Player Matchup

Thoth
Thoth
BigHalbert
Thoth
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 164L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sandoriiinho
Morgan Le Fay
Level 69
God Stats
1W - 6L
1,214 SR
Queue Stats
404W - 401L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Zandmo
Gilgamesh
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,446 Elo+
Party 2
Rama
Rama
syvbeast
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,400 Elo+
Party 2
Da Ji
Da Ji
xxTARASBULBAxx
Da Ji
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 245L
1,303 Elo+
Solo
Team Averages
Level 90
1,443 SR
1,430 Elo+

VS

Team Averages
Level 107
1,508 SR
1,443 Elo+
Fafnir
Fafnir
Darkwing666
Fafnir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 122L
1,535 Elo+
Solo
Medusa
Medusa
SavagingCookie
Medusa
Level 109
God Stats
0W - 6L
1,155 SR
Queue Stats
69W - 93L
1,439 Elo+
Party 1
Martichoras
Martichoras
SavagingFrog
Martichoras
Level 62
God Stats
0W - 1L
1,754 SR
Queue Stats
28W - 55L
1,398 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mynameisemy
Ah Muzen Cab
Level 109
God Stats
10W - 5L
1,634 SR
Queue Stats
454W - 444L
1,399 Elo+
Solo
Agni
Agni
skelety
Agni
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 295L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
6 / 3 / 11
12,345
950
9,439
9,107
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Sandoriiinho
Morgan Le Fay
18
7 / 4 / 11
10,966
844
20,070
11,953
6,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Zandmo
Gilgamesh
16
3 / 4 / 10
9,570
736
8,705
17,356
17,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
17
7 / 5 / 11
10,779
829
14,411
11,067
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 9
10,218
786
6,886
12,876
6,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 6 / 10
8,539
657
4,016
16,584
15,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 7 / 4
10,171
782
9,244
16,014
7,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
SavagingFrog
Martichoras
17
7 / 6 / 5
10,056
774
10,054
14,629
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
mynameisemy
Ah Muzen Cab
18
5 / 3 / 10
10,337
795
17,260
11,081
4,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
skelety
Agni
13
0 / 5 / 5
7,936
610
6,115
8,390
3,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
27
Kills
21
23
Deaths
27
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
6
3
11
3.83
L
Fafnir
2
6
10
1.17
W
Morgan Le Fay
Sandoriiinho
Morgan Le Fay
7
4
11
3.13
L
7
7
4
1.29
L
Martichoras
SavagingFrog
Martichoras
7
6
5
1.58
W
Gilgamesh
Zandmo
Gilgamesh
3
4
10
2
L
Ah Muzen Cab
mynameisemy
Ah Muzen Cab
5
3
10
3.33
L
Agni
skelety
Agni
0
5
5
0.5
W
Rama
7
5
11
2.5
W
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,511
Damage
46,689
62,359
Taken
66,698
38,566
Mitigated
37,268
15,025
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
9,439
609
1,031
1,861
9,107
3,932
2,590
1,479
7,628
34,381
0
L
Fafnir
4,016
1,785
467
3,004
16,584
15,994
117
5,568
10,752
6,269
0
W
Morgan Le Fay
Sandoriiinho
Morgan Le Fay
20,070
3,437
1,501
2,281
11,953
6,084
1,101
2,114
9,839
39,468
0
L
9,244
4,169
390
2,975
16,014
7,004
0
5,025
10,777
0
19,996
L
Martichoras
SavagingFrog
Martichoras
10,054
3,709
410
2,503
14,629
6,253
0
7,996
6,530
0
22,911
W
Gilgamesh
Zandmo
Gilgamesh
8,705
1,109
1,626
2,666
17,356
17,537
908
2,309
15,047
0
15,691
L
Ah Muzen Cab
mynameisemy
Ah Muzen Cab
17,260
5,080
2,374
1,844
11,081
4,697
44
7,270
3,668
0
43,020
L
Agni
skelety
Agni
6,115
199
263
357
8,390
3,320
76
3,650
4,699
16,104
0
W
Rama
14,411
11,326
265
2,271
11,067
4,846
1,857
2,202
8,865
0
25,311
W
6,886
628
431
1,092
12,876
6,167
1,551
2,027
10,849
0
14,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,878
Gold Earned
47,039
153
Minions Killed
140
0
Camps Cleared
0
1,170,543
Distance Traveled
1,060,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,345
950
48
4
0
230,632
0
L
Fafnir
8,539
657
8
1
0
130,258
0
W
Morgan Le Fay
10,966
844
38
3
0
240,549
0
L
Medusa
10,171
782
22
2
0
244,705
0
L
Martichoras
10,056
774
23
2
0
219,756
0
W
Gilgamesh
9,570
736
15
1
0
248,898
0
L
Ah Muzen Cab
10,337
795
68
5
0
244,333
0
L
Agni
7,936
610
19
1
0
221,614
0
W
Rama
10,779
829
34
3
0
235,330
0
W
Da Ji
10,218
786
18
1
0
215,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role