Player Matchup

Chiron
Chiron
DaMadKingAerys1
Chiron
Level 69
God Stats
52W - 50L
1,539 SR
Queue Stats
359W - 344L
1,469 Elo+
Party 3
Hades
Hades
FS_YNS_
Hades
Level 29
God Stats
1W - 2L
1,594 SR
Queue Stats
31W - 32L
1,410 Elo+
Party 1
Terra
Terra
G w0rth
Terra
Level 89
God Stats
35W - 33L
1,465 SR
Queue Stats
660W - 623L
1,502 Elo+
Party 3
Sol
Sol
G4B_ninox78
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,343 Elo+
Party 1
Nemesis
Nemesis
mr-marroqui
Nemesis
Level 65
God Stats
2W - 4L
1,383 SR
Queue Stats
28W - 31L
1,408 Elo+
Party 1
Team Averages
Level 62
1,496 SR
1,427 Elo+

VS

Team Averages
Level 108
1,360 SR
1,469 Elo+
Hou Yi
Hou Yi
HazyBarbecue786
Hou Yi
Level 121
God Stats
1W - 0L
1,235 SR
Queue Stats
10W - 7L
1,550 Elo+
Solo
Fenrir
Fenrir
LimppuBoss
Fenrir
Level 123
God Stats
6W - 3L
1,332 SR
Queue Stats
624W - 603L
1,528 Elo+
Solo
Agni
Agni
Mason_764
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
Randomperson379
Aphrodite
Level 109
God Stats
2W - 3L
1,281 SR
Queue Stats
26W - 42L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
VexNet
Sun Wukong
Level 66
God Stats
13W - 14L
1,450 SR
Queue Stats
36W - 40L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
9,155
572
8,202
6,278
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hades
FS_YNS_
Hades
14
0 / 6 / 0
8,693
543
8,652
17,821
7,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
G w0rth
Terra
12
1 / 1 / 2
8,005
500
2,686
13,144
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 7 / 2
7,206
450
7,366
11,983
3,950
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
mr-marroqui
Nemesis
15
4 / 4 / 0
9,158
572
7,264
17,106
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,966
560
4,432
10,895
4,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
LimppuBoss
Fenrir
16
10 / 3 / 1
9,978
624
10,536
17,436
8,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
4 / 2 / 6
8,296
519
13,403
8,848
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Randomperson379
Aphrodite
13
0 / 0 / 6
8,092
506
3,558
7,007
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
VexNet
Sun Wukong
14
3 / 1 / 6
8,700
544
8,623
13,931
12,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Hades
FS_YNS_
Hades
0
6
0
0
L
Terra
G w0rth
Terra
1
1
2
2
L
0
7
2
0.14
W
1
0
1
1.5
W
Fenrir
LimppuBoss
Fenrir
10
3
1
3.5
W
Agni
4
2
6
3.5
W
Aphrodite
Randomperson379
Aphrodite
0
0
6
3
W
Sun Wukong
VexNet
Sun Wukong
3
1
6
6
L
Nemesis
mr-marroqui
Nemesis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
40,552
66,332
Taken
58,117
31,319
Mitigated
32,768
21,606
Healing
25,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,202
1,618
729
2,812
6,278
2,282
469
1,075
5,136
0
79,434
L
Hades
FS_YNS_
Hades
8,652
460
325
7,928
17,821
7,850
1,165
2,840
14,883
79,791
0
L
Terra
G w0rth
Terra
2,686
48
236
3,521
13,144
10,718
186
3,428
9,392
28,775
0
L
7,366
2,326
0
2,627
11,983
3,950
80
6,099
5,464
47,891
0
W
4,432
2,797
0
5,876
10,895
4,717
619
1,093
9,802
0
79,356
W
Fenrir
LimppuBoss
Fenrir
10,536
3,764
0
3,318
17,436
8,223
0
2,529
14,907
0
84,600
W
Agni
13,403
611
0
2,494
8,848
3,585
208
4,774
4,074
55,656
0
W
Aphrodite
Randomperson379
Aphrodite
3,558
172
3,772
5,590
7,007
4,140
150
2,957
4,050
30,017
0
W
Sun Wukong
VexNet
Sun Wukong
8,623
2,709
0
4,842
13,931
12,103
317
7,834
6,097
0
59,348
L
Nemesis
mr-marroqui
Nemesis
7,264
3,531
0
3,428
17,106
6,519
0
2,312
14,496
0
80,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
44,032
490
Minions Killed
459
0
Camps Cleared
0
1,616,373
Distance Traveled
1,590,887
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,155
572
135
8
0
301,062
4
L
Hades
8,693
543
135
8
0
305,322
1
L
Terra
8,005
500
56
4
0
342,698
0
L
Sol
7,206
450
57
4
0
289,208
0
W
Hou Yi
8,966
560
141
9
0
278,485
3
W
Fenrir
9,978
624
102
6
0
357,120
6
W
Agni
8,296
519
78
5
0
332,666
0
W
Aphrodite
8,092
506
50
3
0
296,451
2
W
Sun Wukong
8,700
544
88
6
0
326,165
5
L
Nemesis
9,158
572
107
7
0
378,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role