Player Matchup

Artio
Artio
Aces1556
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,412 Elo+
Party 1
Ra
Ra
DiamondMiner14
Ra
Level 18
God Stats
0W - 3L
1,202 SR
Queue Stats
38W - 43L
1,387 Elo+
Party 1
Nemesis
Nemesis
DilfInTrng
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
F6 or lose
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,631 Elo+
Solo
Apollo
Apollo
SpeeddyGus
Apollo
Level 48
God Stats
21W - 30L
1,807 SR
Queue Stats
63W - 75L
1,535 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,477 Elo+

VS

Team Averages
Level 12
1,596 SR
1,511 Elo+
Apollo
Apollo
Amouranth69
Apollo
Level 14
God Stats
1W - 0L
1,750 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Bigtruck92792
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 79L
1,418 Elo+
Party 2
Arachne
Arachne
JGDiffed
Arachne
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 2L
1,719 Elo+
Party 3
Janus
Janus
Selfimprovement
Janus
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
UnderMaster1752
Ah Puch
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
131W - 92L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aces1556
Artio
12
0 / 3 / 2
6,862
686
1,369
8,123
5,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 2
6,205
621
5,572
9,925
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DilfInTrng
Nemesis
14
4 / 6 / 1
7,658
766
8,666
14,165
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
F6 or lose
Ah Muzen Cab
13
0 / 2 / 2
7,145
715
7,949
7,109
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
SpeeddyGus
Apollo
13
1 / 4 / 1
7,061
706
3,614
10,792
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 0 / 13
7,835
784
11,669
11,062
4,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Bigtruck92792
Cu Chulainn
15
6 / 1 / 10
8,176
818
6,021
9,066
9,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
JGDiffed
Arachne
14
4 / 1 / 4
7,689
769
7,906
7,310
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 2 / 7
8,883
888
12,985
8,190
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 9
7,763
776
6,711
6,740
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
23
23
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artio
Aces1556
Artio
0
3
2
0.33
W
Apollo
3
0
13
9.5
W
Cu Chulainn
Bigtruck92792
Cu Chulainn
6
1
10
11
L
0
8
2
0.13
L
Nemesis
DilfInTrng
Nemesis
4
6
1
0.75
L
Ah Muzen Cab
F6 or lose
Ah Muzen Cab
0
2
2
0.5
W
Arachne
JGDiffed
Arachne
4
1
4
6
W
8
2
7
5.75
L
Apollo
SpeeddyGus
Apollo
1
4
1
0.38
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
45,292
50,114
Taken
42,368
24,120
Mitigated
24,116
5,033
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aces1556
Artio
1,369
353
1,186
1,111
8,123
5,508
0
2,840
5,189
4,857
0
W
Apollo
11,669
8,867
0
4,048
11,062
4,551
374
1,613
9,215
0
27,800
W
Cu Chulainn
Bigtruck92792
Cu Chulainn
6,021
1,069
0
1,296
9,066
9,286
0
1,970
6,843
85
18,949
L
5,572
544
179
378
9,925
3,792
0
3,812
5,993
13,056
0
L
Nemesis
DilfInTrng
Nemesis
8,666
2,976
0
1,272
14,165
7,200
0
5,335
8,592
0
21,776
L
Ah Muzen Cab
F6 or lose
Ah Muzen Cab
7,949
1,895
0
120
7,109
2,804
705
3,027
3,978
0
36,221
W
Arachne
JGDiffed
Arachne
7,906
5,689
0
2,718
7,310
4,469
878
556
6,724
0
24,152
W
12,985
947
0
1,628
8,190
3,217
204
849
7,269
37,039
0
L
Apollo
SpeeddyGus
Apollo
3,614
1,113
0
787
10,792
4,816
120
4,007
6,581
0
17,591
W
6,711
228
0
765
6,740
2,593
445
1,260
5,376
26,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
40,346
178
Minions Killed
241
0
Camps Cleared
0
962,334
Distance Traveled
1,141,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,862
686
6
1
0
173,506
0
W
Apollo
7,835
784
34
3
0
221,903
0
W
Cu Chulainn
8,176
818
32
3
0
238,118
0
L
Ra
6,205
621
27
3
0
156,638
0
L
Nemesis
7,658
766
27
3
0
207,874
0
L
Ah Muzen Cab
7,145
715
71
7
0
206,168
0
W
Arachne
7,689
769
44
4
0
245,246
0
W
Janus
8,883
888
75
8
0
225,790
0
L
Apollo
7,061
706
47
5
0
218,148
0
W
Ah Puch
7,763
776
56
6
0
210,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role