Player Matchup

Ne Zha
Ne Zha
DiplomaticDuck
Ne Zha
Level 82
God Stats
3W - 3L
1,910 SR
Queue Stats
23W - 30L
1,469 Elo+
Solo
Janus
Janus
DraculaTheMighty
Janus
Level 127
God Stats
20W - 12L
1,822 SR
Queue Stats
372W - 387L
1,386 Elo+
Solo
Cupid
Cupid
ManiekManiecki
Cupid
Level 107
God Stats
47W - 36L
1,599 SR
Queue Stats
107W - 108L
1,488 Elo+
Solo
Ravana
Ravana
XInfernoImpX
Ravana
Level 85
God Stats
13W - 7L
1,663 SR
Queue Stats
207W - 175L
1,556 Elo+
Party 2
Da Ji
Da Ji
bjofr
Da Ji
Level 108
God Stats
4W - 10L
1,328 SR
Queue Stats
222W - 205L
1,534 Elo+
Party 2
Team Averages
Level 102
1,664 SR
1,487 Elo+

VS

Team Averages
Level 109
1,601 SR
1,502 Elo+
Nemesis
Nemesis
Acevent
Nemesis
Level 90
God Stats
3W - 0L
1,817 SR
Queue Stats
57W - 41L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
DonPoki12
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 94L
1,490 Elo+
Solo
Ymir
Ymir
Fausel
Ymir
Level 127
God Stats
43W - 24L
1,599 SR
Queue Stats
188W - 198L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Sattoru
Nu Wa
Level 126
God Stats
4W - 1L
1,514 SR
Queue Stats
18W - 11L
1,502 Elo+
Party 1
Medusa
Medusa
Seba212
Medusa
Level 138
God Stats
1W - 0L
1,573 SR
Queue Stats
48W - 35L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
10,983
499
12,598
21,190
10,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 7 / 3
11,059
503
10,157
14,367
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 6 / 3
11,990
545
13,497
15,965
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
18
9 / 5 / 2
12,243
557
19,629
19,155
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
bjofr
Da Ji
14
2 / 9 / 3
9,204
418
10,572
22,875
13,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acevent
Nemesis
19
6 / 4 / 7
12,153
552
15,740
22,077
11,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
DonPoki12
Cabrakan
16
1 / 7 / 5
10,233
465
9,917
21,036
13,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Fausel
Ymir
17
4 / 2 / 19
11,588
527
6,225
20,739
20,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Sattoru
Nu Wa
18
4 / 7 / 9
11,700
532
13,663
15,024
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Seba212
Medusa
20
17 / 4 / 6
13,473
612
23,008
19,725
11,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
24
Kills
32
32
Deaths
24
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Acevent
Nemesis
6
4
7
2.38
L
4
5
8
1.6
W
Cabrakan
DonPoki12
Cabrakan
1
7
5
0.5
L
4
7
3
0.79
W
Ymir
Fausel
Ymir
4
2
19
6.75
L
5
6
3
1.08
W
Nu Wa
Sattoru
Nu Wa
4
7
9
1.21
W
Medusa
Seba212
Medusa
17
4
6
5
L
Ravana
9
5
2
2
L
Da Ji
bjofr
Da Ji
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,453
Damage
68,553
93,552
Taken
98,601
47,902
Mitigated
62,574
25,108
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Acevent
Nemesis
15,740
7,583
0
2,026
22,077
11,502
0
2,358
19,719
0
128,733
L
12,598
3,972
0
4,380
21,190
10,940
0
4,491
16,699
0
85,555
W
Cabrakan
DonPoki12
Cabrakan
9,917
1,327
0
3,589
21,036
13,739
1,341
909
20,127
72,788
0
L
10,157
491
101
1,918
14,367
5,513
0
5,083
9,284
87,738
0
W
Ymir
Fausel
Ymir
6,225
1,279
0
7,797
20,739
20,360
297
1,930
18,809
42,452
0
L
13,497
7,788
243
5,134
15,965
5,927
398
6,115
9,850
0
68,912
W
Nu Wa
Sattoru
Nu Wa
13,663
2,242
0
1,690
15,024
5,219
1,479
5,143
9,881
87,416
0
W
Medusa
Seba212
Medusa
23,008
15,644
0
6,812
19,725
11,754
243
825
18,900
0
115,633
L
Ravana
19,629
6,287
167
7,938
19,155
11,562
484
10,462
8,693
0
81,607
L
Da Ji
bjofr
Da Ji
10,572
1,601
255
4,972
22,875
13,960
0
3,654
19,221
0
53,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
59,147
541
Minions Killed
622
0
Camps Cleared
0
2,050,826
Distance Traveled
2,046,889
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,153
552
162
7
0
510,932
0
L
Ne Zha
10,983
499
103
5
0
483,113
1
W
Cabrakan
10,233
465
120
5
0
341,292
0
L
Janus
11,059
503
147
7
0
376,501
6
W
Ymir
11,588
527
84
4
0
393,094
10
L
Cupid
11,990
545
101
5
0
408,910
0
W
Nu Wa
11,700
532
126
6
0
386,040
3
W
Medusa
13,473
612
130
6
0
415,531
1
L
Ravana
12,243
557
124
6
0
382,676
0
L
Da Ji
9,204
418
66
3
0
399,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role