Player Matchup

Fenrir
Fenrir
Agah
Fenrir
Level 160
God Stats
5W - 3L
1,673 SR
Queue Stats
108W - 107L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
CCihan
Xbalanque
Level 187
God Stats
7W - 4L
1,565 SR
Queue Stats
273W - 270L
1,506 Elo+
Party 1
Hera
Hera
LuckyPeach
Hera
Level 85
God Stats
8W - 6L
1,506 SR
Queue Stats
252W - 234L
1,580 Elo+
Party 1
Khepri
Khepri
Tuaygc
Khepri
Level 134
God Stats
3W - 1L
1,692 SR
Queue Stats
83W - 77L
1,600 Elo+
Party 1
Athena
Athena
mental
Athena
Level 158
God Stats
5W - 7L
1,589 SR
Queue Stats
195W - 199L
1,531 Elo+
Solo
Team Averages
Level 145
1,605 SR
1,552 Elo+

VS

Team Averages
Level 107
1,467 SR
1,573 Elo+
Serqet
Serqet
GebPlaysAssault
Serqet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 204L
1,628 Elo+
Solo
Thoth
Thoth
ImmortalGenius
Thoth
Level 235
God Stats
2W - 3L
1,367 SR
Queue Stats
218W - 223L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
SzynekYo
Zhong Kui
Level 117
God Stats
8W - 8L
1,513 SR
Queue Stats
580W - 588L
1,498 Elo+
Solo
Zeus
Zeus
darkvht3
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,702 Elo+
Solo
Mercury
Mercury
fio08
Mercury
Level 141
God Stats
5W - 6L
1,454 SR
Queue Stats
388W - 403L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agah
Fenrir
14
8 / 3 / 4
8,434
1,054
5,933
10,962
12,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
CCihan
Xbalanque
13
3 / 1 / 4
7,802
975
8,215
6,777
3,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 8
7,487
936
5,856
5,765
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Tuaygc
Khepri
13
1 / 2 / 6
7,866
983
3,640
9,468
9,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
mental
Athena
14
3 / 2 / 4
8,022
1,003
3,371
10,395
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,148
769
2,932
9,822
10,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 4
7,419
927
6,829
6,310
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
SzynekYo
Zhong Kui
3
0 / 0 / 2
2,419
302
0
360
45
Zeus
10
2 / 3 / 1
6,462
808
2,613
3,503
1,206
Mercury
fio08
Mercury
15
4 / 5 / 2
7,907
988
7,139
9,241
5,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
8
10
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Agah
Fenrir
8
3
4
3.33
W
Xbalanque
CCihan
Xbalanque
3
1
4
5
L
0
4
3
0.38
L
2
4
4
1
W
1
2
8
2.5
L
Zhong Kui
SzynekYo
Zhong Kui
0
0
2
1
W
Khepri
Tuaygc
Khepri
1
2
6
2
L
Zeus
2
3
1
0.83
L
Mercury
fio08
Mercury
4
5
2
1
W
Athena
mental
Athena
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
19,513
43,367
Taken
29,236
41,988
Mitigated
19,446
13,479
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Agah
Fenrir
5,933
545
30
665
10,962
12,175
131
2,122
7,496
295
8,635
W
Xbalanque
CCihan
Xbalanque
8,215
2,095
1,804
2,331
6,777
3,455
3,526
1,994
4,627
0
18,154
L
2,932
425
207
1,640
9,822
10,103
0
3,926
5,640
0
3,985
L
6,829
108
154
512
6,310
2,860
0
3,051
3,217
18,014
0
W
5,856
1,644
1,198
666
5,765
2,842
733
1,229
4,470
23,041
0
L
Zhong Kui
SzynekYo
Zhong Kui
0
0
0
0
360
45
0
0
360
0
0
W
Khepri
Tuaygc
Khepri
3,640
190
2,343
2,953
9,468
9,698
680
2,270
7,090
6,822
0
L
Zeus
2,613
338
0
100
3,503
1,206
0
1,849
1,568
4,609
0
L
Mercury
fio08
Mercury
7,139
3,575
231
911
9,241
5,232
0
3,562
5,407
0
13,739
W
Athena
mental
Athena
3,371
975
492
997
10,395
13,818
480
1,827
8,469
6,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
30,355
90
Minions Killed
41
0
Camps Cleared
0
874,125
Distance Traveled
597,055
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,434
1,054
11
1
0
175,202
0
W
Xbalanque
7,802
975
28
4
0
170,961
0
L
Serqet
6,148
769
3
0
0
164,442
0
L
Thoth
7,419
927
24
3
0
173,512
0
W
Hera
7,487
936
35
4
0
167,482
0
L
Zhong Kui
2,419
302
0
0
0
0
0
W
Khepri
7,866
983
5
1
0
172,157
0
L
Zeus
6,462
808
4
1
0
94,692
0
L
Mercury
7,907
988
10
1
0
164,409
0
W
Athena
8,022
1,003
11
1
0
188,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role