Player Matchup

Anubis
Anubis
Jonay
Anubis
Level 72
God Stats
20W - 10L
1,889 SR
Queue Stats
194W - 212L
1,420 Elo+
Party 1
Medusa
Medusa
xDerpul
Medusa
Level 69
God Stats
9W - 7L
1,385 SR
Queue Stats
192W - 212L
1,413 Elo+
Party 1
Bacchus
Bacchus
xSh4dowHunter
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 1
Team Averages
Level 56
1,591 SR
1,449 Elo+

VS

Team Averages
Level 108
1,422 SR
1,532 Elo+
Anhur
Anhur
AHS1999
Anhur
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
177W - 179L
1,571 Elo+
Party 2
Hel
Hel
AbraahFP
Hel
Level 157
God Stats
3W - 2L
1,249 SR
Queue Stats
104W - 84L
1,524 Elo+
Party 2
Chaac
Chaac
patriidgz
Chaac
Level 25
God Stats
20W - 10L
1,517 SR
Queue Stats
127W - 117L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jonay
Anubis
13
5 / 7 / 1
10,619
817
6,408
13,338
5,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
xDerpul
Medusa
12
1 / 7 / 3
9,309
716
8,655
14,743
4,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
2 / 2 / 4
9,906
762
8,424
16,678
24,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AHS1999
Anhur
15
11 / 4 / 5
12,344
950
17,845
11,637
4,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 9
11,047
850
17,480
8,296
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
patriidgz
Chaac
13
1 / 3 / 11
10,386
799
4,598
11,362
9,696
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
16
16
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
AHS1999
Anhur
11
4
5
3.38
W
4
1
9
8.5
L
Anubis
Jonay
Anubis
5
7
1
0.79
W
Chaac
patriidgz
Chaac
1
3
11
2.17
L
Medusa
xDerpul
Medusa
1
7
3
0.36
L
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
39,923
44,759
Taken
31,295
34,988
Mitigated
17,573
3,989
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AHS1999
Anhur
17,845
10,594
0
1,422
11,637
4,454
1,696
6,437
5,200
0
49,343
W
17,480
1,009
2,335
3,651
8,296
3,423
820
2,654
5,642
57,119
0
L
Anubis
Jonay
Anubis
6,408
509
0
1,829
13,338
5,825
0
5,243
8,095
43,514
0
W
Chaac
patriidgz
Chaac
4,598
269
0
3,194
11,362
9,696
117
5,912
5,450
0
17,101
L
Medusa
xDerpul
Medusa
8,655
4,237
0
1,584
14,743
4,662
0
6,869
7,874
0
38,736
L
Bacchus
8,424
746
0
576
16,678
24,501
0
5,417
11,261
17,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
33,777
130
Minions Killed
142
0
Camps Cleared
0
664,759
Distance Traveled
733,988
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,344
950
56
4
0
229,048
0
W
Hel
11,047
850
74
6
0
267,080
0
L
Anubis
10,619
817
64
5
0
200,381
5
W
Chaac
10,386
799
12
1
0
237,860
1
L
Medusa
9,309
716
45
3
0
210,221
5
L
Bacchus
9,906
762
21
2
0
254,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role