Player Matchup

Hercules
Hercules
Gudepik
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,713 Elo+
Party 1
Fafnir
Fafnir
JennifersBuddy
Fafnir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
Nendia
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Vulcan
Vulcan
kjf69
Vulcan
Level 32
God Stats
0W - 1L
1,441 SR
Queue Stats
121W - 134L
1,713 Elo+
Party 1
Izanami
Izanami
schwen6er
Izanami
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
59W - 63L
1,713 Elo+
Party 1
Team Averages
Level 30
1,488 SR
1,628 Elo+

VS

Team Averages
Level 53
1,493 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Antisyns
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,626 Elo+
Party 2
Artemis
Artemis
D0DGER
Artemis
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 22L
1,428 Elo+
Party 2
Chaac
Chaac
badvladTHEGOAT
Chaac
Level 28
God Stats
3W - 1L
1,465 SR
Queue Stats
241W - 214L
1,477 Elo+
Party 2
Raijin
Raijin
namechanged9175
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gudepik
Hercules
9
0 / 2 / 2
4,956
451
3,039
8,221
4,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
5,524
502
2,361
9,256
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Nendia
Fenrir
7
1 / 4 / 0
4,839
440
1,918
7,854
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
kjf69
Vulcan
9
0 / 3 / 1
5,111
465
3,251
6,013
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
schwen6er
Izanami
8
1 / 3 / 0
4,947
450
3,211
6,080
1,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 2 / 3
5,867
533
2,422
8,549
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Antisyns
Terra
10
4 / 0 / 2
6,901
627
3,300
5,835
4,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
D0DGER
Artemis
10
2 / 2 / 4
6,442
586
6,622
5,510
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
7,269
661
7,514
9,806
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 3
7,675
698
6,504
4,358
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
3
1.75
W
Terra
Antisyns
Terra
4
0
2
5
W
Artemis
D0DGER
Artemis
2
2
4
2
L
Hercules
Gudepik
Hercules
0
2
2
0.5
L
1
3
1
0.5
L
Fenrir
Nendia
Fenrir
1
4
0
0.25
W
3
1
0
3
L
Vulcan
kjf69
Vulcan
0
3
1
0.17
W
4
0
3
5.5
L
Izanami
schwen6er
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
26,362
37,424
Taken
34,058
20,478
Mitigated
17,671
7,185
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,422
745
0
4,483
8,549
3,083
0
1,150
7,399
0
31,645
W
Terra
Antisyns
Terra
3,300
585
1,445
2,378
5,835
4,087
0
437
5,398
17,685
0
W
Artemis
D0DGER
Artemis
6,622
3,602
0
980
5,510
2,025
869
1,692
3,818
0
34,043
L
Hercules
Gudepik
Hercules
3,039
1,213
0
1,690
8,221
4,954
0
0
8,221
0
17,723
L
2,361
344
0
2,498
9,256
9,410
0
2,268
6,988
11,795
0
L
Fenrir
Nendia
Fenrir
1,918
842
0
250
7,854
2,357
0
1,751
6,103
0
22,863
W
7,514
962
0
3,639
9,806
6,847
333
489
9,317
0
59,252
L
Vulcan
kjf69
Vulcan
3,251
1,290
0
984
6,013
1,818
0
3,831
2,182
26,649
0
W
6,504
681
0
500
4,358
1,629
336
1,844
2,514
64,336
0
L
Izanami
schwen6er
Izanami
3,211
1,449
0
1,763
6,080
1,939
0
1,954
4,126
0
26,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
34,154
178
Minions Killed
367
0
Camps Cleared
0
1,009,616
Distance Traveled
1,030,208
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,867
533
47
4
0
237,418
0
W
Terra
6,901
627
39
4
0
212,576
2
W
Artemis
6,442
586
55
5
0
177,191
0
L
Hercules
4,956
451
32
3
0
246,800
0
L
Fafnir
5,524
502
19
2
0
197,679
0
L
Fenrir
4,839
440
39
4
0
159,212
0
W
Chaac
7,269
661
92
8
0
199,922
0
L
Vulcan
5,111
465
41
4
0
207,702
0
W
Raijin
7,675
698
134
12
0
203,101
0
L
Izanami
4,947
450
47
4
0
198,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role