Player Matchup

Vamana
Vamana
Addyology
Vamana
Level 123
God Stats
5W - 1L
1,631 SR
Queue Stats
66W - 42L
1,583 Elo+
Solo
King Arthur
King Arthur
JewseaPickle9
King Arthur
Level 127
God Stats
12W - 14L
1,594 SR
Queue Stats
248W - 254L
1,528 Elo+
Solo
Artemis
Artemis
RealLifeYK
Artemis
Level 146
God Stats
11W - 4L
1,715 SR
Queue Stats
293W - 287L
1,444 Elo+
Party 1
Merlin
Merlin
SKYDYLEYW00
Merlin
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
445W - 401L
1,480 Elo+
Party 1
Achilles
Achilles
SaucedSaigoon-_-
Achilles
Level 128
God Stats
5W - 7L
1,500 SR
Queue Stats
151W - 154L
1,452 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,497 Elo+

VS

Team Averages
Level 84
1,569 SR
1,509 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DoomsdayDisciple
Ix Chel
Level 63
God Stats
3W - 8L
1,295 SR
Queue Stats
206W - 207L
1,424 Elo+
Solo
Maui
Maui
EldritchCthulhu
Maui
Level 87
God Stats
2W - 1L
1,695 SR
Queue Stats
111W - 103L
1,551 Elo+
Party 2
Hachiman
Hachiman
Kazattack101
Hachiman
Level 34
God Stats
3W - 2L
1,775 SR
Queue Stats
61W - 54L
1,544 Elo+
Party 2
Thanatos
Thanatos
RAUL12007
Thanatos
Level 109
God Stats
13W - 9L
1,579 SR
Queue Stats
109W - 103L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Addyology
Vamana
12
2 / 1 / 4
7,299
487
9,927
10,969
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
JewseaPickle9
King Arthur
12
1 / 5 / 2
6,877
458
5,770
13,788
6,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
RealLifeYK
Artemis
13
3 / 4 / 3
7,921
528
8,570
9,901
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
14
2 / 1 / 2
8,027
535
8,133
7,343
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 5
6,509
434
3,999
8,771
6,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
6 / 2 / 2
8,728
582
13,685
15,513
12,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 1 / 0
8,363
558
7,631
8,587
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 3
7,633
509
3,336
14,380
13,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kazattack101
Hachiman
13
2 / 2 / 4
8,181
545
9,589
13,360
6,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RAUL12007
Thanatos
7
0 / 2 / 0
5,576
372
887
4,568
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
12
12
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
6
2
2
3.5
W
Vamana
Addyology
Vamana
2
1
4
4
L
2
1
0
2
L
2
2
3
1.75
W
King Arthur
JewseaPickle9
King Arthur
1
5
2
0.4
L
Hachiman
Kazattack101
Hachiman
2
2
4
2
L
Thanatos
RAUL12007
Thanatos
0
2
0
0
W
Artemis
RealLifeYK
Artemis
3
4
3
1.13
W
Merlin
2
1
2
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
35,128
50,772
Taken
56,408
26,166
Mitigated
37,701
8,892
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
13,685
7,251
98
5,939
15,513
12,180
440
501
15,012
879
67,313
W
Vamana
Addyology
Vamana
9,927
5,396
0
848
10,969
5,736
0
658
10,273
0
55,269
L
7,631
442
243
2,018
8,587
3,843
132
3,512
5,075
63,003
0
L
3,336
932
1,809
2,103
14,380
13,260
0
3,790
10,590
20,969
0
W
King Arthur
JewseaPickle9
King Arthur
5,770
856
0
2,389
13,788
6,796
0
1,420
12,347
0
46,363
L
Hachiman
Kazattack101
Hachiman
9,589
7,806
0
5,477
13,360
6,644
584
68
13,292
0
65,001
L
Thanatos
RAUL12007
Thanatos
887
156
0
2,719
4,568
1,774
0
262
4,306
0
18,633
W
Artemis
RealLifeYK
Artemis
8,570
4,822
0
2,333
9,901
4,078
0
1,374
8,525
0
46,028
W
Merlin
8,133
258
0
1,520
7,343
2,639
0
4,175
2,982
70,590
0
W
3,999
468
0
1,802
8,771
6,917
0
3,195
5,412
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,633
Gold Earned
38,481
379
Minions Killed
393
0
Camps Cleared
0
1,498,716
Distance Traveled
1,229,255
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,728
582
89
6
0
266,185
0
W
Vamana
7,299
487
81
5
0
360,914
1
L
Ix Chel
8,363
558
134
9
0
271,766
1
L
Maui
7,633
509
20
1
0
298,133
7
W
King Arthur
6,877
458
75
5
0
303,689
0
L
Hachiman
8,181
545
116
8
0
270,311
2
L
Thanatos
5,576
372
34
2
0
122,860
0
W
Artemis
7,921
528
73
5
0
254,012
3
W
Merlin
8,027
535
131
9
0
272,047
2
W
Achilles
6,509
434
19
1
0
308,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role