Player Matchup

Ah Puch
Ah Puch
AuTheMystic
Ah Puch
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 381L
1,536 Elo+
Solo
Ares
Ares
Bustybabybabe
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,498 Elo+
Solo
Set
Set
Mamalama1800
Set
Level 128
God Stats
2W - 1L
1,630 SR
Queue Stats
79W - 71L
1,507 Elo+
Solo
Skadi
Skadi
Shinrae
Skadi
Level 146
God Stats
26W - 31L
1,598 SR
Queue Stats
301W - 309L
1,558 Elo+
Solo
Bacchus
Bacchus
TheFatEvilSloth
Bacchus
Level 128
God Stats
2W - 4L
1,737 SR
Queue Stats
316W - 295L
1,565 Elo+
Solo
Team Averages
Level 119
1,593 SR
1,533 Elo+

VS

Team Averages
Level 70
1,513 SR
1,632 Elo+
Olorun
Olorun
AaronMetallica
Olorun
Level 183
God Stats
2W - 0L
1,866 SR
Queue Stats
67W - 59L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
AdanRam
Baron Samedi
Level 107
God Stats
1W - 1L
1,313 SR
Queue Stats
85W - 77L
1,525 Elo+
Party 1
Bakasura
Bakasura
Fumi0
Bakasura
Level 18
God Stats
8W - 7L
1,401 SR
Queue Stats
33W - 17L
1,651 Elo+
Party 2
Surtr
Surtr
LeeKeyhole
Surtr
Level 15
God Stats
5W - 4L
1,322 SR
Queue Stats
46W - 22L
1,649 Elo+
Party 2
Hades
Hades
l C Fantasma l
Hades
Level 28
God Stats
2W - 0L
1,662 SR
Queue Stats
2W - 0L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AuTheMystic
Ah Puch
14
4 / 6 / 3
8,294
754
16,102
12,978
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 4
7,588
690
7,278
14,976
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 4
8,270
752
9,109
13,665
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
Shinrae
Skadi
15
0 / 4 / 2
7,946
722
9,315
12,761
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
3 / 5 / 6
8,159
742
10,138
14,017
18,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 7
9,710
883
15,971
12,182
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
AdanRam
Baron Samedi
16
3 / 1 / 10
9,001
818
10,759
9,607
5,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Fumi0
Bakasura
17
6 / 1 / 8
9,805
891
13,459
13,922
8,139
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
15
3 / 5 / 14
8,448
768
13,804
15,598
12,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 9
8,008
728
7,686
10,874
6,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
11
Kills
25
25
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
W
Baron Samedi
AdanRam
Baron Samedi
3
1
10
8
L
Ah Puch
AuTheMystic
Ah Puch
4
6
3
0.92
L
1
5
4
0.6
W
Bakasura
Fumi0
Bakasura
6
1
8
10
W
Surtr
3
5
14
2
L
3
5
4
1
L
Skadi
Shinrae
Skadi
0
4
2
0.25
L
3
5
6
1.2
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
61,679
68,397
Taken
62,183
51,858
Mitigated
37,760
7,642
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,971
9,881
496
2,954
12,182
5,697
448
6,646
5,397
32,405
0
W
Baron Samedi
AdanRam
Baron Samedi
10,759
709
1,714
3,258
9,607
5,275
808
3,829
5,658
38,604
0
L
Ah Puch
AuTheMystic
Ah Puch
16,102
1,305
0
2,099
12,978
5,897
33
4,911
7,236
34,510
0
L
7,278
296
0
399
14,976
13,155
0
7,345
6,806
13,161
0
W
Bakasura
Fumi0
Bakasura
13,459
9,880
0
6,396
13,922
8,139
1,568
5,741
7,997
0
35,098
W
Surtr
13,804
4,618
0
2,746
15,598
12,266
153
10,029
5,130
731
21,889
L
9,109
2,961
0
2,590
13,665
7,893
486
7,206
5,970
0
31,233
L
Skadi
Shinrae
Skadi
9,315
5,060
0
1,501
12,761
5,932
680
9,378
3,255
0
37,318
L
10,138
1,555
0
1,053
14,017
18,981
0
6,125
7,008
19,313
603
W
7,686
643
1,002
2,120
10,874
6,383
0
5,666
5,086
15,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,257
Gold Earned
44,972
223
Minions Killed
241
0
Camps Cleared
0
1,063,520
Distance Traveled
1,092,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,710
883
46
4
0
214,343
0
W
Baron Samedi
9,001
818
63
6
0
225,291
0
L
Ah Puch
8,294
754
50
5
0
221,424
0
L
Ares
7,588
690
10
1
0
209,290
0
W
Bakasura
9,805
891
80
7
0
260,410
0
W
Surtr
8,448
768
26
2
0
201,226
0
L
Set
8,270
752
51
5
0
210,263
0
L
Skadi
7,946
722
72
7
0
216,503
0
L
Bacchus
8,159
742
40
4
0
206,040
0
W
Hades
8,008
728
26
2
0
190,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role