Player Matchup

Nemesis
Nemesis
D1nkel_Berg96
Nemesis
Level 103
God Stats
2W - 4L
1,635 SR
Queue Stats
5W - 4L
1,652 Elo+
Party 1
Atlas
Atlas
Daedranon
Atlas
Level 68
God Stats
12W - 19L
1,548 SR
Queue Stats
127W - 118L
1,520 Elo+
Party 1
Persephone
Persephone
KING TESCOBAR
Persephone
Level 163
God Stats
8W - 10L
1,578 SR
Queue Stats
131W - 149L
1,472 Elo+
Solo
Xbalanque
Xbalanque
adri_95esp
Xbalanque
Level 156
God Stats
4W - 2L
1,717 SR
Queue Stats
128W - 100L
1,611 Elo+
Solo
Poseidon
Poseidon
thushithan2001
Poseidon
Level 156
God Stats
9W - 8L
1,632 SR
Queue Stats
307W - 298L
1,572 Elo+
Party 1
Team Averages
Level 129
1,622 SR
1,565 Elo+

VS

Team Averages
Level 134
1,592 SR
1,507 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Iamaeisbear
Chaac
Level 107
God Stats
27W - 25L
1,723 SR
Queue Stats
147W - 141L
1,533 Elo+
Solo
Hercules
Hercules
KeLoKeAsEs_Fr0sT
Hercules
Level 108
God Stats
15W - 11L
1,471 SR
Queue Stats
520W - 512L
1,477 Elo+
Party 2
Tiamat
Tiamat
Kxpro
Tiamat
Level 176
God Stats
30W - 21L
1,575 SR
Queue Stats
323W - 288L
1,518 Elo+
Solo
Artemis
Artemis
danielgf15
Artemis
Level 124
God Stats
4W - 3L
1,690 SR
Queue Stats
119W - 109L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 2 / 3
5,127
513
2,492
6,230
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Daedranon
Atlas
8
1 / 1 / 2
5,050
505
2,841
8,302
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
KING TESCOBAR
Persephone
8
1 / 5 / 0
5,294
529
4,061
7,413
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
adri_95esp
Xbalanque
9
1 / 1 / 1
5,320
532
4,876
4,932
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
3 / 1 / 0
6,593
659
1,966
3,730
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 3
6,021
602
3,668
7,499
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 1
7,026
703
7,054
7,201
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
5,134
513
2,513
6,758
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Kxpro
Tiamat
13
2 / 0 / 0
7,301
730
3,078
4,092
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
danielgf15
Artemis
9
0 / 1 / 2
5,142
514
3,167
4,882
1,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
10
10
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
L
Nemesis
0
2
3
0.75
L
Atlas
Daedranon
Atlas
1
1
2
2
W
5
1
1
5.5
L
Persephone
KING TESCOBAR
Persephone
1
5
0
0.2
W
1
2
1
0.75
W
Tiamat
Kxpro
Tiamat
2
0
0
2
L
Xbalanque
adri_95esp
Xbalanque
1
1
1
1.5
W
Artemis
danielgf15
Artemis
0
1
2
1
L
Poseidon
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
19,480
30,607
Taken
30,432
11,831
Mitigated
15,865
7,649
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,668
1,602
0
1,150
7,499
3,278
0
1,550
5,949
0
38,770
L
Nemesis
2,492
1,517
0
426
6,230
2,158
0
264
5,941
0
31,811
L
Atlas
Daedranon
Atlas
2,841
904
905
2,806
8,302
4,790
0
427
7,821
13,190
0
W
7,054
897
0
2,258
7,201
4,127
375
3,971
3,230
0
45,159
L
Persephone
KING TESCOBAR
Persephone
4,061
193
0
1,170
7,413
2,138
0
0
7,398
27,257
0
W
2,513
724
0
2,509
6,758
4,398
0
1,571
5,187
0
16,580
W
Tiamat
Kxpro
Tiamat
3,078
255
0
2,294
4,092
2,394
0
698
3,394
58,615
0
L
Xbalanque
adri_95esp
Xbalanque
4,876
2,110
0
1,472
4,932
1,622
0
333
4,553
0
40,037
W
Artemis
danielgf15
Artemis
3,167
1,738
0
2,651
4,882
1,668
0
1,078
3,804
0
28,045
L
Poseidon
1,966
564
0
870
3,730
1,123
0
1,745
1,801
57,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
30,624
317
Minions Killed
361
0
Camps Cleared
0
1,045,298
Distance Traveled
1,025,222
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,021
602
70
7
0
237,384
0
L
Nemesis
5,127
513
56
6
0
248,038
0
L
Atlas
5,050
505
15
2
0
210,976
0
W
Chaac
7,026
703
75
8
0
182,045
0
L
Persephone
5,294
529
41
4
0
187,688
0
W
Hercules
5,134
513
20
2
0
230,589
2
W
Tiamat
7,301
730
130
13
0
201,951
6
L
Xbalanque
5,320
532
85
9
0
188,651
0
W
Artemis
5,142
514
66
7
0
173,253
2
L
Poseidon
6,593
659
120
12
0
209,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role