Player Matchup

Amaterasu
Amaterasu
BuckMyRoos
Amaterasu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,582 Elo+
Solo
Medusa
Medusa
CalHear
Medusa
Level 106
God Stats
4W - 7L
1,519 SR
Queue Stats
133W - 134L
1,439 Elo+
Solo
Artio
Artio
Osiris21
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,705 Elo+
Solo
Ishtar
Ishtar
ReyExánime
Ishtar
Level 159
God Stats
0W - 1L
1,549 SR
Queue Stats
74W - 104L
1,502 Elo+
Solo
Hel
Hel
potayder
Hel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,546 Elo+

VS

Team Averages
Level 115
1,737 SR
1,647 Elo+
Jormungandr
Jormungandr
DrProfElm
Jormungandr
Level 69
God Stats
34W - 21L
1,668 SR
Queue Stats
62W - 39L
1,638 Elo+
Party 1
Chang'e
Chang'e
HelixTGFA
Chang'e
Level 55
God Stats
8W - 5L
1,835 SR
Queue Stats
78W - 47L
1,630 Elo+
Party 1
Pele
Pele
ItsAtlas
Pele
Level 107
God Stats
11W - 4L
1,813 SR
Queue Stats
82W - 53L
1,626 Elo+
Party 1
Martichoras
Martichoras
SsG Rosey
Martichoras
Level 145
God Stats
3W - 2L
1,766 SR
Queue Stats
43W - 28L
1,779 Elo+
Solo
Nu Wa
Nu Wa
Veibae exe
Nu Wa
Level 200
God Stats
11W - 8L
1,604 SR
Queue Stats
95W - 104L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuckMyRoos
Amaterasu
12
1 / 3 / 2
6,760
1,127
4,996
10,771
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
CalHear
Medusa
12
1 / 3 / 1
7,069
1,178
6,761
8,110
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Osiris21
Artio
12
1 / 2 / 1
7,506
1,251
5,653
15,381
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
12
1 / 2 / 2
7,091
1,182
9,128
7,223
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 2
6,206
1,034
1,959
4,840
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

303

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrProfElm
Jormungandr
13
0 / 0 / 13
7,665
1,278
7,887
9,547
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
HelixTGFA
Chang'e
12
2 / 2 / 6
6,953
1,159
10,039
5,758
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
6 / 1 / 6
8,279
1,380
8,193
5,273
2,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
SsG Rosey
Martichoras
13
4 / 0 / 9
8,133
1,356
10,262
5,190
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
1 / 1 / 10
7,160
1,193
7,066
4,432
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
13
13
Deaths
4
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BuckMyRoos
Amaterasu
1
3
2
0.67
L
Medusa
CalHear
Medusa
1
3
1
0.5
W
Jormungandr
DrProfElm
Jormungandr
0
0
13
6.5
W
Chang'e
HelixTGFA
Chang'e
2
2
6
2.5
W
Pele
6
1
6
9
L
Artio
Osiris21
Artio
1
2
1
0.75
L
Ishtar
1
2
2
1
W
Martichoras
SsG Rosey
Martichoras
4
0
9
8.5
W
Nu Wa
1
1
10
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
43,447
46,325
Taken
30,200
34,470
Mitigated
20,395
11,226
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BuckMyRoos
Amaterasu
4,996
894
0
1,173
10,771
9,546
0
6,527
4,047
0
10,511
L
Medusa
CalHear
Medusa
6,761
3,669
0
947
8,110
3,258
0
3,797
4,249
0
26,668
W
Jormungandr
DrProfElm
Jormungandr
7,887
1,390
0
827
9,547
11,266
0
2,618
6,715
12,314
0
W
Chang'e
HelixTGFA
Chang'e
10,039
679
2,933
1,454
5,758
2,352
0
1,741
3,941
16,476
0
W
Pele
8,193
1,140
0
1,721
5,273
2,370
0
330
4,943
0
18,485
L
Artio
Osiris21
Artio
5,653
427
773
5,242
15,381
16,281
0
7,494
7,608
18,970
0
L
Ishtar
9,128
6,698
0
269
7,223
3,084
0
3,198
3,969
0
30,282
W
Martichoras
SsG Rosey
Martichoras
10,262
3,648
0
1,092
5,190
2,732
0
1,552
3,552
0
31,366
W
Nu Wa
7,066
1,331
0
0
4,432
1,675
0
1,371
2,932
13,122
0
L
1,959
168
1,614
1,208
4,840
2,301
0
3,204
1,460
7,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
38,190
133
Minions Killed
126
7
Camps Cleared
4
585,946
Distance Traveled
596,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,760
1,127
20
3
1
123,173
0
L
Medusa
7,069
1,178
57
10
3
128,802
0
W
Jormungandr
7,665
1,278
6
1
0
125,078
0
W
Chang'e
6,953
1,159
25
4
2
111,292
0
W
Pele
8,279
1,380
17
3
1
132,807
0
L
Artio
7,506
1,251
8
1
1
138,053
0
L
Ishtar
7,091
1,182
37
6
2
115,148
0
W
Martichoras
8,133
1,356
51
9
1
122,164
0
W
Nu Wa
7,160
1,193
27
5
0
105,294
0
L
Hel
6,206
1,034
11
2
0
80,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role