Player Matchup

Athena
Athena
Gold III
CallMeYuno
Athena
Gold III
Level 155
God Stats
5W - 4L
1,761 SR
Queue Stats
119W - 126L
1,612 MMR
Solo
Danzaburou
Danzaburou
Gold II
Jacks2212
Danzaburou
Gold II
Level 158
God Stats
1W - 3L
1,485 SR
Queue Stats
99W - 111L
1,787 MMR
Party 1
Discordia
Discordia
Gold V
PoisonMyda
Discordia
Gold V
Level 134
God Stats
57W - 48L
1,479 SR
Queue Stats
166W - 185L
1,449 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,575 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,520 SR
1,624 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
BestAlly
Morgan Le Fay
Diamond IV
Level 158
God Stats
131W - 90L
1,707 SR
Queue Stats
668W - 617L
1,881 MMR
Solo
Hou Yi
Hou Yi
Silver II
Kuter3
Hou Yi
Silver II
Level 128
God Stats
1W - 0L
1,354 SR
Queue Stats
6W - 9L
1,474 MMR
Solo
Chaac
Chaac
Silver II
Razaael
Chaac
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CallMeYuno
Athena
15
0 / 2 / 5
12,522
626
8,124
31,154
46,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Jacks2212
Danzaburou
16
2 / 2 / 3
13,640
682
11,907
19,244
10,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
PoisonMyda
Discordia
17
4 / 4 / 2
14,364
718
20,952
12,417
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeHorusVamanaAchillesThoth

VS

Bans
AresChironMartichorasAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BestAlly
Morgan Le Fay
18
6 / 3 / 2
15,216
761
25,069
17,956
8,079
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Kuter3
Hou Yi
16
2 / 3 / 5
14,065
703
14,058
12,971
5,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Razaael
Chaac
17
0 / 1 / 8
13,585
679
16,448
22,058
33,636
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
8
8
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BestAlly
Morgan Le Fay
6
3
2
2.33
L
Athena
CallMeYuno
Athena
0
2
5
1.25
L
Danzaburou
Jacks2212
Danzaburou
2
2
3
1.75
W
Hou Yi
Kuter3
Hou Yi
2
3
5
1.5
L
Discordia
PoisonMyda
Discordia
4
4
2
1.25
W
Chaac
Razaael
Chaac
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
55,575
62,815
Taken
52,985
61,752
Mitigated
47,427
14,414
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BestAlly
Morgan Le Fay
25,069
1,740
0
5,800
17,956
8,079
1,020
9,782
8,174
113,615
0
L
Athena
CallMeYuno
Athena
8,124
2,935
0
5,966
31,154
46,720
482
9,632
21,522
26,208
0
L
Danzaburou
Jacks2212
Danzaburou
11,907
3,730
0
7,228
19,244
10,047
700
8,534
10,710
0
65,437
W
Hou Yi
Kuter3
Hou Yi
14,058
7,309
0
878
12,971
5,712
1,768
7,260
5,711
0
56,476
L
Discordia
PoisonMyda
Discordia
20,952
429
185
1,035
12,417
4,985
85
7,216
5,201
72,106
0
W
Chaac
Razaael
Chaac
16,448
1,231
0
9,443
22,058
33,636
120
12,386
9,672
0
44,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
42,866
192
Minions Killed
248
0
Camps Cleared
0
1,148,299
Distance Traveled
1,150,083
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,216
761
126
6
0
395,724
0
L
Athena
12,522
626
14
1
0
395,483
8
L
Danzaburou
13,640
682
76
4
0
386,495
0
W
Hou Yi
14,065
703
87
4
0
342,629
0
L
Discordia
14,364
718
102
5
0
366,321
2
W
Chaac
13,585
679
35
2
0
411,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role