Player Matchup

Athena
Athena
JkeanX
Athena
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,579 Elo+
Party 1
Ishtar
Ishtar
Matildada2
Ishtar
Level 44
God Stats
0W - 1L
1,790 SR
Queue Stats
49W - 48L
1,529 Elo+
Party 1
Bellona
Bellona
Puchitoh
Bellona
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
82W - 70L
1,615 Elo+
Party 1
Shiva
Shiva
enz5102
Shiva
Level 153
God Stats
1W - 2L
1,388 SR
Queue Stats
70W - 70L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
josueelnadamas
Kuzenbo
Level 102
God Stats
0W - 1L
1,556 SR
Queue Stats
60W - 61L
1,536 Elo+
Party 1
Team Averages
Level 105
1,590 SR
1,561 Elo+

VS

Team Averages
Level 144
1,558 SR
1,525 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Baphometx
Heimdallr
Level 181
God Stats
6W - 8L
1,500 SR
Queue Stats
514W - 473L
1,539 Elo+
Solo
Da Ji
Da Ji
Haseeo
Da Ji
Level 142
God Stats
12W - 16L
1,747 SR
Queue Stats
601W - 543L
1,557 Elo+
Solo
Danzaburou
Danzaburou
HeioraH
Danzaburou
Level 122
God Stats
2W - 5L
1,283 SR
Queue Stats
173W - 174L
1,499 Elo+
Solo
Nox
Nox
lankaos
Nox
Level 128
God Stats
4W - 0L
1,760 SR
Queue Stats
189W - 169L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JkeanX
Athena
14
4 / 5 / 5
8,388
839
8,059
15,579
20,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Matildada2
Ishtar
12
1 / 5 / 5
7,253
725
9,852
9,202
4,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Puchitoh
Bellona
13
1 / 5 / 7
7,904
790
9,181
15,316
24,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
enz5102
Shiva
14
2 / 6 / 4
7,815
782
11,585
13,902
18,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 5 / 3
8,208
821
11,375
12,019
12,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 3 / 22
9,291
929
12,311
17,193
20,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Baphometx
Heimdallr
16
4 / 1 / 21
9,063
906
12,961
14,392
9,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
Haseeo
Da Ji
16
8 / 3 / 14
9,453
945
10,041
12,140
12,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
HeioraH
Danzaburou
16
6 / 3 / 18
9,680
968
12,927
10,373
6,108
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
16
5 / 2 / 16
9,112
911
12,322
8,986
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
12
Kills
26
26
Deaths
12
24
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
22
4.67
W
Heimdallr
Baphometx
Heimdallr
4
1
21
14.5
W
Da Ji
Haseeo
Da Ji
8
3
14
5
W
Danzaburou
HeioraH
Danzaburou
6
3
18
5
L
Athena
JkeanX
Athena
4
5
5
1.3
L
Ishtar
Matildada2
Ishtar
1
5
5
0.7
L
Bellona
Puchitoh
Bellona
1
5
7
0.9
L
Shiva
enz5102
Shiva
2
6
4
0.67
L
4
5
3
1.1
W
Nox
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,052
Damage
60,562
66,018
Taken
63,084
81,360
Mitigated
53,790
10,681
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,311
2,645
2,419
4,595
17,193
20,178
575
5,257
11,936
0
18,089
W
Heimdallr
Baphometx
Heimdallr
12,961
5,361
49
4,327
14,392
9,489
2,160
3,981
10,411
0
27,860
W
Da Ji
Haseeo
Da Ji
10,041
3,061
2,008
1,535
12,140
12,309
660
3,240
8,900
0
15,579
W
Danzaburou
HeioraH
Danzaburou
12,927
8,139
1,268
1,897
10,373
6,108
1,953
3,403
6,970
0
26,836
L
Athena
JkeanX
Athena
8,059
2,328
1,175
1,460
15,579
20,733
14
2,191
13,388
13,269
0
L
Ishtar
Matildada2
Ishtar
9,852
6,967
1,499
653
9,202
4,960
0
2,426
6,776
0
21,372
L
Bellona
Puchitoh
Bellona
9,181
2,933
295
2,225
15,316
24,169
0
3,164
12,152
0
16,787
L
Shiva
enz5102
Shiva
11,585
937
269
2,173
13,902
18,658
0
2,784
11,118
0
19,319
L
11,375
3,180
0
932
12,019
12,840
0
1,757
10,262
17,362
0
W
Nox
12,322
682
1,101
821
8,986
5,706
1,926
3,553
5,433
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
46,599
86
Minions Killed
118
0
Camps Cleared
0
976,098
Distance Traveled
920,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,291
929
12
1
0
205,825
0
W
Heimdallr
9,063
906
20
2
0
164,916
0
W
Da Ji
9,453
945
11
1
0
186,545
0
W
Danzaburou
9,680
968
30
3
0
169,133
0
L
Athena
8,388
839
11
1
0
220,566
0
L
Ishtar
7,253
725
32
3
0
161,778
0
L
Bellona
7,904
790
13
1
0
268,891
0
L
Shiva
7,815
782
16
2
0
160,274
0
L
Kuzenbo
8,208
821
14
1
0
164,589
0
W
Nox
9,112
911
45
5
0
193,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role