Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BliteComics
Scylla
Level 59
God Stats
5W - 5L
1,732 SR
Queue Stats
38W - 38L
1,427 Elo+
Party 2
Jing Wei
Jing Wei
FringedMussel5
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
SosaShotz-
Olorun
Level 48
God Stats
4W - 6L
1,117 SR
Queue Stats
89W - 87L
1,514 Elo+
Solo
Apollo
Apollo
bridford
Apollo
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 55
1,470 SR
1,488 Elo+

VS

Team Averages
Level 109
1,570 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Dhaddy09
Nox
Level 153
God Stats
36W - 28L
1,634 SR
Queue Stats
202W - 214L
1,492 Elo+
Solo
Sol
Sol
EveAin63
Sol
Level 25
God Stats
0W - 1L
1,284 SR
Queue Stats
17W - 31L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
Jokes_17
Kukulkan
Level 89
God Stats
1W - 3L
1,708 SR
Queue Stats
28W - 37L
1,519 Elo+
Solo
Vamana
Vamana
YFN Neutral
Vamana
Level 124
God Stats
2W - 2L
1,724 SR
Queue Stats
15W - 17L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 6
7,063
1,009
5,628
7,470
7,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
13
3 / 0 / 2
8,059
1,151
7,848
3,458
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
13
1 / 0 / 4
7,323
1,046
1,927
2,890
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
SosaShotz-
Olorun
12
0 / 1 / 5
7,173
1,025
2,458
3,539
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
bridford
Apollo
12
2 / 1 / 0
7,152
1,022
1,983
3,798
1,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

341

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 0
4,697
671
0
0
0
12
1 / 0 / 0
7,420
1,060
3,105
5,445
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 1 / 0
6,599
943
2,085
2,515
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Jokes_17
Kukulkan
12
1 / 3 / 0
7,371
1,053
5,650
4,982
2,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
0 / 2 / 1
7,188
1,027
7,228
8,063
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
6
Kills
2
2
Deaths
6
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
6
3
L
Loki
 
Loki
0
0
0
0
W
Scylla
3
0
2
4
L
1
0
0
1
L
0
1
0
0
W
Jing Wei
1
0
4
3
L
Kukulkan
Jokes_17
Kukulkan
1
3
0
0.33
W
Olorun
SosaShotz-
Olorun
0
1
5
2.5
L
Vamana
0
2
1
0.25
W
Apollo
bridford
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
18,068
21,155
Taken
21,005
12,487
Mitigated
13,232
2,440
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,628
264
0
0
7,470
7,143
0
3,951
3,156
0
11,949
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
7,848
1,094
0
0
3,458
1,563
0
1,279
2,134
21,153
0
L
3,105
52
0
420
5,445
2,008
0
2,988
2,457
20,743
0
L
2,085
98
0
525
2,515
849
0
749
1,766
6,106
0
W
Jing Wei
1,927
1,722
0
894
2,890
1,122
0
1,573
1,231
0
9,472
L
Kukulkan
Jokes_17
Kukulkan
5,650
634
0
0
4,982
2,141
0
3,074
1,908
24,859
0
W
Olorun
SosaShotz-
Olorun
2,458
1,242
697
686
3,539
1,277
0
2,013
1,442
17,123
0
L
Vamana
7,228
3,280
0
1,444
8,063
8,234
0
3,495
4,568
0
20,114
W
Apollo
bridford
Apollo
1,983
923
0
163
3,798
1,382
0
2,024
1,688
0
11,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
33,275
135
Minions Killed
127
8
Camps Cleared
4
702,086
Distance Traveled
489,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,063
1,009
4
1
1
152,991
0
L
Loki
4,697
671
0
0
0
0
0
W
Scylla
8,059
1,151
35
5
4
140,207
0
L
Nox
7,420
1,060
34
5
1
139,059
0
L
Sol
6,599
943
5
1
1
103,198
0
W
Jing Wei
7,323
1,046
19
3
1
139,398
0
L
Kukulkan
7,371
1,053
51
7
2
120,012
0
W
Olorun
7,173
1,025
42
6
2
142,715
0
L
Vamana
7,188
1,027
37
5
0
127,724
0
W
Apollo
7,152
1,022
35
5
0
126,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role