Player Matchup

Sobek
Sobek
ChroIo
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
Freddydgaf
Baron Samedi
Level 82
God Stats
22W - 21L
1,639 SR
Queue Stats
90W - 86L
1,351 Elo+
Solo
Mercury
Mercury
InfraredSights
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 2
Team Averages
Level 63
1,546 SR
1,350 Elo+

VS

Team Averages
Level 51
1,558 SR
1,345 Elo+
Ares
Ares
TheProphet1206
Ares
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 113L
1,353 Elo+
Party 1
Nemesis
Nemesis
namaniiiii
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,324 Elo+
Party 1
Persephone
Persephone
yungsteez
Persephone
Level 68
God Stats
12W - 5L
1,673 SR
Queue Stats
65W - 67L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChroIo
Sobek
12
1 / 5 / 9
9,762
751
4,657
15,919
18,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
Freddydgaf
Baron Samedi
14
7 / 5 / 4
11,166
859
9,899
10,660
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 5 / 4
10,582
814
9,858
11,428
4,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
11,324
871
9,369
14,421
12,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
namaniiiii
Nemesis
12
1 / 4 / 8
9,517
732
3,986
9,035
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
yungsteez
Persephone
14
5 / 5 / 6
11,419
878
17,548
8,880
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
14
15
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
ChroIo
Sobek
1
5
9
1.1
L
Baron Samedi
Freddydgaf
Baron Samedi
7
5
4
1.8
L
4
5
4
1.2
W
8
3
4
3.33
W
Nemesis
namaniiiii
Nemesis
1
4
8
1.25
W
Persephone
yungsteez
Persephone
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
30,903
38,007
Taken
32,336
27,900
Mitigated
20,562
3,320
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ChroIo
Sobek
4,657
534
0
774
15,919
18,593
44
11,735
4,184
14,228
0
L
Baron Samedi
Freddydgaf
Baron Samedi
9,899
475
634
1,871
10,660
4,941
0
7,848
2,812
39,332
0
L
9,858
5,374
0
41
11,428
4,366
0
7,655
3,773
0
37,748
W
9,369
1,131
0
2,310
14,421
12,997
0
7,197
7,224
41,777
0
W
Nemesis
namaniiiii
Nemesis
3,986
1,161
0
0
9,035
4,269
100
3,587
5,448
0
11,905
W
Persephone
yungsteez
Persephone
17,548
1,468
0
1,410
8,880
3,296
445
4,124
4,701
53,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
32,260
112
Minions Killed
124
0
Camps Cleared
0
704,597
Distance Traveled
718,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,762
751
14
1
0
230,826
0
L
Baron Samedi
11,166
859
44
3
0
209,468
0
L
Mercury
10,582
814
54
4
0
264,303
0
W
Ares
11,324
871
48
4
0
236,051
0
W
Nemesis
9,517
732
21
2
0
245,949
0
W
Persephone
11,419
878
55
4
0
236,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role