Player Matchup

Aphrodite
Aphrodite
Agent-Midknight
Aphrodite
Level 26
God Stats
3W - 4L
1,590 SR
Queue Stats
9W - 7L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
BigA19811981
Cthulhu
Level 15
God Stats
1W - 3L
1,490 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
IcantDecideMyTag
Ne Zha
Level 123
God Stats
16W - 12L
1,414 SR
Queue Stats
31W - 25L
1,266 Elo+
Party 2
Team Averages
Level 55
1,498 SR
1,355 Elo+

VS

Team Averages
Level 70
1,301 SR
1,214 Elo+
Janus
Janus
DILLPICKLE1123
Janus
Level 76
God Stats
1W - 2L
1,164 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 1
Thanatos
Thanatos
ERfsoieguzsef
Thanatos
Level 29
God Stats
4W - 3L
1,047 SR
Queue Stats
4W - 7L
1,108 Elo+
Party 1
Surtr
Surtr
Rotting Hound
Surtr
Level 106
God Stats
1W - 1L
1,690 SR
Queue Stats
7W - 7L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agent-Midknight
Aphrodite
11
2 / 4 / 5
8,714
726
3,509
10,477
5,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BigA19811981
Cthulhu
11
2 / 7 / 8
9,021
752
4,984
14,523
16,097
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
8 / 10 / 4
11,053
921
14,380
15,039
7,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 14
10,589
882
14,323
9,244
3,269
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ERfsoieguzsef
Thanatos
14
5 / 2 / 14
10,811
901
5,988
9,412
3,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
12 / 6 / 8
11,684
974
13,824
17,392
14,939
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
21
21
Deaths
13
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Agent-Midknight
Aphrodite
2
4
5
1.13
L
Cthulhu
BigA19811981
Cthulhu
2
7
8
0.86
W
4
5
14
2.2
W
Thanatos
ERfsoieguzsef
Thanatos
5
2
14
6
L
8
10
4
1
W
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
34,135
40,039
Taken
36,048
28,826
Mitigated
22,009
7,901
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Agent-Midknight
Aphrodite
3,509
841
3,707
3,358
10,477
5,661
0
4,735
5,742
20,446
0
L
Cthulhu
BigA19811981
Cthulhu
4,984
458
67
0
14,523
16,097
0
7,066
7,457
24,808
500
W
14,323
2,771
127
423
9,244
3,269
981
2,024
7,220
48,047
0
W
Thanatos
ERfsoieguzsef
Thanatos
5,988
2,001
346
4,481
9,412
3,801
1,700
2,832
6,580
0
23,933
L
14,380
5,265
69
700
15,039
7,068
0
3,154
11,885
0
22,535
W
13,824
5,731
178
1,094
17,392
14,939
9
3,941
13,451
785
29,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
33,084
76
Minions Killed
110
0
Camps Cleared
0
559,299
Distance Traveled
628,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,714
726
34
3
0
185,606
0
L
Cthulhu
9,021
752
17
1
0
183,383
0
W
Janus
10,589
882
65
5
0
196,144
0
W
Thanatos
10,811
901
25
2
0
230,184
0
L
Ne Zha
11,053
921
25
2
0
190,310
0
W
Surtr
11,684
974
20
2
0
202,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role