Player Matchup

Kuzenbo
Kuzenbo
BIGREDVXR
Kuzenbo
Level 66
God Stats
7W - 1L
1,764 SR
Queue Stats
494W - 479L
1,483 Elo+
Party 1
Nemesis
Nemesis
ChinoMXM1
Nemesis
Level 125
God Stats
4W - 1L
1,681 SR
Queue Stats
330W - 313L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 158
God Stats
111W - 76L
1,700 SR
Queue Stats
571W - 505L
1,562 Elo+
Solo
Hachiman
Hachiman
SOFTVXR
Hachiman
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
314W - 311L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
xnxrgx
Ah Puch
Level 148
God Stats
29W - 22L
1,553 SR
Queue Stats
526W - 527L
1,494 Elo+
Solo
Team Averages
Level 125
1,639 SR
1,499 Elo+

VS

Team Averages
Level 140
1,467 SR
1,508 Elo+
Serqet
Serqet
 
Serqet
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Eyri
Geb
Level 158
God Stats
7W - 4L
1,455 SR
Queue Stats
211W - 210L
1,495 Elo+
Solo
Zeus
Zeus
GlaZeD D0nut Y
Zeus
Level 124
God Stats
0W - 3L
1,291 SR
Queue Stats
19W - 26L
1,526 Elo+
Party 2
Ishtar
Ishtar
ThatGuyJosh420
Ishtar
Level 141
God Stats
2W - 4L
1,603 SR
Queue Stats
20W - 29L
1,394 Elo+
Solo
Surtr
Surtr
Warrior XXVII
Surtr
Level 69
God Stats
2W - 2L
1,488 SR
Queue Stats
3W - 2L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGREDVXR
Kuzenbo
12
1 / 2 / 1
6,718
448
3,980
10,234
10,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ChinoMXM1
Nemesis
14
3 / 6 / 3
9,074
605
6,942
15,424
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
PurpASlurp
Cu Chulainn
16
10 / 1 / 1
10,629
709
15,605
14,041
13,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
SOFTVXR
Hachiman
12
0 / 4 / 0
7,193
480
7,998
10,393
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
xnxrgx
Ah Puch
15
2 / 4 / 4
9,280
619
8,768
13,658
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
12 / 5 / 2
10,495
700
19,640
15,250
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Eyri
Geb
10
1 / 2 / 1
6,628
442
2,740
10,852
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 3 / 3
7,795
520
8,014
9,713
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 1
8,002
533
7,518
9,625
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
6,840
456
4,648
14,859
9,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
16
Kills
17
17
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
12
5
2
2.6
W
Kuzenbo
BIGREDVXR
Kuzenbo
1
2
1
0.75
W
Nemesis
ChinoMXM1
Nemesis
3
6
3
0.75
L
Geb
Eyri
Geb
1
2
1
0.75
L
2
3
3
1.17
W
Cu Chulainn
PurpASlurp
Cu Chulainn
10
1
1
10.5
W
Hachiman
SOFTVXR
Hachiman
0
4
0
0
L
2
2
1
1.25
L
0
4
2
0.25
W
Ah Puch
xnxrgx
Ah Puch
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,293
Damage
42,560
63,750
Taken
60,299
38,644
Mitigated
33,782
13,095
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
19,640
7,035
0
779
15,250
7,022
0
2,375
12,875
0
75,060
W
Kuzenbo
BIGREDVXR
Kuzenbo
3,980
1,717
101
1,184
10,234
10,878
220
1,154
8,908
22,515
0
W
Nemesis
ChinoMXM1
Nemesis
6,942
2,906
0
797
15,424
5,401
0
1,983
12,320
0
64,721
L
Geb
Eyri
Geb
2,740
522
0
2,002
10,852
9,082
0
3,938
6,914
15,493
0
L
8,014
513
0
280
9,713
3,726
365
4,505
5,208
49,371
0
W
Cu Chulainn
PurpASlurp
Cu Chulainn
15,605
2,425
0
2,275
14,041
13,126
0
831
12,949
6,045
89,179
W
Hachiman
SOFTVXR
Hachiman
7,998
5,003
0
3,187
10,393
4,246
1,790
461
9,932
0
64,265
L
7,518
4,371
0
3,118
9,625
4,157
2,426
2,374
7,251
0
66,002
L
4,648
1,565
0
4,704
14,859
9,795
0
247
14,612
738
44,136
W
Ah Puch
xnxrgx
Ah Puch
8,768
449
0
5,551
13,658
4,993
611
5,897
7,155
71,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,894
Gold Earned
39,760
522
Minions Killed
409
0
Camps Cleared
0
1,489,425
Distance Traveled
1,419,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,495
700
92
6
0
346,822
2
W
Kuzenbo
6,718
448
33
2
0
290,146
0
W
Nemesis
9,074
605
109
7
0
346,606
0
L
Geb
6,628
442
9
1
0
250,353
0
L
Zeus
7,795
520
98
7
0
291,817
0
W
Cu Chulainn
10,629
709
148
10
0
312,611
4
W
Hachiman
7,193
480
102
7
0
268,981
0
L
Ishtar
8,002
533
130
9
0
265,628
2
L
Surtr
6,840
456
80
5
0
264,711
0
W
Ah Puch
9,280
619
130
9
0
271,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role