Player Matchup

Tyr
Tyr
Maverick_Zero450
Tyr
Level 106
God Stats
3W - 2L
1,687 SR
Queue Stats
112W - 96L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
TwiceAmor
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 94L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wvlf_XZ
Morgan Le Fay
Level 98
God Stats
20W - 10L
1,697 SR
Queue Stats
46W - 43L
1,559 Elo+
Party 2
Team Averages
Level 82
1,628 SR
1,574 Elo+

VS

Team Averages
Level 108
1,644 SR
1,579 Elo+
Anubis
Anubis
A55JU1C3
Anubis
Level 96
God Stats
6W - 1L
1,814 SR
Queue Stats
63W - 58L
1,607 Elo+
Party 1
Neith
Neith
Buttwheat
Neith
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 38L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Robomonky55
Cu Chulainn
Level 123
God Stats
20W - 17L
1,620 SR
Queue Stats
144W - 134L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
8,969
641
6,416
17,235
20,157
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TwiceAmor
Jing Wei
13
5 / 3 / 0
10,707
765
7,515
12,076
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Wvlf_XZ
Morgan Le Fay
12
0 / 3 / 3
9,310
665
10,105
6,773
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A55JU1C3
Anubis
13
2 / 2 / 6
10,268
733
8,225
7,506
4,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Buttwheat
Neith
15
8 / 1 / 4
12,138
867
16,967
8,523
4,535
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Robomonky55
Cu Chulainn
14
2 / 2 / 9
10,868
776
6,480
12,500
15,984
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
A55JU1C3
Anubis
2
2
6
2.5
W
Neith
Buttwheat
Neith
8
1
4
10
L
0
6
4
0.33
W
Cu Chulainn
Robomonky55
Cu Chulainn
2
2
9
3.25
L
Jing Wei
TwiceAmor
Jing Wei
5
3
0
1.67
L
Morgan Le Fay
Wvlf_XZ
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
31,672
36,084
Taken
28,529
27,088
Mitigated
25,114
3,850
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A55JU1C3
Anubis
8,225
0
0
2,371
7,506
4,595
38
2,819
4,687
41,609
0
W
Neith
Buttwheat
Neith
16,967
8,982
0
1,180
8,523
4,535
2,439
3,602
4,921
0
61,871
L
6,416
368
0
1,050
17,235
20,157
0
2,459
14,776
475
13,030
W
Cu Chulainn
Robomonky55
Cu Chulainn
6,480
1,143
0
1,783
12,500
15,984
382
4,460
8,040
0
36,135
L
Jing Wei
TwiceAmor
Jing Wei
7,515
5,584
0
1,622
12,076
4,221
0
4,535
7,541
0
46,153
L
Morgan Le Fay
Wvlf_XZ
Morgan Le Fay
10,105
1,635
75
1,103
6,773
2,710
13
1,626
5,147
48,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
33,274
146
Minions Killed
178
0
Camps Cleared
0
797,876
Distance Traveled
782,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,268
733
57
4
0
244,645
0
W
Neith
12,138
867
92
7
0
255,047
0
L
Tyr
8,969
641
15
1
0
259,293
0
W
Cu Chulainn
10,868
776
29
2
0
282,774
0
L
Jing Wei
10,707
765
66
5
0
273,252
1
L
Morgan Le Fay
9,310
665
65
5
0
265,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role