Player Matchup

Hou Yi
Hou Yi
Gold V
Alekeii
Hou Yi
Gold V
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 275L
1,286 MMR
Solo
Da Ji
Da Ji
Silver III
Angelo5944
Da Ji
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,288 MMR
Party 1
Merlin
Merlin
Gold V
LTFx LORD
Merlin
Gold V
Level 168
God Stats
94W - 75L
1,531 SR
Queue Stats
446W - 477L
1,270 MMR
Solo
Khepri
Khepri
Silver V
VELIZ2442
Khepri
Silver V
Level 75
God Stats
17W - 13L
1,653 SR
Queue Stats
121W - 137L
1,277 MMR
Solo
Nemesis
Nemesis
Silver III
guerreromaya266
Nemesis
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,256 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,537 SR
1,275 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,514 SR
1,276 MMR
Surtr
Surtr
Bronze III
Bucs_Lyfe
Surtr
Bronze III
Level 105
God Stats
0W - 1L
1,393 SR
Queue Stats
3W - 8L
1,391 MMR
Party 2
Awilix
Awilix
Gold V
DarkFireMonkey
Awilix
Gold V
Level 154
God Stats
135W - 103L
1,581 SR
Queue Stats
451W - 454L
1,269 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
GodlyUnicorn
Cernunnos
Bronze IV
Level 155
God Stats
0W - 3L
1,369 SR
Queue Stats
3W - 11L
1,269 MMR
Solo
Bacchus
Bacchus
Silver I
RowdyRonniePipe
Bacchus
Silver I
Level 141
God Stats
11W - 15L
1,550 SR
Queue Stats
44W - 56L
1,177 MMR
Party 2
Scylla
Scylla
Bronze III
SirGwas
Scylla
Bronze III
Level 135
God Stats
0W - 1L
1,680 SR
Queue Stats
5W - 11L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alekeii
Hou Yi
20
8 / 0 / 6
15,065
558
25,293
20,669
12,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Da Ji
20
7 / 1 / 8
14,267
528
18,328
23,561
15,943
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
LTFx LORD
Merlin
20
2 / 0 / 6
14,086
522
20,102
12,974
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
VELIZ2442
Khepri
18
1 / 2 / 11
12,603
467
6,593
15,417
18,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
2 / 1 / 4
14,037
520
14,227
24,005
36,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SkadiHerculesVamanaAo Kuang

VS

Bans
BakasuraThorChang'eIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bucs_Lyfe
Surtr
19
0 / 1 / 1
12,443
461
12,995
24,556
38,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
3 / 7 / 0
12,077
447
12,209
26,904
12,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
GodlyUnicorn
Cernunnos
17
0 / 5 / 3
11,510
426
15,707
19,808
9,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

15
1 / 5 / 2
11,483
425
8,135
24,847
38,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
SirGwas
Scylla
18
0 / 2 / 0
11,656
432
8,596
13,677
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
20
Kills
4
4
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alekeii
Hou Yi
8
0
6
11
W
Da Ji
7
1
8
11
L
Surtr
Bucs_Lyfe
Surtr
0
1
1
0.5
L
3
7
0
0.43
L
Cernunnos
GodlyUnicorn
Cernunnos
0
5
3
0.3
W
Merlin
LTFx LORD
Merlin
2
0
6
5
L
1
5
2
0.4
L
Scylla
SirGwas
Scylla
0
2
0
0
W
Khepri
VELIZ2442
Khepri
1
2
11
3.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,543
Damage
57,642
96,626
Taken
109,792
89,988
Mitigated
104,591
28,300
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alekeii
Hou Yi
25,293
16,333
0
10,841
20,669
12,187
5,642
3,950
16,719
0
157,182
W
Da Ji
18,328
4,296
0
5,233
23,561
15,943
2,050
4,230
19,331
0
132,094
L
Surtr
Bucs_Lyfe
Surtr
12,995
3,030
0
4,133
24,556
38,448
0
6,248
18,097
1,755
103,156
L
12,209
4,413
0
750
26,904
12,377
0
4,060
22,592
0
133,529
L
Cernunnos
GodlyUnicorn
Cernunnos
15,707
7,086
0
6,985
19,808
9,667
708
5,320
14,378
0
105,027
W
Merlin
LTFx LORD
Merlin
20,102
182
0
4,581
12,974
7,084
1,060
4,794
8,180
130,934
0
L
8,135
1,433
281
2,627
24,847
38,939
0
5,672
18,911
35,665
0
L
Scylla
SirGwas
Scylla
8,596
424
0
2,167
13,677
5,160
0
4,574
8,723
103,824
0
W
Khepri
VELIZ2442
Khepri
6,593
113
0
1,858
15,417
18,030
398
3,430
11,987
35,828
0
W
14,227
6,318
0
5,787
24,005
36,744
2,738
2,753
21,252
0
113,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,058
Gold Earned
59,169
794
Minions Killed
705
0
Camps Cleared
0
2,663,021
Distance Traveled
2,536,028
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,065
558
196
7
0
485,972
4
W
Da Ji
14,267
528
150
6
0
646,903
0
L
Surtr
12,443
461
153
6
0
500,175
9
L
Awilix
12,077
447
157
6
0
566,942
4
L
Cernunnos
11,510
426
161
6
0
469,744
4
W
Merlin
14,086
522
217
8
0
479,458
9
L
Bacchus
11,483
425
42
2
0
518,410
10
L
Scylla
11,656
432
192
7
0
480,757
8
W
Khepri
12,603
467
33
1
0
557,731
9
W
Nemesis
14,037
520
198
7
0
492,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role