Player Matchup

Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Love I need
Kumbhakarna
Level 129
God Stats
1W - 1L
1,238 SR
Queue Stats
55W - 60L
1,410 Elo+
Party 1
Hel
Hel
Skippoli
Hel
Level 159
God Stats
2W - 0L
1,572 SR
Queue Stats
63W - 55L
1,633 Elo+
Party 1
Charybdis
Charybdis
ozme
Charybdis
Level 144
God Stats
2W - 3L
1,318 SR
Queue Stats
196W - 193L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
z Prodigy z
The Morrigan
Level 196
God Stats
3W - 3L
1,837 SR
Queue Stats
487W - 431L
1,543 Elo+
Party 1
Team Averages
Level 155
1,493 SR
1,527 Elo+

VS

Team Averages
Level 125
1,560 SR
1,490 Elo+
Ullr
Ullr
EatMyMacMuffin
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,521 Elo+
Party 2
Bastet
Bastet
MntGoon
Bastet
Level 103
God Stats
1W - 2L
1,343 SR
Queue Stats
248W - 222L
1,443 Elo+
Solo
Yemoja
Yemoja
NociIoI
Yemoja
Level 147
God Stats
3W - 3L
1,509 SR
Queue Stats
237W - 223L
1,580 Elo+
Solo
Nox
Nox
Ormy
Nox
Level 132
God Stats
5W - 6L
1,710 SR
Queue Stats
398W - 411L
1,403 Elo+
Solo
Artemis
Artemis
SzGLogan
Artemis
Level 100
God Stats
1W - 2L
1,740 SR
Queue Stats
16W - 19L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
3 / 2 / 20
10,605
758
15,780
14,347
11,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Love I need
Kumbhakarna
17
3 / 3 / 20
11,272
805
4,942
24,728
34,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
10 / 1 / 18
11,953
854
20,889
15,679
10,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
ozme
Charybdis
17
4 / 4 / 12
10,957
783
16,721
16,014
10,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
z Prodigy z
The Morrigan
19
8 / 1 / 18
11,506
822
13,315
11,007
10,618
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,326
666
12,313
16,240
8,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
MntGoon
Bastet
15
3 / 7 / 5
9,263
662
11,419
18,404
12,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
NociIoI
Yemoja
14
1 / 6 / 6
9,297
664
8,402
20,761
24,050
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
Ormy
Nox
17
1 / 4 / 7
9,128
652
14,070
10,712
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
SzGLogan
Artemis
17
4 / 5 / 2
9,706
693
17,533
14,047
7,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
28
Kills
11
11
Deaths
28
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
2
20
6.5
L
2
6
5
0.75
W
Kumbhakarna
Love I need
Kumbhakarna
3
3
20
4.33
L
Bastet
MntGoon
Bastet
3
7
5
0.79
L
Yemoja
NociIoI
Yemoja
1
6
6
0.67
L
Nox
Ormy
Nox
1
4
7
1.13
W
10
1
18
19
L
Artemis
SzGLogan
Artemis
4
5
2
1
W
Charybdis
ozme
Charybdis
4
4
12
2.5
W
The Morrigan
z Prodigy z
The Morrigan
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,647
Damage
63,737
81,775
Taken
80,164
77,925
Mitigated
58,504
40,391
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
15,780
1,835
22
566
14,347
11,626
1,237
4,392
9,955
27,310
0
L
12,313
5,567
506
928
16,240
8,751
0
11,214
5,026
0
38,759
W
Kumbhakarna
Love I need
Kumbhakarna
4,942
199
1,320
3,560
24,728
34,223
502
6,395
18,333
7,410
0
L
Bastet
MntGoon
Bastet
11,419
3,018
938
2,874
18,404
12,181
0
13,350
5,054
0
20,403
L
Yemoja
NociIoI
Yemoja
8,402
1,955
8,409
3,462
20,761
24,050
0
11,581
9,180
18,929
0
L
Nox
Ormy
Nox
14,070
758
733
1,101
10,712
5,869
0
7,310
3,402
32,028
0
W
20,889
2,246
20,535
10,049
15,679
10,954
1,587
4,218
11,461
45,129
0
L
Artemis
SzGLogan
Artemis
17,533
7,598
505
1,833
14,047
7,653
0
9,355
4,692
0
46,700
W
Charybdis
ozme
Charybdis
16,721
9,756
0
1,605
16,014
10,504
3,700
5,424
10,590
0
36,260
W
The Morrigan
z Prodigy z
The Morrigan
13,315
3,880
1,269
1,465
11,007
10,618
962
2,043
8,964
30,112
3,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
46,720
186
Minions Killed
159
0
Camps Cleared
0
1,259,686
Distance Traveled
1,168,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,605
758
31
2
0
244,763
0
L
Ullr
9,326
666
53
4
0
204,669
0
W
Kumbhakarna
11,272
805
4
0
0
251,645
0
L
Bastet
9,263
662
16
1
0
259,694
0
L
Yemoja
9,297
664
10
1
0
248,490
0
L
Nox
9,128
652
31
2
0
242,283
0
W
Hel
11,953
854
55
4
0
282,072
0
L
Artemis
9,706
693
49
4
0
213,428
0
W
Charybdis
10,957
783
61
4
0
227,279
0
W
The Morrigan
11,506
822
35
3
0
253,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role