Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
HighJinxed
Chang'e
Silver II
Level 63
God Stats
2W - 3L
1,676 SR
Queue Stats
44W - 40L
1,502 MMR
Solo
Thor
Thor
Gold IV
One_Ugly_poTaTo
Thor
Gold IV
Level 210
God Stats
10W - 20L
1,196 SR
Queue Stats
1,215W - 1,246L
1,502 MMR
Solo
Terra
Terra
Bronze III
SmellyRlTwitchTv
Terra
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
sxncti
Hachiman
Silver I
Level 158
God Stats
17W - 10L
1,678 SR
Queue Stats
141W - 147L
1,507 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,510 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,533 SR
1,503 MMR
King Arthur
King Arthur
Bronze III
ApexScrub4660
King Arthur
Bronze III
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 12L
1,500 MMR
Party 1
Arachne
Arachne
Gold V
RedRodrick03
Arachne
Gold V
Level 120
God Stats
2W - 0L
1,553 SR
Queue Stats
174W - 179L
1,508 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
RoyalDroll
Nu Wa
Gold IV
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 28L
1,511 MMR
Solo
Ymir
Ymir
Bronze III
cgxkillzz
Ymir
Bronze III
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Party 1
Cupid
Cupid
Gold IV
pshhhtrash
Cupid
Gold IV
Level 124
God Stats
8W - 3L
1,611 SR
Queue Stats
110W - 99L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 2 / 2
9,372
521
10,815
10,446
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
HighJinxed
Chang'e
15
2 / 5 / 2
9,170
509
16,333
18,947
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 3
9,351
520
5,653
14,852
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 6
7,359
409
3,641
8,789
5,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
sxncti
Hachiman
15
6 / 2 / 0
9,624
535
12,724
16,802
7,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VamanaAgniIx ChelHe Bo

VS

Bans
BakasuraAphroditeTyrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexScrub4660
King Arthur
16
3 / 2 / 4
9,876
549
15,862
21,753
22,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
RedRodrick03
Arachne
17
7 / 2 / 2
10,814
601
9,218
16,603
7,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
17
3 / 2 / 4
10,619
590
11,084
7,740
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
0 / 3 / 6
8,365
465
3,009
13,888
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
16
2 / 3 / 4
9,846
547
8,240
14,104
6,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
15
16
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
W
King Arthur
ApexScrub4660
King Arthur
3
2
4
2.5
L
Chang'e
HighJinxed
Chang'e
2
5
2
0.6
L
2
4
3
0.88
W
Arachne
RedRodrick03
Arachne
7
2
2
4
W
Nu Wa
3
2
4
2.5
L
0
3
6
1
W
Ymir
0
3
6
1
W
Cupid
2
3
4
1.33
L
Hachiman
sxncti
Hachiman
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,166
Damage
47,413
69,836
Taken
74,088
31,118
Mitigated
50,846
23,503
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,815
736
0
2,128
10,446
4,067
450
4,990
5,456
94,132
0
W
King Arthur
ApexScrub4660
King Arthur
15,862
874
0
4,084
21,753
22,411
0
11,849
9,904
0
83,183
L
Chang'e
HighJinxed
Chang'e
16,333
41
1,522
8,056
18,947
7,717
0
1,130
17,817
81,167
0
L
5,653
974
0
866
14,852
6,290
0
3,406
11,446
0
91,888
W
Arachne
RedRodrick03
Arachne
9,218
5,613
0
6,144
16,603
7,224
0
5,357
11,246
0
93,136
W
Nu Wa
11,084
1,222
0
1,110
7,740
3,234
507
4,527
3,213
93,258
0
L
3,641
199
2,088
1,718
8,789
5,689
0
2,735
6,054
17,185
0
W
Ymir
3,009
1,203
0
2,209
13,888
11,911
0
6,987
6,901
21,740
0
W
Cupid
8,240
5,834
330
6,559
14,104
6,066
0
2,874
11,230
0
90,988
L
Hachiman
sxncti
Hachiman
12,724
8,330
0
7,125
16,802
7,355
418
2,742
14,060
0
85,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
49,520
588
Minions Killed
565
0
Camps Cleared
0
1,636,636
Distance Traveled
1,815,279
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,372
521
176
10
0
369,366
8
W
King Arthur
9,876
549
100
6
0
353,344
2
L
Chang'e
9,170
509
123
7
0
334,365
1
L
Thor
9,351
520
129
7
0
367,618
2
W
Arachne
10,814
601
112
6
0
433,722
0
W
Nu Wa
10,619
590
189
11
0
349,059
0
L
Terra
7,359
409
20
1
0
246,350
0
W
Ymir
8,365
465
21
1
0
350,062
2
W
Cupid
9,846
547
143
8
0
329,092
5
L
Hachiman
9,624
535
140
8
0
318,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role