Player Matchup

Bacchus
Bacchus
Baleas1234
Bacchus
Level 129
God Stats
3W - 6L
1,587 SR
Queue Stats
24W - 25L
1,530 Elo+
Party 2
Thanatos
Thanatos
Epsilo0n
Thanatos
Level 125
God Stats
2W - 3L
1,635 SR
Queue Stats
39W - 41L
1,520 Elo+
Party 2
Tyr
Tyr
G0d0f0lymp
Tyr
Level 159
God Stats
0W - 3L
1,337 SR
Queue Stats
22W - 23L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Loetschk
Nu Wa
Level 119
God Stats
0W - 4L
1,320 SR
Queue Stats
10W - 14L
1,516 Elo+
Party 2
Ishtar
Ishtar
Reliktleiter151
Ishtar
Level 133
God Stats
0W - 2L
1,309 SR
Queue Stats
32W - 30L
1,532 Elo+
Party 2
Team Averages
Level 133
1,437 SR
1,526 Elo+

VS

Team Averages
Level 134
1,616 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Dayofevil
Maui
Level 156
God Stats
11W - 6L
1,545 SR
Queue Stats
406W - 421L
1,560 Elo+
Party 1
Tyr
Tyr
SirThis
Tyr
Level 136
God Stats
4W - 2L
1,733 SR
Queue Stats
238W - 251L
1,501 Elo+
Party 1
Lancelot
Lancelot
delvalle01
Lancelot
Level 125
God Stats
5W - 1L
1,731 SR
Queue Stats
35W - 41L
1,401 Elo+
Solo
Skadi
Skadi
jastron
Skadi
Level 124
God Stats
8W - 5L
1,572 SR
Queue Stats
13W - 8L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baleas1234
Bacchus
11
3 / 3 / 4
7,325
458
6,930
13,422
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Epsilo0n
Thanatos
12
2 / 3 / 4
7,311
457
5,772
13,784
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 2
7,466
467
6,914
16,861
17,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Loetschk
Nu Wa
13
0 / 2 / 5
7,800
488
8,274
8,165
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 6 / 1
7,708
482
6,262
13,134
5,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 6
9,573
598
11,299
6,214
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
2 / 3 / 11
8,516
532
6,581
13,996
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
1 / 1 / 1
8,348
522
7,363
16,125
16,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
delvalle01
Lancelot
13
1 / 3 / 9
8,145
509
6,746
11,825
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
jastron
Skadi
15
8 / 1 / 7
9,969
623
15,370
8,068
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
16
16
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
6
7
L
Bacchus
Baleas1234
Bacchus
3
3
4
1.67
W
Maui
2
3
11
2.5
L
Thanatos
Epsilo0n
Thanatos
2
3
4
1.33
L
1
2
2
1
L
Nu Wa
Loetschk
Nu Wa
0
2
5
1.25
L
3
6
1
0.58
W
Tyr
1
1
1
1.5
W
Lancelot
delvalle01
Lancelot
1
3
9
1.83
W
Skadi
jastron
Skadi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
47,359
65,366
Taken
56,228
47,815
Mitigated
40,608
22,911
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,299
1,831
0
500
6,214
2,445
0
2,561
3,653
93,331
0
L
Bacchus
Baleas1234
Bacchus
6,930
1,031
0
2,071
13,422
16,102
0
4,735
8,449
19,648
0
W
Maui
6,581
1,420
0
2,094
13,996
13,593
76
4,910
9,086
20,869
0
L
Thanatos
Epsilo0n
Thanatos
5,772
1,063
0
7,958
13,784
6,077
0
3,213
10,571
0
51,620
L
6,914
1,338
0
7,734
16,861
17,744
0
2,525
14,280
0
59,966
L
Nu Wa
Loetschk
Nu Wa
8,274
1,272
0
1,921
8,165
2,793
0
4,192
3,973
87,804
0
L
6,262
3,066
0
3,227
13,134
5,099
0
2,921
10,213
0
48,191
W
Tyr
7,363
679
0
4,584
16,125
16,246
47
3,168
12,957
0
66,286
W
Lancelot
delvalle01
Lancelot
6,746
1,995
0
750
11,825
4,880
159
2,544
9,281
0
58,776
W
Skadi
jastron
Skadi
15,370
7,612
0
2,390
8,068
3,444
1,154
2,021
6,047
0
77,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
44,551
431
Minions Killed
516
0
Camps Cleared
0
1,625,341
Distance Traveled
1,619,803
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,573
598
167
10
0
294,343
0
L
Bacchus
7,325
458
25
2
0
345,741
4
W
Maui
8,516
532
18
1
0
307,845
7
L
Thanatos
7,311
457
82
5
0
368,638
1
L
Tyr
7,466
467
99
6
0
323,150
0
L
Nu Wa
7,800
488
146
9
0
296,801
4
L
Ishtar
7,708
482
79
5
0
291,011
4
W
Tyr
8,348
522
109
7
0
356,274
0
W
Lancelot
8,145
509
91
6
0
351,036
2
W
Skadi
9,969
623
131
8
0
310,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role