Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AngelxOnxEarth
Danzaburou
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 134L
1,567 Elo+
Solo
Camazotz
Camazotz
IncandescentBull
Camazotz
Level 68
God Stats
0W - 2L
1,231 SR
Queue Stats
38W - 53L
1,401 Elo+
Solo
Team Averages
Level 106
1,446 SR
1,494 Elo+

VS

Team Averages
Level 104
1,451 SR
1,445 Elo+
Achilles
Achilles
Infernals
Achilles
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
419W - 426L
1,481 Elo+
Solo
Kukulkan
Kukulkan
PUffJ0n88
Kukulkan
Level 102
God Stats
13W - 9L
1,524 SR
Queue Stats
472W - 504L
1,438 Elo+
Solo
Loki
Loki
doGf0odliD
Loki
Level 144
God Stats
4W - 2L
1,623 SR
Queue Stats
584W - 586L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
enzo_camargo20
Cabrakan
Level 104
God Stats
4W - 2L
1,279 SR
Queue Stats
406W - 421L
1,442 Elo+
Solo
Jormungandr
Jormungandr
oneiranger
Jormungandr
Level 46
God Stats
9W - 7L
1,328 SR
Queue Stats
188W - 188L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 4 / 3
6,430
1,072
9,252
5,710
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
 
Vulcan
12
3 / 3 / 1
6,224
1,037
4,633
4,139
2,093
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
 
Cu Chulainn
10
1 / 5 / 4
5,928
988
5,560
10,721
8,260
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
AngelxOnxEarth
Danzaburou
1
0 / 0 / 0
1,644
274
0
0
0
10
0 / 3 / 2
5,737
956
1,489
5,147
1,864
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Infernals
Achilles
13
3 / 0 / 11
7,016
1,169
4,450
9,243
8,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
PUffJ0n88
Kukulkan
15
6 / 1 / 6
8,223
1,371
7,806
4,305
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 9
6,546
1,091
3,742
4,514
2,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cabrakan
11
1 / 3 / 11
6,418
1,070
3,308
7,950
9,884
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
oneiranger
Jormungandr
11
3 / 3 / 9
6,621
1,104
3,810
9,287
8,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
15
15
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
3
1.38
L
Vulcan
 
Vulcan
3
3
1
1.17
L
Cu Chulainn
 
Cu Chulainn
1
5
4
0.6
L
Danzaburou
AngelxOnxEarth
Danzaburou
0
0
0
0
L
0
3
2
0.33
W
Achilles
Infernals
Achilles
3
0
11
8.5
W
Kukulkan
PUffJ0n88
Kukulkan
6
1
6
9
W
2
2
9
3.25
W
Cabrakan
1
3
11
2.17
W
Jormungandr
oneiranger
Jormungandr
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
23,116
25,717
Taken
35,299
14,530
Mitigated
31,080
2,659
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,252
1,293
301
416
5,710
2,313
0
3,670
1,863
15,279
0
L
Vulcan
 
Vulcan
4,633
2,352
0
147
4,139
2,093
0
2,786
1,228
9,448
0
L
Cu Chulainn
 
Cu Chulainn
5,560
845
211
578
10,721
8,260
0
7,288
2,954
1,720
9,985
L
Danzaburou
AngelxOnxEarth
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,489
536
212
794
5,147
1,864
0
1,180
3,865
0
6,006
W
Achilles
Infernals
Achilles
4,450
902
972
4,309
9,243
8,037
1,022
3,239
6,004
0
5,537
W
Kukulkan
PUffJ0n88
Kukulkan
7,806
1,512
928
738
4,305
2,253
549
1,913
2,392
28,922
0
W
3,742
437
570
609
4,514
2,188
106
2,397
2,117
0
7,375
W
Cabrakan
3,308
181
198
443
7,950
9,884
290
3,978
3,972
6,763
0
W
Jormungandr
oneiranger
Jormungandr
3,810
1,032
173
383
9,287
8,718
441
3,492
5,795
9,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
34,824
45
Minions Killed
92
0
Camps Cleared
0
442,363
Distance Traveled
637,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,430
1,072
10
2
0
126,459
0
L
Vulcan
6,224
1,037
9
2
0
108,316
0
L
Cu Chulainn
5,928
988
7
1
0
127,292
0
L
Danzaburou
1,644
274
0
0
0
0
0
L
Camazotz
5,737
956
19
3
0
80,296
0
W
Achilles
7,016
1,169
14
2
0
147,529
0
W
Kukulkan
8,223
1,371
51
9
0
133,548
0
W
Loki
6,546
1,091
16
3
0
152,456
0
W
Cabrakan
6,418
1,070
4
1
0
97,503
0
W
Jormungandr
6,621
1,104
7
1
0
106,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role