Player Matchup

Serqet
Serqet
AUX Koda Bean
Serqet
Level 129
God Stats
1W - 0L
1,706 SR
Queue Stats
7W - 6L
1,465 Elo+
Party 2
Raijin
Raijin
BigBoii4204757
Raijin
Level 16
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 5L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DBIZZ1000
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 12L
1,671 Elo+
Solo
Heimdallr
Heimdallr
SoloRevenant
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,387 Elo+
Party 3
Atlas
Atlas
theawsomefatguy
Atlas
Level 37
God Stats
2W - 1L
1,276 SR
Queue Stats
14W - 17L
1,453 Elo+
Party 3
Team Averages
Level 71
1,456 SR
1,488 Elo+

VS

Team Averages
Level 86
1,480 SR
1,424 Elo+
Nu Wa
Nu Wa
CasaDeLolo
Nu Wa
Level 85
God Stats
20W - 14L
1,587 SR
Queue Stats
126W - 111L
1,455 Elo+
Solo
Janus
Janus
Joepunk424
Janus
Level 82
God Stats
48W - 57L
1,369 SR
Queue Stats
825W - 894L
1,449 Elo+
Party 1
Da Ji
Da Ji
Vampire48
Da Ji
Level 89
God Stats
136W - 149L
1,522 SR
Queue Stats
1,430W - 1,567L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
jcolbi lozano25
Hou Yi
Level 46
God Stats
4W - 4L
1,497 SR
Queue Stats
6W - 9L
1,312 Elo+
Solo
Surtr
Surtr
x-LENISTHER-x
Surtr
Level 127
God Stats
51W - 75L
1,425 SR
Queue Stats
1,110W - 1,167L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,134
1,356
7,859
5,518
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 1 / 4
7,777
1,296
4,658
3,124
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
DBIZZ1000
Morgan Le Fay
12
2 / 2 / 3
7,144
1,191
8,820
5,548
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
SoloRevenant
Heimdallr
13
1 / 0 / 7
7,349
1,225
4,289
1,502
720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 8
7,753
1,292
5,365
6,474
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

348

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 0 / 1
4,596
766
0
0
0
Janus
12
2 / 6 / 4
7,644
1,274
4,762
8,314
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Vampire48
Da Ji
13
2 / 5 / 3
7,669
1,278
2,944
10,782
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 5
7,473
1,246
3,387
6,301
2,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 4
7,403
1,234
6,333
9,990
11,246
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
12
Kills
7
7
Deaths
12
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
4
1
4
6
L
Nu Wa
0
0
1
0.5
W
Morgan Le Fay
DBIZZ1000
Morgan Le Fay
2
2
3
1.75
L
Janus
2
6
4
0.67
W
Heimdallr
SoloRevenant
Heimdallr
1
0
7
4.5
L
Da Ji
Vampire48
Da Ji
2
5
3
0.7
L
1
0
5
3.5
W
2
3
8
2
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
17,426
22,166
Taken
35,387
10,701
Mitigated
21,168
966
Healing
1,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,859
1,556
0
365
5,518
2,813
0
527
4,991
0
18,374
W
4,658
550
0
250
3,124
1,319
0
662
2,462
7,847
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
DBIZZ1000
Morgan Le Fay
8,820
1,059
0
158
5,548
2,428
0
1,470
3,969
20,662
0
L
Janus
4,762
0
0
0
8,314
2,907
0
3,306
4,928
20,712
0
W
Heimdallr
SoloRevenant
Heimdallr
4,289
1,391
0
163
1,502
720
0
24
1,478
0
10,938
L
Da Ji
Vampire48
Da Ji
2,944
681
0
0
10,782
4,822
0
4,430
5,897
0
16,264
L
3,387
1,444
0
8
6,301
2,193
0
3,853
2,003
0
14,449
W
5,365
1,369
0
30
6,474
3,421
0
2,365
4,109
12,578
0
L
6,333
1,271
60
1,027
9,990
11,246
0
6,460
2,849
291
11,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
34,785
117
Minions Killed
105
5
Camps Cleared
2
579,658
Distance Traveled
478,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,134
1,356
29
5
1
136,078
0
W
Raijin
7,777
1,296
11
2
1
80,824
0
L
Nu Wa
4,596
766
0
0
0
0
0
W
Morgan Le Fay
7,144
1,191
30
5
1
115,100
0
L
Janus
7,644
1,274
50
8
0
120,699
0
W
Heimdallr
7,349
1,225
15
3
0
121,819
0
L
Da Ji
7,669
1,278
17
3
1
120,833
0
L
Hou Yi
7,473
1,246
26
4
1
118,614
0
W
Atlas
7,753
1,292
32
5
2
125,837
0
L
Surtr
7,403
1,234
12
2
0
118,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role