Player Matchup

Martichoras
Martichoras
AlexanderPanther
Martichoras
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,614 Elo+
Party 3
Artemis
Artemis
KiLlErMiEtZe89
Artemis
Level 149
God Stats
61W - 46L
1,595 SR
Queue Stats
376W - 340L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
Odioun
Ao Kuang
Level 63
God Stats
2W - 1L
1,839 SR
Queue Stats
197W - 173L
1,540 Elo+
Party 1
Ix Chel
Ix Chel
Reamynator
Ix Chel
Level 143
God Stats
37W - 21L
1,713 SR
Queue Stats
255W - 232L
1,548 Elo+
Party 1
Bacchus
Bacchus
TeachPeace
Bacchus
Level 48
God Stats
4W - 2L
1,668 SR
Queue Stats
105W - 91L
1,559 Elo+
Party 3
Team Averages
Level 84
1,663 SR
1,564 Elo+

VS

Team Averages
Level 121
1,703 SR
1,558 Elo+
Sobek
Sobek
Berrie23
Sobek
Level 108
God Stats
4W - 8L
1,639 SR
Queue Stats
430W - 466L
1,549 Elo+
Party 2
Hachiman
Hachiman
Emphino
Hachiman
Level 102
God Stats
3W - 1L
1,890 SR
Queue Stats
203W - 259L
1,436 Elo+
Party 2
Tiamat
Tiamat
HartmannAoE
Tiamat
Level 148
God Stats
67W - 35L
1,685 SR
Queue Stats
198W - 170L
1,626 Elo+
Solo
Guan Yu
Guan Yu
WhoPoppy
Guan Yu
Level 127
God Stats
4W - 4L
1,855 SR
Queue Stats
200W - 177L
1,572 Elo+
Solo
Thanatos
Thanatos
chazzmonday
Thanatos
Level 120
God Stats
2W - 4L
1,446 SR
Queue Stats
107W - 84L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AlexanderPanther
Martichoras
20
9 / 1 / 6
13,569
646
23,094
19,471
12,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 11
12,023
573
18,469
11,223
5,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Odioun
Ao Kuang
20
11 / 4 / 8
13,495
643
20,556
23,436
9,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Reamynator
Ix Chel
17
4 / 3 / 13
11,746
559
17,538
15,415
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TeachPeace
Bacchus
16
3 / 3 / 13
11,289
538
8,181
23,610
36,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Berrie23
Sobek
14
1 / 7 / 7
10,148
483
8,872
27,123
33,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Emphino
Hachiman
15
0 / 6 / 7
10,086
480
6,950
15,801
6,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
0 / 3 / 4
9,887
471
9,167
17,347
14,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
WhoPoppy
Guan Yu
17
3 / 3 / 6
10,556
503
9,119
24,982
30,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
chazzmonday
Thanatos
18
8 / 10 / 2
12,207
581
15,796
29,026
12,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
29
Kills
12
14
Deaths
29
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AlexanderPanther
Martichoras
9
1
6
12
L
Sobek
Berrie23
Sobek
1
7
7
0.64
L
Hachiman
Emphino
Hachiman
0
6
7
0.58
L
Tiamat
0
3
4
0.67
W
2
3
11
2.5
W
Ao Kuang
Odioun
Ao Kuang
11
4
8
3.75
W
Ix Chel
Reamynator
Ix Chel
4
3
13
3.5
W
Bacchus
TeachPeace
Bacchus
3
3
13
3.17
L
Guan Yu
WhoPoppy
Guan Yu
3
3
6
2
L
Thanatos
chazzmonday
Thanatos
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,838
Damage
49,904
93,155
Taken
114,279
70,636
Mitigated
98,698
39,983
Healing
35,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AlexanderPanther
Martichoras
23,094
9,267
0
11,284
19,471
12,273
6,996
2,885
16,586
0
144,522
L
Sobek
Berrie23
Sobek
8,872
362
0
5,218
27,123
33,453
0
12,398
14,447
24,722
0
L
Hachiman
Emphino
Hachiman
6,950
3,704
0
3,690
15,801
6,788
0
5,210
10,533
0
73,633
L
Tiamat
9,167
540
0
4,626
17,347
14,660
0
5,811
11,387
91,849
0
W
18,469
10,355
0
3,945
11,223
5,546
5,039
3,069
8,154
0
110,164
W
Ao Kuang
Odioun
Ao Kuang
20,556
7,470
0
10,368
23,436
9,889
2,244
1,885
21,551
118,283
0
W
Ix Chel
Reamynator
Ix Chel
17,538
2,987
3,141
5,236
15,415
6,831
1,376
5,831
9,584
91,781
0
W
Bacchus
TeachPeace
Bacchus
8,181
1,202
0
6,009
23,610
36,097
0
5,028
18,582
24,396
119
L
Guan Yu
WhoPoppy
Guan Yu
9,119
770
994
7,455
24,982
30,904
132
9,762
15,022
0
65,220
L
Thanatos
chazzmonday
Thanatos
15,796
5,027
0
13,237
29,026
12,893
0
12,736
16,202
0
83,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,122
Gold Earned
52,884
650
Minions Killed
530
0
Camps Cleared
0
2,024,925
Distance Traveled
2,002,126
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
13,569
646
183
9
0
377,392
0
L
Sobek
10,148
483
27
1
0
439,242
3
L
Hachiman
10,086
480
143
7
0
331,257
0
L
Tiamat
9,887
471
161
8
0
420,617
6
W
Artemis
12,023
573
148
7
0
371,960
6
W
Ao Kuang
13,495
643
140
7
0
428,082
0
W
Ix Chel
11,746
559
158
8
0
413,521
1
W
Bacchus
11,289
538
21
1
0
433,970
8
L
Guan Yu
10,556
503
103
5
0
434,591
4
L
Thanatos
12,207
581
96
5
0
376,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role