Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kuçuju
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
Mathlicia
Surtr
Level 126
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 2
Chang'e
Chang'e
MyPuci
Chang'e
Level 148
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Team Averages
Level 110
1,591 SR
1,473 Elo+

VS

Team Averages
Level 125
1,445 SR
1,451 Elo+
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
CHEKYMATY_DJS
The Morrigan
Level 166
God Stats
21W - 21L
1,489 SR
Queue Stats
266W - 257L
1,478 Elo+
Solo
Ravana
Ravana
PinchEnvelope50
Ravana
Level 61
God Stats
17W - 29L
1,274 SR
Queue Stats
321W - 402L
1,436 Elo+
Solo
Artemis
Artemis
VingadorYoutube
Artemis
Level 157
God Stats
17W - 16L
1,445 SR
Queue Stats
142W - 176L
1,378 Elo+
Party 1
Agni
Agni
mc7436633mc74366
Agni
Level 89
God Stats
7W - 7L
1,517 SR
Queue Stats
115W - 125L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 2 / 1
6,913
628
3,538
7,531
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
 
Charybdis
9
0 / 5 / 2
5,434
494
2,014
9,730
3,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
Kuçuju
Fenrir
9
3 / 4 / 0
6,127
557
4,760
12,213
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Mathlicia
Surtr
9
0 / 5 / 0
5,446
495
4,820
11,020
7,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MyPuci
Chang'e
9
0 / 2 / 2
5,392
490
4,528
9,797
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
5 / 1 / 4
6,775
616
10,884
7,009
4,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
CHEKYMATY_DJS
The Morrigan
13
5 / 0 / 1
7,806
710
7,073
6,200
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 2
7,025
639
3,878
5,306
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 5
7,093
645
8,234
6,067
2,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 1
7,601
691
3,673
6,228
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
18
18
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
L
Charybdis
 
Charybdis
0
5
2
0.2
W
Vamana
 
Vamana
5
1
4
7
W
The Morrigan
CHEKYMATY_DJS
The Morrigan
5
0
1
5.5
L
Fenrir
Kuçuju
Fenrir
3
4
0
0.75
L
Surtr
Mathlicia
Surtr
0
5
0
0
L
Chang'e
MyPuci
Chang'e
0
2
2
0.5
W
3
0
2
4
W
3
1
5
5.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
33,742
50,291
Taken
30,810
21,482
Mitigated
13,790
14,485
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,538
91
0
3,109
7,531
2,441
0
1,916
5,615
65,112
0
L
Charybdis
 
Charybdis
2,014
654
0
1,869
9,730
3,039
0
0
9,730
0
28,720
W
Vamana
 
Vamana
10,884
6,241
0
1,881
7,009
4,889
330
2,432
4,577
0
35,422
W
The Morrigan
CHEKYMATY_DJS
The Morrigan
7,073
2,563
0
2,994
6,200
2,458
994
158
6,042
54,623
2,373
L
Fenrir
Kuçuju
Fenrir
4,760
1,239
0
1,432
12,213
4,778
0
1,428
10,785
0
33,163
L
Surtr
Mathlicia
Surtr
4,820
2,156
0
1,539
11,020
7,520
0
6,755
4,265
233
39,335
L
Chang'e
MyPuci
Chang'e
4,528
227
2,171
4,365
9,797
3,704
0
0
9,797
19,220
0
W
3,878
1,660
0
782
5,306
2,010
133
1,406
3,900
0
49,015
W
8,234
2,965
0
3,544
6,067
2,243
532
1,825
4,242
0
50,803
W
3,673
473
0
790
6,228
2,190
681
2,403
3,825
60,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
36,300
298
Minions Killed
404
0
Camps Cleared
0
1,078,694
Distance Traveled
1,158,912
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,913
628
102
9
0
224,952
7
L
Charybdis
5,434
494
53
5
0
196,359
0
W
Vamana
6,775
616
37
3
0
235,536
4
W
The Morrigan
7,806
710
98
9
0
195,583
0
L
Fenrir
6,127
557
57
5
0
230,960
0
L
Surtr
5,446
495
59
5
0
205,791
0
L
Chang'e
5,392
490
27
2
0
220,632
3
W
Ravana
7,025
639
83
8
0
284,264
0
W
Artemis
7,093
645
80
7
0
203,603
0
W
Agni
7,601
691
106
10
0
239,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role