Player Matchup

Neith
Neith
Jwinters
Neith
Level 13
God Stats
7W - 7L
1,633 SR
Queue Stats
9W - 8L
1,650 Elo+
Party 2
Ix Chel
Ix Chel
SlitheryTomb
Ix Chel
Level 142
God Stats
58W - 45L
1,732 SR
Queue Stats
465W - 430L
1,644 Elo+
Party 2
Bellona
Bellona
zlSussanoDxDlz
Bellona
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
508W - 510L
1,542 Elo+
Solo
Team Averages
Level 84
1,622 SR
1,612 Elo+

VS

Team Averages
Level 127
1,510 SR
1,545 Elo+
Kuzenbo
Kuzenbo
AsianBacca
Kuzenbo
Level 127
God Stats
3W - 1L
1,870 SR
Queue Stats
114W - 110L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Awua
Nu Wa
Level 132
God Stats
1W - 2L
1,161 SR
Queue Stats
194W - 195L
1,555 Elo+
Party 1
Artemis
Artemis
SnogPipe
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jwinters
Neith
14
3 / 6 / 3
11,551
770
9,420
15,277
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
SlitheryTomb
Ix Chel
15
5 / 4 / 3
12,361
824
17,131
17,317
6,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 12 / 5
11,966
798
13,652
26,857
20,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsianBacca
Kuzenbo
16
3 / 3 / 16
12,925
862
11,148
15,859
29,380
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Awua
Nu Wa
16
10 / 3 / 9
13,638
909
20,454
11,391
4,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SnogPipe
Artemis
15
8 / 5 / 10
12,891
859
17,300
17,449
7,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
11
Kills
21
22
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AsianBacca
Kuzenbo
3
3
16
3.67
W
Nu Wa
Awua
Nu Wa
10
3
9
4.83
L
Neith
Jwinters
Neith
3
6
3
0.75
L
Ix Chel
SlitheryTomb
Ix Chel
5
4
3
1.63
W
Artemis
SnogPipe
Artemis
8
5
10
2.6
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,203
Damage
48,902
59,451
Taken
44,699
32,633
Mitigated
41,185
10,407
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AsianBacca
Kuzenbo
11,148
3,170
0
750
15,859
29,380
479
5,166
10,693
36,246
0
W
Nu Wa
Awua
Nu Wa
20,454
3,331
0
0
11,391
4,170
1,501
2,949
8,442
61,405
0
L
Neith
Jwinters
Neith
9,420
4,347
0
1,361
15,277
5,775
1,017
8,293
6,984
0
42,447
L
Ix Chel
SlitheryTomb
Ix Chel
17,131
2,210
2,548
6,211
17,317
6,672
356
8,589
8,728
70,872
0
W
Artemis
SnogPipe
Artemis
17,300
10,537
0
4,406
17,449
7,635
1,159
9,312
8,137
0
44,078
L
13,652
3,784
0
287
26,857
20,186
47
15,264
11,593
0
41,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
39,454
203
Minions Killed
142
0
Camps Cleared
0
752,005
Distance Traveled
822,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,925
862
33
2
0
307,359
0
W
Nu Wa
13,638
909
73
5
0
260,307
0
L
Neith
11,551
770
64
4
0
238,896
0
L
Ix Chel
12,361
824
106
7
0
277,172
0
W
Artemis
12,891
859
36
2
0
254,823
0
L
Bellona
11,966
798
33
2
0
235,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role