Player Matchup

Amaterasu
Amaterasu
HyperfyreHD
Amaterasu
Level 36
God Stats
5W - 4L
1,318 SR
Queue Stats
63W - 65L
1,417 Elo+
Solo
Persephone
Persephone
PickleDickle99
Persephone
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 154L
1,447 Elo+
Party 1
Ymir
Ymir
Sutty2821
Ymir
Level 29
God Stats
36W - 33L
1,518 SR
Queue Stats
42W - 46L
1,365 Elo+
Party 1
Thor
Thor
TAPEWORM691217
Thor
Level 82
God Stats
10W - 3L
1,704 SR
Queue Stats
177W - 177L
1,437 Elo+
Party 1
Apollo
Apollo
mrtoot5
Apollo
Level 37
God Stats
9W - 9L
1,517 SR
Queue Stats
161W - 162L
1,457 Elo+
Solo
Team Averages
Level 57
1,511 SR
1,424 Elo+

VS

Team Averages
Level 40
1,465 SR
1,237 Elo+
Amaterasu
Amaterasu
Bokuto11
Amaterasu
Level 15
God Stats
1W - 2L
1,269 SR
Queue Stats
4W - 9L
1,225 Elo+
Party 2
Nemesis
Nemesis
MysticalAnxiety
Nemesis
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
148W - 184L
1,363 Elo+
Solo
Chernobog
Chernobog
NajMarquee
Chernobog
Level 36
God Stats
11W - 11L
1,554 SR
Queue Stats
196W - 252L
1,212 Elo+
Solo
Cthulhu
Cthulhu
Unliisted
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,171 Elo+
Party 2
Scylla
Scylla
rockstar4543ty
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HyperfyreHD
Amaterasu
13
1 / 0 / 4
8,326
595
4,104
8,146
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
PickleDickle99
Persephone
15
9 / 2 / 0
10,007
715
14,137
7,699
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
11
2 / 0 / 6
7,870
562
2,926
12,542
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 3
7,230
516
5,867
10,340
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Apollo
mrtoot5
Apollo
13
5 / 0 / 3
8,544
610
8,857
6,990
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bokuto11
Amaterasu
11
0 / 3 / 1
6,184
442
2,957
11,454
9,195
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 3 / 3
7,134
510
5,524
15,304
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
NajMarquee
Chernobog
3
0 / 2 / 0
4,963
355
742
2,153
488
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Unliisted
Cthulhu
10
1 / 6 / 2
6,761
483
4,218
14,533
10,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 5 / 3
6,554
468
8,660
10,537
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
5
5
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bokuto11
Amaterasu
0
3
1
0.17
W
Amaterasu
HyperfyreHD
Amaterasu
1
0
4
3
L
2
3
3
1.17
L
Chernobog
NajMarquee
Chernobog
0
2
0
0
W
Persephone
PickleDickle99
Persephone
9
2
0
4.5
W
Ymir
2
0
6
5
W
1
3
3
0.83
L
Cthulhu
Unliisted
Cthulhu
1
6
2
0.33
W
Apollo
mrtoot5
Apollo
5
0
3
6.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
22,101
45,717
Taken
53,981
22,225
Mitigated
29,278
16,451
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bokuto11
Amaterasu
2,957
1,431
0
2,494
11,454
9,195
0
485
10,969
0
30,412
W
Amaterasu
HyperfyreHD
Amaterasu
4,104
1,344
0
3,940
8,146
4,442
441
1,152
6,976
0
50,483
L
5,524
1,957
0
4,376
15,304
5,984
0
5,193
10,111
0
42,728
L
Chernobog
NajMarquee
Chernobog
742
399
0
367
2,153
488
0
268
1,885
0
5,409
W
Persephone
PickleDickle99
Persephone
14,137
1,102
0
2,125
7,699
2,740
1,572
3,309
4,215
75,388
0
W
Ymir
2,926
805
0
3,734
12,542
8,565
684
3,112
9,300
15,865
0
W
5,867
1,658
0
2,984
10,340
3,835
150
3,125
6,947
0
38,599
L
Cthulhu
Unliisted
Cthulhu
4,218
937
550
847
14,533
10,133
0
4,232
10,301
15,822
0
W
Apollo
mrtoot5
Apollo
8,857
6,492
0
3,668
6,990
2,643
2,538
1,549
5,401
0
63,272
L
8,660
1,752
0
2,117
10,537
3,478
0
6,885
3,652
45,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
31,596
363
Minions Killed
231
0
Camps Cleared
0
1,322,733
Distance Traveled
1,084,368
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,184
442
55
4
0
254,677
3
W
Amaterasu
8,326
595
65
5
0
262,378
0
L
Nemesis
7,134
510
76
5
0
282,474
0
L
Chernobog
4,963
355
6
0
0
53,095
0
W
Persephone
10,007
715
116
8
0
273,097
0
W
Ymir
7,870
562
22
2
0
257,271
4
W
Thor
7,230
516
61
4
0
287,627
0
L
Cthulhu
6,761
483
22
2
0
270,600
0
W
Apollo
8,544
610
99
7
0
242,360
2
L
Scylla
6,554
468
72
5
0
223,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role