Player Matchup

Baron Samedi
Baron Samedi
BordanDamsay
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MeHu5Ky
Jormungandr
Level 49
God Stats
5W - 8L
1,394 SR
Queue Stats
144W - 133L
1,501 Elo+
Solo
Cliodhna
Cliodhna
NebulaRogue
Cliodhna
Level 47
God Stats
8W - 7L
1,521 SR
Queue Stats
72W - 85L
1,412 Elo+
Solo
Sol
Sol
Rex Ursa
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
aaranaimmortal
Vamana
Level 64
God Stats
9W - 5L
1,607 SR
Queue Stats
78W - 94L
1,410 Elo+
Solo
Team Averages
Level 70
1,504 SR
1,465 Elo+

VS

Team Averages
Level 69
1,407 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alexischido
Ah Muzen Cab
Level 42
God Stats
10W - 12L
1,503 SR
Queue Stats
310W - 326L
1,343 Elo+
Solo
Da Ji
Da Ji
Mlythic
Da Ji
Level 76
God Stats
11W - 10L
1,536 SR
Queue Stats
205W - 178L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Pato Vicious
Nu Wa
Level 102
God Stats
2W - 4L
1,267 SR
Queue Stats
181W - 168L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Pyro4life15
Cernunnos
Level 58
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
lunerdragon42
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BordanDamsay
Baron Samedi
10
1 / 1 / 3
5,961
542
3,846
4,335
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MeHu5Ky
Jormungandr
10
2 / 1 / 3
5,939
540
2,522
5,808
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
NebulaRogue
Cliodhna
9
3 / 1 / 1
6,035
549
5,605
7,511
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
6,581
598
8,372
7,409
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 0
6,720
611
4,279
6,417
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alexischido
Ah Muzen Cab
8
1 / 1 / 0
5,045
459
2,450
7,207
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Mlythic
Da Ji
9
1 / 3 / 1
5,373
488
3,214
9,928
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
4,964
451
4,504
7,845
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Pyro4life15
Cernunnos
8
0 / 2 / 1
4,632
421
2,438
5,700
1,916
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 0
5,286
481
3,344
6,659
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alexischido
Ah Muzen Cab
1
1
0
1
W
Baron Samedi
BordanDamsay
Baron Samedi
1
1
3
2.5
W
Jormungandr
MeHu5Ky
Jormungandr
2
1
3
3.5
L
Da Ji
Mlythic
Da Ji
1
3
1
0.5
W
Cliodhna
NebulaRogue
Cliodhna
3
1
1
3.5
L
0
4
0
0
L
Cernunnos
Pyro4life15
Cernunnos
0
2
1
0.25
W
3
0
2
4
W
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
15,950
31,480
Taken
37,339
16,035
Mitigated
11,996
9,883
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alexischido
Ah Muzen Cab
2,450
530
0
1,392
7,207
2,344
0
4,030
3,177
0
22,907
W
Baron Samedi
BordanDamsay
Baron Samedi
3,846
345
164
1,329
4,335
1,712
401
973
3,362
27,125
0
W
Jormungandr
MeHu5Ky
Jormungandr
2,522
574
0
1,022
5,808
3,235
374
1,588
4,220
30,951
0
L
Da Ji
Mlythic
Da Ji
3,214
956
0
1,610
9,928
3,527
0
2,716
7,212
0
34,692
W
Cliodhna
NebulaRogue
Cliodhna
5,605
536
0
2,164
7,511
2,590
0
908
6,603
0
27,085
L
4,504
1,114
0
2,280
7,845
2,175
162
3,731
4,114
31,411
0
L
Cernunnos
Pyro4life15
Cernunnos
2,438
1,014
0
1,496
5,700
1,916
0
4,263
1,437
0
15,961
W
8,372
3,781
0
4,448
7,409
2,021
870
817
6,592
51,659
0
W
4,279
1,526
0
756
6,417
6,477
1,017
218
6,199
0
38,872
L
3,344
2,987
0
2,115
6,659
2,034
0
0
6,044
0
25,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
25,300
283
Minions Killed
209
0
Camps Cleared
0
1,017,580
Distance Traveled
921,953
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,045
459
40
4
0
177,533
4
W
Baron Samedi
5,961
542
43
4
0
170,631
4
W
Jormungandr
5,939
540
45
4
0
197,604
0
L
Da Ji
5,373
488
60
5
0
214,270
0
W
Cliodhna
6,035
549
46
4
0
248,292
2
L
Nu Wa
4,964
451
42
4
0
191,259
0
L
Cernunnos
4,632
421
28
3
0
175,739
0
W
Sol
6,581
598
83
8
0
181,191
5
W
Vamana
6,720
611
66
6
0
219,862
0
L
Rama
5,286
481
39
4
0
163,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role