Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Fnec
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,542 Elo+
Party 2
Chronos
Chronos
Gazsi
Chronos
Level 140
God Stats
3W - 3L
1,556 SR
Queue Stats
31W - 39L
1,470 Elo+
Party 1
Hel
Hel
byebabe
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,762 Elo+
Solo
Thor
Thor
lnuke
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,266 Elo+
Party 2
Team Averages
Level 114
1,511 SR
1,508 Elo+

VS

Team Averages
Level 125
1,553 SR
1,540 Elo+
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Chakaal49
Yemoja
Level 121
God Stats
1W - 1L
1,303 SR
Queue Stats
73W - 64L
1,518 Elo+
Party 3
Hera
Hera
KaiserThomas
Hera
Level 129
God Stats
6W - 3L
1,963 SR
Queue Stats
539W - 559L
1,575 Elo+
Solo
Chronos
Chronos
MrPrawda
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
0 / 4 / 18
11,171
621
16,418
20,731
13,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Fnec
Jing Wei
18
3 / 6 / 15
11,689
649
16,716
21,460
12,773
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Gazsi
Chronos
20
10 / 0 / 16
13,470
748
17,936
16,770
11,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
20
3 / 1 / 22
11,930
663
17,308
20,649
23,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
lnuke
Thor
19
13 / 1 / 13
12,900
717
16,602
21,065
24,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 9 / 6
10,728
596
22,009
22,509
10,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
16
1 / 8 / 2
10,265
570
11,331
17,364
8,909
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Chakaal49
Yemoja
20
3 / 2 / 8
11,860
659
11,568
23,566
27,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
6 / 1 / 1
11,675
649
19,320
7,736
4,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
MrPrawda
Chronos
16
0 / 9 / 3
9,607
534
14,345
19,984
10,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
29
Kills
12
12
Deaths
29
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
4
18
2.25
L
He Bo
 
He Bo
2
9
6
0.56
L
Mercury
 
Mercury
1
8
2
0.25
L
Yemoja
Chakaal49
Yemoja
3
2
8
3.5
W
Jing Wei
Fnec
Jing Wei
3
6
15
1.75
W
Chronos
Gazsi
Chronos
10
0
16
18
L
6
1
1
6.5
L
Chronos
MrPrawda
Chronos
0
9
3
0.17
W
Hel
3
1
22
14
W
Thor
lnuke
Thor
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,980
Damage
78,573
100,675
Taken
91,159
85,234
Mitigated
61,759
61,670
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
16,418
2,828
1,059
1,681
20,731
13,182
1,632
15,459
5,272
0
45,725
L
He Bo
 
He Bo
22,009
344
1,674
3,210
22,509
10,674
405
9,086
13,423
33,029
0
L
Mercury
 
Mercury
11,331
2,569
1,694
890
17,364
8,909
990
6,303
11,061
0
22,047
L
Yemoja
Chakaal49
Yemoja
11,568
2,020
9,426
5,761
23,566
27,964
140
7,995
15,571
26,862
0
W
Jing Wei
Fnec
Jing Wei
16,716
14,292
1,090
1,073
21,460
12,773
3,257
14,867
6,593
0
36,628
W
Chronos
Gazsi
Chronos
17,936
3,404
1,587
1,916
16,770
11,421
1,070
14,019
2,751
38,029
0
L
19,320
2,783
1,299
1,004
7,736
4,166
464
4,264
3,472
44,446
0
L
Chronos
MrPrawda
Chronos
14,345
3,358
552
1,365
19,984
10,046
0
7,596
12,388
27,533
0
W
Hel
17,308
553
30,260
13,995
20,649
23,269
1,195
11,832
8,817
33,268
0
W
Thor
lnuke
Thor
16,602
1,617
4,329
4,680
21,065
24,589
1,130
11,065
10,000
0
23,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,160
Gold Earned
54,135
196
Minions Killed
157
0
Camps Cleared
0
1,652,845
Distance Traveled
1,568,396
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,171
621
56
3
0
310,670
0
L
He Bo
10,728
596
31
2
0
278,394
0
L
Mercury
10,265
570
20
1
0
316,128
0
L
Yemoja
11,860
659
12
1
0
319,549
3
W
Jing Wei
11,689
649
50
3
0
271,116
0
W
Chronos
13,470
748
44
2
0
365,718
0
L
Hera
11,675
649
65
4
0
380,752
0
L
Chronos
9,607
534
29
2
0
273,573
0
W
Hel
11,930
663
30
2
0
367,789
0
W
Thor
12,900
717
16
1
0
337,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role