Player Matchup

Izanami
Izanami
Cawole
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,336 Elo+
Party 4
Ymir
Ymir
Elcamarons
Ymir
Level 48
God Stats
3W - 5L
1,406 SR
Queue Stats
180W - 177L
1,491 Elo+
Solo
Chaac
Chaac
gonadmonster
Chaac
Level 48
God Stats
1W - 2L
1,598 SR
Queue Stats
192W - 170L
1,585 Elo+
Party 1
Anubis
Anubis
ihaveaDUI321
Anubis
Level 62
God Stats
4W - 3L
1,733 SR
Queue Stats
117W - 110L
1,598 Elo+
Party 1
Achilles
Achilles
kir2boo
Achilles
Level 33
God Stats
0W - 3L
1,178 SR
Queue Stats
6W - 8L
1,377 Elo+
Party 4
Team Averages
Level 43
1,483 SR
1,477 Elo+

VS

Team Averages
Level 82
1,562 SR
1,526 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BeezelBobby69
Ishtar
Level 45
God Stats
3W - 0L
1,769 SR
Queue Stats
73W - 61L
1,467 Elo+
Party 3
Ymir
Ymir
BustyTeetss
Ymir
Level 142
God Stats
2W - 1L
1,540 SR
Queue Stats
99W - 75L
1,533 Elo+
Party 3
Hades
Hades
fpzeroturbo
Hades
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 21L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cawole
Izanami
1
0 / 0 / 0
2,406
481
0
0
0
4
0 / 0 / 0
2,703
541
203
1,818
688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 2 / 1
3,626
725
2,475
4,450
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
6
1 / 1 / 2
3,526
705
2,380
2,328
893
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
kir2boo
Achilles
1
0 / 0 / 0
2,406
481
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
6
1 / 1 / 0
3,754
751
1,836
3,532
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
6
0 / 2 / 1
3,602
720
1,333
4,787
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,694
739
1,400
1,163
291
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 1
3,648
730
225
3,317
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,967
793
480
1,412
816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
0
1
W
Thanatos
 
Thanatos
0
2
1
0.25
W
1
0
0
1
W
0
1
1
0.5
L
Izanami
Cawole
Izanami
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
2
2
1
1.25
L
Anubis
1
1
2
2
L
Achilles
kir2boo
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,058
Damage
5,274
8,596
Taken
14,211
3,627
Mitigated
5,207
2,518
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
1,836
400
0
1,696
3,532
854
0
1,491
2,041
16,174
0
W
Thanatos
 
Thanatos
1,333
268
0
3,555
4,787
1,357
0
687
4,100
0
16,010
W
1,400
1,120
0
575
1,163
291
1,558
98
1,065
0
18,849
W
225
0
0
1,406
3,317
1,889
648
105
3,212
11,554
0
L
Izanami
Cawole
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
203
87
80
80
1,818
688
0
130
1,688
2,902
0
W
480
0
40
1,231
1,412
816
0
202
1,210
19,590
0
L
2,475
621
0
1,220
4,450
2,046
0
1,297
3,153
0
12,674
L
Anubis
2,380
236
0
1,138
2,328
893
0
1,114
1,214
14,898
0
L
Achilles
kir2boo
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,667
Gold Earned
18,665
55
Minions Killed
164
0
Camps Cleared
0
218,605
Distance Traveled
436,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
3,754
751
32
6
0
104,375
0
W
Thanatos
3,602
720
40
8
0
106,946
0
W
Ishtar
3,694
739
32
6
0
74,283
0
W
Ymir
3,648
730
21
4
0
68,432
0
L
Izanami
2,406
481
0
0
0
0
0
L
Ymir
2,703
541
6
1
0
33,439
0
W
Hades
3,967
793
39
8
0
82,003
1
L
Chaac
3,626
725
17
3
0
92,816
0
L
Anubis
3,526
705
32
6
0
92,350
0
L
Achilles
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role