Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
ChaosWolf718_YT
Cupid
Gold IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 202L
1,457 MMR
Solo
Thanatos
Thanatos
Gold V
CosmicxPenguin
Thanatos
Gold V
Level 145
God Stats
11W - 5L
1,497 SR
Queue Stats
77W - 84L
1,478 MMR
Solo
Cerberus
Cerberus
Gold V
JNK21
Cerberus
Gold V
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 121L
1,463 MMR
Solo
Sylvanus
Sylvanus
Silver II
Tonywazzhere
Sylvanus
Silver II
Level 157
God Stats
10W - 5L
1,500 SR
Queue Stats
431W - 439L
1,467 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,499 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,594 SR
1,467 MMR
Mercury
Mercury
Gold III
GGeoDude
Mercury
Gold III
Level 107
God Stats
0W - 4L
1,237 SR
Queue Stats
250W - 252L
1,479 MMR
Solo
Ra
Ra
Gold III
GothDaddi
Ra
Gold III
Level 73
God Stats
11W - 12L
1,500 SR
Queue Stats
665W - 674L
1,474 MMR
Solo
Mulan
Mulan
Silver II
KentaroKun16
Mulan
Silver II
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 56L
1,453 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SageOfSixPaths4
Danzaburou
Bronze III
Level 84
God Stats
1W - 4L
1,885 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
Sniperwasp
Kumbhakarna
Bronze IV
Level 124
God Stats
0W - 1L
1,847 SR
Queue Stats
32W - 42L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 2 / 7
10,450
615
14,513
6,092
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 5
9,285
546
3,696
7,309
3,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
16
5 / 2 / 5
9,715
571
6,876
15,859
6,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
JNK21
Cerberus
13
1 / 0 / 9
8,527
502
7,647
12,364
10,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Tonywazzhere
Sylvanus
16
8 / 2 / 3
10,832
637
14,948
18,042
17,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ao KuangAgniVamanaRama

VS

Bans
AnhurAtlasMartichorasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GGeoDude
Mercury
14
2 / 6 / 0
8,591
505
6,982
17,170
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 1
9,348
550
7,948
9,886
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 7 / 1
8,773
516
11,142
21,895
17,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
SageOfSixPaths4
Danzaburou
14
0 / 2 / 0
8,525
501
5,030
7,259
2,512
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kumbhakarna
Sniperwasp
Kumbhakarna
11
0 / 2 / 0
7,550
444
2,977
13,919
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
6
6
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
7
4.25
W
3
0
5
5.5
W
Thanatos
5
2
5
3.75
L
Mercury
GGeoDude
Mercury
2
6
0
0.33
L
2
5
1
0.5
W
Cerberus
JNK21
Cerberus
1
0
9
5.5
L
2
7
1
0.36
L
Danzaburou
SageOfSixPaths4
Danzaburou
0
2
0
0
L
Kumbhakarna
Sniperwasp
Kumbhakarna
0
2
0
0
W
Sylvanus
Tonywazzhere
Sylvanus
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,680
Damage
34,079
59,666
Taken
70,129
41,625
Mitigated
37,570
29,723
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,513
2,030
0
1,019
6,092
2,730
499
3,029
2,743
93,569
0
W
3,696
2,290
220
4,154
7,309
3,540
853
1,488
5,799
0
65,887
W
Thanatos
6,876
1,908
0
11,395
15,859
6,873
0
1,587
14,202
0
82,090
L
Mercury
GGeoDude
Mercury
6,982
3,032
0
1,038
17,170
5,833
0
7,487
9,683
0
81,611
L
7,948
494
289
2,250
9,886
3,414
0
6,261
3,625
73,352
0
W
Cerberus
JNK21
Cerberus
7,647
858
0
3,678
12,364
10,598
58
3,654
8,558
34,428
155
L
11,142
1,328
0
8,294
21,895
17,113
0
12,439
9,456
0
55,089
L
Danzaburou
SageOfSixPaths4
Danzaburou
5,030
2,753
0
2,661
7,259
2,512
756
2,272
4,987
0
68,636
L
Kumbhakarna
Sniperwasp
Kumbhakarna
2,977
795
0
1,753
13,919
8,698
0
7,702
6,217
20,873
0
W
Sylvanus
Tonywazzhere
Sylvanus
14,948
4,504
904
8,353
18,042
17,884
182
1,447
16,563
70,086
12,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
42,787
543
Minions Killed
506
0
Camps Cleared
0
1,634,135
Distance Traveled
1,614,561
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,450
615
142
8
0
323,522
4
W
Cupid
9,285
546
121
7
0
319,072
3
W
Thanatos
9,715
571
103
6
0
367,676
0
L
Mercury
8,591
505
120
7
0
361,495
2
L
Ra
9,348
550
159
9
0
336,219
0
W
Cerberus
8,527
502
55
3
0
338,601
6
L
Mulan
8,773
516
80
5
0
286,055
0
L
Danzaburou
8,525
501
126
7
0
318,971
2
L
Kumbhakarna
7,550
444
21
1
0
311,821
0
W
Sylvanus
10,832
637
122
7
0
285,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role