0
32,332
W
Surtr
Nz_Notik
Surtr
3,517
1,464
0
1,711
6,105
5,346
0
0
6,105
139
26,395
W
Ymir
847
61
0
452
4,650
2,390
0
1,085
3,565
8,459
0
L
Ix Chel
SL1MN1NJA
Ix Chel
1,628
159
197
1,475
4,730
1,799
0
1,472
3,199
15,998
0
L
Izanami
StonedWaifu_
Izanami
1,321
894
0
690
4,116
1,104
0
554
3,562
0
21,446
L
Sun Wukong
Tim0noZz
Sun Wukong
2,263
634
0
865
5,534
2,681
0
347
5,122
0
22,168
L
Thanatos
TwiinTy Lgds
Thanatos
2,994
1,388
0
3,716
6,359
2,227
0
386
5,973
0
27,338
L
Merlin
264
0
0
0
750
168
0
122
628
4,578
0
W
Neith
3,769
2,035
0
2,230
4,060
1,272
0
398
3,662
0
26,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,886
Gold Earned
23,958
151
Minions Killed
179
0
Camps Cleared
0
569,793
Distance Traveled
676,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,726
675
40
6
0
144,962
0
W
Set
5,293
756
60
9
0
159,792
0
W
Surtr
5,120
731
40
6
0
130,464
0
W
Ymir
4,333
619
12
2
0
121,939
0
L
Ix Chel
4,132
590
19
3
0
133,326
0
L
Izanami
3,767
538
41
6
0
134,078
1
L
Sun Wukong
4,141
592
40
6
0
143,470
0
L
Thanatos
4,740
677
46
7
0
131,439
0
L
Merlin
3,106
444
5
1
0
27,480
0
W
Neith
4,486
641
27
4
0
119,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role