Player Matchup

Skadi
Skadi
AlbinoMrPopo
Skadi
Level 20
God Stats
1W - 4L
1,378 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 1
Thanatos
Thanatos
BuffGirlGiveLife
Thanatos
Level 92
God Stats
2W - 4L
1,475 SR
Queue Stats
65W - 53L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
JulesRT
Aphrodite
Level 35
God Stats
3W - 2L
1,910 SR
Queue Stats
150W - 139L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
fillthynigwan
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Mulan
Mulan
general104x
Mulan
Level 40
God Stats
23W - 21L
1,549 SR
Queue Stats
69W - 78L
1,435 Elo+
Solo
Team Averages
Level 40
1,563 SR
1,481 Elo+

VS

Team Averages
Level 53
1,459 SR
1,442 Elo+
Merlin
Merlin
El_Baca_21
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,438 Elo+
Party 2
Chaac
Chaac
SuperSniperJTM1
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Artio
Artio
camilomuchoflow
Artio
Level 18
God Stats
2W - 6L
1,095 SR
Queue Stats
21W - 30L
1,334 Elo+
Party 2
Thanatos
Thanatos
juanlara13
Thanatos
Level 124
God Stats
5W - 1L
1,698 SR
Queue Stats
61W - 59L
1,435 Elo+
Party 2
Izanami
Izanami
smurphy-boy616
Izanami
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,682
520
3,115
4,000
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 5 / 3
5,127
570
5,120
8,442
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
JulesRT
Aphrodite
10
3 / 1 / 1
5,777
642
3,239
6,584
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
7
1 / 1 / 4
4,423
491
2,255
4,917
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
4,625
514
1,934
4,325
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
El_Baca_21
Merlin
9
4 / 2 / 2
5,961
662
7,041
5,432
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,287
587
1,974
5,088
4,249
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
0 / 1 / 2
4,737
526
985
5,591
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
juanlara13
Thanatos
10
3 / 3 / 1
5,640
627
2,786
7,997
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 2
4,390
488
2,522
3,070
911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
8
8
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
2
5
3
0.7
W
Merlin
El_Baca_21
Merlin
4
2
2
2.5
L
Aphrodite
JulesRT
Aphrodite
3
1
1
3.5
W
1
1
0
1
W
0
1
2
1
L
Kuzenbo
1
1
4
3
L
1
1
0
1
W
Thanatos
juanlara13
Thanatos
3
3
1
1.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
15,308
28,268
Taken
27,178
12,387
Mitigated
13,384
12,215
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,115
1,302
0
654
4,000
1,080
8
1,757
2,243
0
25,924
L
5,120
1,716
0
4,005
8,442
3,151
0
2,243
6,199
0
26,405
W
Merlin
El_Baca_21
Merlin
7,041
551
0
570
5,432
1,690
0
1,348
4,046
39,709
0
L
Aphrodite
JulesRT
Aphrodite
3,239
190
565
3,738
6,584
2,345
0
2,233
4,351
41,348
0
W
1,974
364
0
1,330
5,088
4,249
0
251
4,796
0
31,963
W
985
150
190
1,735
5,591
3,867
18
1,075
4,369
7,525
0
L
Kuzenbo
2,255
879
204
1,305
4,917
3,953
22
1,793
3,124
11,839
0
L
1,934
364
0
1,744
4,325
1,858
0
0
4,325
0
19,934
W
Thanatos
juanlara13
Thanatos
2,786
766
0
5,049
7,997
2,667
0
1,887
6,071
0
38,900
W
2,522
1,811
0
692
3,070
911
0
567
2,402
0
29,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
26,015
227
Minions Killed
235
0
Camps Cleared
0
846,732
Distance Traveled
887,631
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,682
520
59
7
0
168,615
0
L
Thanatos
5,127
570
39
4
0
206,034
0
W
Merlin
5,961
662
62
7
0
164,227
1
L
Aphrodite
5,777
642
76
8
0
182,958
3
W
Chaac
5,287
587
43
5
0
164,710
0
W
Artio
4,737
526
8
1
0
193,980
0
L
Kuzenbo
4,423
491
11
1
0
184,765
1
L
Mulan
4,625
514
42
5
0
104,360
2
W
Thanatos
5,640
627
70
8
0
197,983
0
W
Izanami
4,390
488
52
6
0
166,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role