Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
EduGobbi
Zeus
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,621 Elo+
Party 1
Cernunnos
Cernunnos
LuscaRage
Cernunnos
Level 184
God Stats
1W - 0L
1,965 SR
Queue Stats
176W - 41L
1,864 Elo+
Party 1
Nu Wa
Nu Wa
Vryye
Nu Wa
Level 149
God Stats
9W - 4L
1,598 SR
Queue Stats
31W - 16L
1,786 Elo+
Party 1
Team Averages
Level 163
1,613 SR
1,654 Elo+

VS

Team Averages
Level 82
1,436 SR
1,469 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IvGoFe2000
Amaterasu
Level 159
God Stats
1W - 8L
1,182 SR
Queue Stats
167W - 170L
1,570 Elo+
Solo
Ra
Ra
Vitto0207
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 3 / 9
8,282
920
8,601
13,042
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Terra
 
Terra
14
3 / 0 / 14
8,104
900
6,796
11,625
11,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
6 / 0 / 15
8,360
929
13,452
3,799
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LuscaRage
Cernunnos
14
6 / 1 / 13
7,993
888
12,246
8,132
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Vryye
Nu Wa
15
5 / 0 / 18
8,250
917
10,475
3,983
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 5 / 1
7,635
848
8,646
12,632
4,580
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
 
Sobek
11
0 / 6 / 2
6,465
718
4,260
13,667
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Thanatos
 
Thanatos
10
0 / 7 / 1
5,817
646
1,918
8,539
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
IvGoFe2000
Amaterasu
12
0 / 3 / 2
6,337
704
5,380
10,634
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 1
7,039
782
6,803
9,964
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
11
27
Kills
4
4
Deaths
27
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
9
3.83
W
Terra
 
Terra
3
0
14
10
L
Cernunnos
 
Cernunnos
3
5
1
0.7
L
Sobek
 
Sobek
0
6
2
0.17
L
Thanatos
 
Thanatos
0
7
1
0.07
W
Zeus
6
0
15
13.5
L
Amaterasu
IvGoFe2000
Amaterasu
0
3
2
0.33
W
Cernunnos
LuscaRage
Cernunnos
6
1
13
12.5
L
1
6
1
0.25
W
Nu Wa
Vryye
Nu Wa
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,570
Damage
27,007
40,581
Taken
55,436
31,512
Mitigated
33,645
11,295
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,601
5,411
0
3,711
13,042
13,146
271
3,050
9,782
0
22,327
W
Terra
 
Terra
6,796
1,147
788
4,392
11,625
11,451
482
2,879
8,666
15,988
0
L
Cernunnos
 
Cernunnos
8,646
4,788
0
730
12,632
4,580
141
4,660
7,653
0
26,131
L
Sobek
 
Sobek
4,260
631
0
2,079
13,667
13,668
0
9,073
4,559
9,011
0
L
Thanatos
 
Thanatos
1,918
740
0
770
8,539
2,865
0
4,516
3,908
0
4,937
W
Zeus
13,452
1,495
0
450
3,799
1,342
848
1,867
1,823
26,417
0
L
Amaterasu
IvGoFe2000
Amaterasu
5,380
1,208
0
1,555
10,634
8,353
23
6,142
4,412
0
18,233
W
Cernunnos
LuscaRage
Cernunnos
12,246
8,002
0
1,296
8,132
3,833
2,625
1,465
6,419
0
28,014
L
6,803
597
790
1,558
9,964
4,179
0
6,332
3,506
35,850
0
W
Nu Wa
Vryye
Nu Wa
10,475
2,520
0
658
3,983
1,740
2,731
1,629
2,227
33,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
33,293
175
Minions Killed
182
0
Camps Cleared
0
1,005,116
Distance Traveled
898,289
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,282
920
29
3
0
202,214
0
W
Terra
8,104
900
15
2
0
219,217
1
L
Cernunnos
7,635
848
52
6
0
188,315
2
L
Sobek
6,465
718
17
2
0
181,732
0
L
Thanatos
5,817
646
8
1
0
132,747
0
W
Zeus
8,360
929
47
5
0
199,022
2
L
Amaterasu
6,337
704
36
4
0
206,431
0
W
Cernunnos
7,993
888
41
5
0
188,446
0
L
Ra
7,039
782
69
8
0
189,064
0
W
Nu Wa
8,250
917
43
5
0
196,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role