Player Matchup

Jormungandr
Jormungandr
Aura_Games1
Jormungandr
Level 69
God Stats
15W - 23L
1,367 SR
Queue Stats
225W - 220L
1,451 Elo+
Party 1
Nox
Nox
DinkleSpurg
Nox
Level 58
God Stats
7W - 10L
1,514 SR
Queue Stats
223W - 235L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
YourBossKrenko
Ne Zha
Level 55
God Stats
2W - 7L
1,247 SR
Queue Stats
136W - 149L
1,404 Elo+
Party 1
Team Averages
Level 61
1,376 SR
1,432 Elo+

VS

Team Averages
Level 70
1,568 SR
1,448 Elo+
Anubis
Anubis
Ballnut
Anubis
Level 76
God Stats
13W - 8L
1,761 SR
Queue Stats
215W - 210L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
ExpulseHype
Gilgamesh
Level 47
God Stats
1W - 1L
1,263 SR
Queue Stats
40W - 27L
1,512 Elo+
Solo
Cthulhu
Cthulhu
NAMinRAMen
Cthulhu
Level 86
God Stats
11W - 3L
1,681 SR
Queue Stats
81W - 84L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aura_Games1
Jormungandr
12
4 / 6 / 3
9,338
778
10,354
16,367
17,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 6 / 5
9,135
761
8,395
11,656
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 7 / 4
8,932
744
9,323
13,942
5,101
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ballnut
Anubis
13
5 / 7 / 11
10,214
851
14,440
12,972
9,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ExpulseHype
Gilgamesh
13
5 / 1 / 10
10,186
849
8,803
12,887
16,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NAMinRAMen
Cthulhu
14
7 / 1 / 10
10,550
879
8,667
9,433
11,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
17
19
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aura_Games1
Jormungandr
4
6
3
0.92
W
Anubis
Ballnut
Anubis
5
7
11
1.5
L
2
6
5
0.75
W
Gilgamesh
ExpulseHype
Gilgamesh
5
1
10
10
W
Cthulhu
NAMinRAMen
Cthulhu
7
1
10
12
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
31,910
41,965
Taken
35,292
27,193
Mitigated
36,733
2,921
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aura_Games1
Jormungandr
10,354
1,644
260
1,445
16,367
17,630
12
8,562
7,805
35,136
689
W
Anubis
Ballnut
Anubis
14,440
400
0
3,351
12,972
9,115
946
6,309
6,647
29,208
0
L
8,395
960
0
170
11,656
4,462
0
6,454
5,202
33,378
0
W
Gilgamesh
ExpulseHype
Gilgamesh
8,803
2,515
0
581
12,887
16,515
0
6,583
6,210
0
28,839
W
Cthulhu
NAMinRAMen
Cthulhu
8,667
606
780
466
9,433
11,103
0
5,472
3,958
35,693
0
L
9,323
4,891
0
1,046
13,942
5,101
0
8,504
5,438
0
21,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
30,950
112
Minions Killed
112
0
Camps Cleared
0
628,708
Distance Traveled
679,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,338
778
44
4
0
218,452
1
W
Anubis
10,214
851
33
3
0
191,119
0
L
Nox
9,135
761
50
4
0
213,303
0
W
Gilgamesh
10,186
849
34
3
0
245,824
0
W
Cthulhu
10,550
879
45
4
0
242,369
0
L
Ne Zha
8,932
744
18
2
0
196,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role