Player Matchup

Artemis
Artemis
AkaruiSan
Artemis
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 88L
1,559 Elo+
Party 2
Merlin
Merlin
H4wk7
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,517 Elo+
Party 2
Cerberus
Cerberus
SakuTheMedic
Cerberus
Level 126
God Stats
1W - 1L
1,217 SR
Queue Stats
33W - 39L
1,499 Elo+
Party 2
Team Averages
Level 117
1,406 SR
1,525 Elo+

VS

Team Averages
Level 124
1,431 SR
1,531 Elo+
Sobek
Sobek
Apex27
Sobek
Level 128
God Stats
91W - 60L
1,619 SR
Queue Stats
334W - 317L
1,570 Elo+
Solo
Olorun
Olorun
FelizJueves06
Olorun
Level 128
God Stats
0W - 1L
1,215 SR
Queue Stats
41W - 40L
1,511 Elo+
Party 1
Horus
Horus
TOTOLOKO68
Horus
Level 117
God Stats
1W - 3L
1,459 SR
Queue Stats
41W - 36L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkaruiSan
Artemis
14
7 / 2 / 7
11,919
795
14,390
9,445
3,897
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
H4wk7
Merlin
15
6 / 0 / 7
11,997
800
11,941
4,738
1,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SakuTheMedic
Cerberus
14
2 / 1 / 13
11,301
753
10,475
13,630
13,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Apex27
Sobek
12
1 / 6 / 0
10,010
667
6,161
18,172
21,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 6 / 0
10,013
668
8,755
12,559
5,724
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
11
0 / 3 / 0
9,235
616
3,806
15,272
15,245
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
2
3
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
AkaruiSan
Artemis
7
2
7
5.25
L
Sobek
Apex27
Sobek
1
6
0
0.17
L
1
6
0
0.17
W
Merlin
H4wk7
Merlin
6
0
7
9.5
W
Cerberus
SakuTheMedic
Cerberus
2
1
13
8.5
L
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
18,722
27,813
Taken
46,003
18,850
Mitigated
42,299
8,521
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AkaruiSan
Artemis
14,390
6,496
0
1,053
9,445
3,897
1,940
5,720
3,725
0
52,205
L
Sobek
Apex27
Sobek
6,161
116
0
2,119
18,172
21,330
46
7,695
10,477
30,955
0
L
8,755
3,262
749
3,235
12,559
5,724
441
7,115
5,444
56,917
0
W
Merlin
H4wk7
Merlin
11,941
1,081
0
1,805
4,738
1,945
940
2,652
2,086
48,624
0
W
Cerberus
SakuTheMedic
Cerberus
10,475
498
0
5,663
13,630
13,008
216
7,043
6,587
32,444
447
L
Horus
3,806
1,531
413
2,111
15,272
15,245
34
7,895
7,377
0
13,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
29,258
187
Minions Killed
109
0
Camps Cleared
0
812,956
Distance Traveled
767,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,919
795
60
4
0
247,758
0
L
Sobek
10,010
667
30
2
0
255,136
0
L
Olorun
10,013
668
71
5
0
223,519
0
W
Merlin
11,997
800
78
5
0
278,632
0
W
Cerberus
11,301
753
49
3
0
286,566
0
L
Horus
9,235
616
8
1
0
288,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role