Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
SKILLOR543
Awilix
Level 146
God Stats
10W - 8L
1,570 SR
Queue Stats
572W - 569L
1,445 Elo+
Party 1
Ymir
Ymir
STONNED 8018
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Zam_89
Cthulhu
Level 141
God Stats
2W - 3L
1,464 SR
Queue Stats
22W - 20L
1,470 Elo+
Solo
Jing Wei
Jing Wei
trmully
Jing Wei
Level 54
God Stats
9W - 14L
1,533 SR
Queue Stats
375W - 390L
1,418 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,469 Elo+

VS

Team Averages
Level 124
1,615 SR
1,508 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Henderikus
Rama
Level 88
God Stats
2W - 0L
1,702 SR
Queue Stats
276W - 270L
1,488 Elo+
Solo
Skadi
Skadi
IRAQIIGHOST
Skadi
Level 103
God Stats
12W - 6L
1,530 SR
Queue Stats
168W - 159L
1,496 Elo+
Solo
Kali
Kali
RyanXHill
Kali
Level 125
God Stats
4W - 3L
1,721 SR
Queue Stats
245W - 232L
1,517 Elo+
Solo
Thoth
Thoth
oSShayMin-
Thoth
Level 148
God Stats
2W - 1L
1,621 SR
Queue Stats
78W - 73L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 4 / 0
6,675
445
5,634
6,975
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
SKILLOR543
Awilix
15
4 / 3 / 1
8,581
572
7,607
11,365
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 2
6,329
422
3,031
16,872
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Zam_89
Cthulhu
11
1 / 5 / 1
6,953
464
4,436
11,012
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
trmully
Jing Wei
13
1 / 2 / 1
7,820
521
4,642
7,592
2,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 1 / 7
7,706
514
4,559
7,509
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 5
6,389
426
3,339
5,312
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 4
8,356
557
8,903
10,522
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
15
7 / 3 / 6
9,277
618
8,602
12,602
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
14
8 / 0 / 4
9,295
620
11,848
5,067
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
0
0.25
W
Kuzenbo
 
Kuzenbo
2
1
7
5.5
W
1
1
5
3.5
W
2
3
4
1.33
W
Kali
7
3
6
3.33
L
Awilix
SKILLOR543
Awilix
4
3
1
1.5
L
1
6
2
0.33
L
Cthulhu
Zam_89
Cthulhu
1
5
1
0.3
W
Thoth
8
0
4
10
L
Jing Wei
trmully
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
37,251
53,816
Taken
41,012
33,394
Mitigated
21,246
8,615
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,634
79
0
484
6,975
1,813
0
5,446
1,529
51,298
0
W
Kuzenbo
 
Kuzenbo
4,559
2,225
0
2,570
7,509
7,270
167
3,253
4,256
11,211
0
W
3,339
2,494
0
1,134
5,312
1,903
0
1,268
4,044
0
33,905
W
8,903
4,350
0
2,149
10,522
4,289
1,322
3,764
6,379
0
72,012
W
Kali
8,602
5,692
0
3,629
12,602
5,795
65
2,129
10,307
0
76,704
L
Awilix
SKILLOR543
Awilix
7,607
3,892
0
810
11,365
4,497
0
1,847
9,518
0
70,958
L
3,031
539
142
2,290
16,872
11,803
24
6,562
10,310
19,350
0
L
Cthulhu
Zam_89
Cthulhu
4,436
557
0
2,440
11,012
12,777
0
485
10,527
37,314
38
W
Thoth
11,848
278
0
1,918
5,067
1,989
0
2,104
2,963
78,948
0
L
Jing Wei
trmully
Jing Wei
4,642
2,794
0
2,449
7,592
2,504
1,862
2,067
5,525
0
68,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
41,023
415
Minions Killed
409
0
Camps Cleared
0
1,337,169
Distance Traveled
1,458,750
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,675
445
80
5
0
244,034
0
W
Kuzenbo
7,706
514
8
1
0
312,792
4
W
Rama
6,389
426
53
4
0
240,846
0
W
Skadi
8,356
557
116
8
0
263,594
0
W
Kali
9,277
618
107
7
0
355,177
0
L
Awilix
8,581
572
95
6
0
319,143
0
L
Ymir
6,329
422
36
2
0
263,784
0
L
Cthulhu
6,953
464
64
4
0
229,979
2
W
Thoth
9,295
620
125
8
0
286,341
5
L
Jing Wei
7,820
521
140
9
0
280,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role