Player Matchup

Horus
Horus
 
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ChevyHunter91
Bakasura
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
DarkRaios
Nu Wa
Level 68
God Stats
5W - 7L
1,351 SR
Queue Stats
405W - 441L
1,426 Elo+
Solo
Sol
Sol
Hitham
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
Twisty-Qtr
Cernunnos
Level 159
God Stats
1W - 0L
1,439 SR
Queue Stats
121W - 118L
1,472 Elo+
Party 1
Team Averages
Level 83
1,458 SR
1,456 Elo+

VS

Team Averages
Level 95
1,505 SR
1,480 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KillerDJ2001
Charybdis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Rorshach316
Cernunnos
Level 144
God Stats
4W - 3L
1,606 SR
Queue Stats
338W - 356L
1,509 Elo+
Solo
Lancelot
Lancelot
orirrena
Lancelot
Level 69
God Stats
0W - 1L
1,422 SR
Queue Stats
12W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 13
7,607
1,087
4,866
8,791
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
ChevyHunter91
Bakasura
10
1 / 2 / 6
6,312
902
1,267
4,818
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
DarkRaios
Nu Wa
14
5 / 0 / 8
7,648
1,093
7,349
3,357
1,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Hitham
Sol
13
3 / 1 / 11
7,454
1,065
7,277
5,674
2,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Twisty-Qtr
Cernunnos
13
4 / 1 / 11
7,462
1,066
9,889
6,212
2,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 2
5,890
841
3,383
8,207
7,545
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
 
Yu Huang
11
1 / 4 / 3
5,747
821
6,073
7,685
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KillerDJ2001
Charybdis
10
1 / 4 / 2
5,630
804
4,192
7,034
2,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Rorshach316
Cernunnos
12
0 / 3 / 3
6,218
888
5,294
6,756
2,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
orirrena
Lancelot
6
0 / 2 / 0
4,851
693
1,233
2,889
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
15
Kills
3
5
Deaths
15
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
13
8.5
L
Guan Yu
 
Guan Yu
1
2
2
1
L
Yu Huang
 
Yu Huang
1
4
3
0.63
W
Bakasura
ChevyHunter91
Bakasura
1
2
6
2
W
Nu Wa
DarkRaios
Nu Wa
5
0
8
9
W
Sol
Hitham
Sol
3
1
11
8.5
L
Charybdis
KillerDJ2001
Charybdis
1
4
2
0.5
L
Cernunnos
Rorshach316
Cernunnos
0
3
3
0.5
W
Cernunnos
Twisty-Qtr
Cernunnos
4
1
11
9.5
L
Lancelot
orirrena
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
20,175
28,852
Taken
32,571
18,779
Mitigated
17,454
14,526
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,866
1,767
2,548
3,396
8,791
10,029
381
2,444
6,347
1,902
4,353
L
Guan Yu
 
Guan Yu
3,383
173
2,131
2,168
8,207
7,545
0
3,624
4,583
0
8,118
L
Yu Huang
 
Yu Huang
6,073
331
242
963
7,685
3,107
0
3,431
4,224
15,756
0
W
Bakasura
ChevyHunter91
Bakasura
1,267
1,147
0
1,079
4,818
2,187
784
900
3,918
0
3,547
W
Nu Wa
DarkRaios
Nu Wa
7,349
1,902
1,472
805
3,357
1,555
1,224
888
2,469
18,808
0
W
Sol
Hitham
Sol
7,277
1,161
78
1,513
5,674
2,276
1,322
1,180
4,494
14,451
0
L
Charybdis
KillerDJ2001
Charybdis
4,192
2,449
388
381
7,034
2,975
0
3,077
3,957
0
10,253
L
Cernunnos
Rorshach316
Cernunnos
5,294
1,479
391
1,193
6,756
2,845
0
4,690
2,066
0
19,323
W
Cernunnos
Twisty-Qtr
Cernunnos
9,889
4,383
1,496
2,139
6,212
2,732
1,983
661
5,551
0
19,796
L
Lancelot
orirrena
Lancelot
1,233
272
168
194
2,889
982
0
1,362
1,527
0
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
28,336
76
Minions Killed
71
0
Camps Cleared
0
677,106
Distance Traveled
549,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,607
1,087
3
0
0
158,339
0
L
Guan Yu
5,890
841
5
1
0
158,509
0
L
Yu Huang
5,747
821
11
2
0
121,170
0
W
Bakasura
6,312
902
8
1
0
111,525
0
W
Nu Wa
7,648
1,093
30
4
0
137,161
0
W
Sol
7,454
1,065
11
2
0
143,297
0
L
Charybdis
5,630
804
15
2
0
111,035
0
L
Cernunnos
6,218
888
39
6
0
116,218
0
W
Cernunnos
7,462
1,066
24
3
0
126,784
0
L
Lancelot
4,851
693
1
0
0
43,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role