Player Matchup

Tiamat
Tiamat
Kid_Premo
Tiamat
Level 75
God Stats
38W - 46L
1,371 SR
Queue Stats
157W - 158L
1,524 Elo+
Solo
Hades
Hades
SixPaths_Susano
Hades
Level 61
God Stats
7W - 0L
1,879 SR
Queue Stats
31W - 39L
1,392 Elo+
Party 2
Mulan
Mulan
iGodZz713
Mulan
Level 68
God Stats
9W - 8L
1,623 SR
Queue Stats
32W - 28L
1,691 Elo+
Party 2
Team Averages
Level 68
1,624 SR
1,536 Elo+

VS

Team Averages
Level 80
1,550 SR
1,511 Elo+
Scylla
Scylla
Dragon122003
Scylla
Level 108
God Stats
4W - 8L
1,508 SR
Queue Stats
40W - 42L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
HeadShot_-_TM
Xbalanque
Level 63
God Stats
15W - 9L
1,642 SR
Queue Stats
34W - 37L
1,478 Elo+
Solo
Nemesis
Nemesis
b_nola3082
Nemesis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kid_Premo
Tiamat
18
7 / 0 / 8
14,477
852
22,809
13,992
13,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 10
12,717
748
11,185
14,675
7,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
iGodZz713
Mulan
17
6 / 1 / 8
14,028
825
18,189
24,373
28,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 6 / 3
11,806
694
15,037
16,512
6,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
HeadShot_-_TM
Xbalanque
15
4 / 3 / 2
12,420
731
17,145
23,148
12,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
b_nola3082
Nemesis
13
0 / 6 / 4
10,806
636
4,072
18,457
22,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
3
0.58
L
Xbalanque
HeadShot_-_TM
Xbalanque
4
3
2
1.67
W
Tiamat
Kid_Premo
Tiamat
7
0
8
11
W
2
5
10
1.4
L
Nemesis
b_nola3082
Nemesis
0
6
4
0.33
W
Mulan
iGodZz713
Mulan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,183
Damage
36,254
53,040
Taken
58,117
49,857
Mitigated
40,897
18,803
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,037
1,674
0
250
16,512
6,807
524
10,586
5,926
65,096
0
L
Xbalanque
HeadShot_-_TM
Xbalanque
17,145
6,937
0
814
23,148
12,070
994
12,276
10,872
0
64,196
W
Tiamat
Kid_Premo
Tiamat
22,809
275
0
6,304
13,992
13,770
1,709
2,016
11,976
96,378
0
W
11,185
1,158
402
2,332
14,675
7,873
773
5,672
8,601
32,044
0
L
Nemesis
b_nola3082
Nemesis
4,072
995
299
1,867
18,457
22,020
238
11,855
6,602
0
11,247
W
Mulan
iGodZz713
Mulan
18,189
2,565
0
9,765
24,373
28,214
269
7,750
16,623
150
58,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
35,032
191
Minions Killed
158
0
Camps Cleared
0
931,011
Distance Traveled
898,128
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,806
694
80
5
0
275,920
0
L
Xbalanque
12,420
731
70
4
0
321,398
4
W
Tiamat
14,477
852
107
6
0
333,660
0
W
Hades
12,717
748
39
2
0
255,008
0
L
Nemesis
10,806
636
8
0
0
300,810
0
W
Mulan
14,028
825
45
3
0
342,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role