Player Matchup

Hera
Hera
AcadamyGamer
Hera
Level 106
God Stats
23W - 22L
1,528 SR
Queue Stats
228W - 296L
1,446 Elo+
Party 1
Hachiman
Hachiman
BoratVnice
Hachiman
Level 108
God Stats
5W - 0L
1,964 SR
Queue Stats
271W - 260L
1,484 Elo+
Solo
Khepri
Khepri
Swiffel
Khepri
Level 146
God Stats
5W - 5L
1,462 SR
Queue Stats
145W - 195L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
Woldemar 0604
Amaterasu
Level 40
God Stats
19W - 25L
1,422 SR
Queue Stats
257W - 236L
1,368 Elo+
Solo
Loki
Loki
ZAROKI23
Loki
Level 117
God Stats
2W - 3L
1,431 SR
Queue Stats
243W - 318L
1,408 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,427 Elo+

VS

Team Averages
Level 102
1,402 SR
1,377 Elo+
Ymir
Ymir
AliasJona2K
Ymir
Level 45
God Stats
92W - 122L
1,350 SR
Queue Stats
309W - 409L
1,308 Elo+
Party 2
Nike
Nike
SwiftyBoyGaming
Nike
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
184W - 194L
1,428 Elo+
Solo
Ix Chel
Ix Chel
TheBurgersss
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,373 Elo+
Solo
Cupid
Cupid
onditz
Cupid
Level 128
God Stats
2W - 7L
1,058 SR
Queue Stats
281W - 379L
1,375 Elo+
Party 2
Arachne
Arachne
unax_11
Arachne
Level 82
God Stats
19W - 17L
1,602 SR
Queue Stats
418W - 572L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,507
654
8,491
4,814
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BoratVnice
Hachiman
10
2 / 3 / 1
5,843
449
5,858
5,849
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Swiffel
Khepri
10
0 / 2 / 2
6,258
481
3,440
5,953
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Woldemar 0604
Amaterasu
10
0 / 0 / 0
5,522
425
1,646
8,800
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
2 / 1 / 2
6,805
523
2,354
8,721
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,633
510
2,285
9,793
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 1 / 2
7,552
581
7,508
9,402
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
TheBurgersss
Ix Chel
8
0 / 2 / 0
5,710
439
1,361
4,128
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
onditz
Cupid
11
2 / 0 / 4
6,627
510
5,024
8,726
2,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
unax_11
Arachne
13
3 / 3 / 2
7,513
578
3,342
9,656
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
7
7
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
1
2
2
1
W
Hachiman
BoratVnice
Hachiman
2
3
1
0.83
W
Khepri
Swiffel
Khepri
0
2
2
0.5
L
1
1
2
2
L
Ix Chel
TheBurgersss
Ix Chel
0
2
0
0
W
Amaterasu
Woldemar 0604
Amaterasu
0
0
0
0
W
Loki
2
1
2
3
L
Cupid
onditz
Cupid
2
0
4
4
L
Arachne
unax_11
Arachne
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
19,520
34,137
Taken
41,705
17,314
Mitigated
21,547
9,609
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,491
1,489
0
750
4,814
1,735
795
1,011
3,803
73,004
0
L
2,285
327
483
2,675
9,793
6,179
0
4,190
5,603
20,817
0
W
Hachiman
BoratVnice
Hachiman
5,858
1,892
0
926
5,849
2,450
775
1,192
4,657
0
42,965
W
Khepri
Swiffel
Khepri
3,440
419
48
1,134
5,953
6,550
82
748
5,205
19,136
0
L
7,508
659
0
1,091
9,402
7,155
0
1,156
8,246
0
60,201
L
Ix Chel
TheBurgersss
Ix Chel
1,361
192
14
770
4,128
1,419
0
3,059
1,069
33,808
0
W
Amaterasu
Woldemar 0604
Amaterasu
1,646
786
0
2,680
8,800
3,536
0
0
8,800
0
26,688
W
Loki
2,354
831
0
4,071
8,721
3,043
0
695
8,026
0
40,975
L
Cupid
onditz
Cupid
5,024
2,774
188
4,300
8,726
2,906
0
3,113
5,613
0
51,486
L
Arachne
unax_11
Arachne
3,342
2,870
0
1,164
9,656
3,888
0
413
9,243
0
63,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
34,035
344
Minions Killed
376
0
Camps Cleared
0
1,357,767
Distance Traveled
1,144,236
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,507
654
126
10
0
274,057
7
L
Ymir
6,633
510
32
2
0
267,565
1
W
Hachiman
5,843
449
73
6
0
237,904
0
W
Khepri
6,258
481
18
1
0
245,840
2
L
Nike
7,552
581
97
7
0
213,532
2
L
Ix Chel
5,710
439
57
4
0
148,767
4
W
Amaterasu
5,522
425
47
4
0
294,034
2
W
Loki
6,805
523
80
6
0
305,932
0
L
Cupid
6,627
510
89
7
0
240,277
0
L
Arachne
7,513
578
101
8
0
274,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role