Player Matchup

Heimdallr
Heimdallr
Albinoburritoh
Heimdallr
Level 106
God Stats
1W - 3L
1,383 SR
Queue Stats
63W - 54L
1,509 Elo+
Solo
Cliodhna
Cliodhna
FanaticArrow301
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,404 Elo+
Party 1
Scylla
Scylla
Laurent8345
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
THEGR8CRNHOLEYO
Xing Tian
Level 124
God Stats
5W - 3L
1,702 SR
Queue Stats
146W - 130L
1,513 Elo+
Party 2
He Bo
He Bo
TheDutchChopper
He Bo
Level 152
God Stats
5W - 3L
1,809 SR
Queue Stats
238W - 255L
1,465 Elo+
Party 2
Team Averages
Level 88
1,579 SR
1,459 Elo+

VS

Team Averages
Level 88
1,505 SR
1,438 Elo+
Athena
Athena
Froobsock
Athena
Level 129
God Stats
1W - 0L
1,235 SR
Queue Stats
277W - 259L
1,419 Elo+
Solo
Chiron
Chiron
Ralc11
Chiron
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
RythmicPotato
Zhong Kui
Level 109
God Stats
4W - 0L
1,777 SR
Queue Stats
178W - 190L
1,451 Elo+
Solo
Artemis
Artemis
kushseason93
Artemis
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
204W - 216L
1,455 Elo+
Solo
Khepri
Khepri
x Rider soul x
Khepri
Level 126
God Stats
4W - 0L
1,510 SR
Queue Stats
29W - 39L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Albinoburritoh
Heimdallr
17
2 / 5 / 8
8,939
745
10,113
11,240
5,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
12
1 / 11 / 5
7,821
652
6,998
16,092
7,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
16
3 / 8 / 4
9,583
799
9,743
12,575
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
THEGR8CRNHOLEYO
Xing Tian
14
0 / 6 / 7
8,149
679
6,167
18,209
20,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 7 / 5
8,809
734
11,888
13,562
7,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Froobsock
Athena
16
5 / 3 / 20
10,280
857
7,091
16,692
21,807
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Ralc11
Chiron
18
8 / 1 / 22
10,964
914
17,379
11,483
6,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
RythmicPotato
Zhong Kui
18
11 / 2 / 17
10,785
899
14,631
15,082
13,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
kushseason93
Artemis
17
9 / 3 / 21
10,774
898
22,137
9,495
5,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 3 / 22
10,051
838
5,407
13,315
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
138
11
Kills
36
37
Deaths
12
29
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Albinoburritoh
Heimdallr
2
5
8
1.2
L
Cliodhna
1
11
5
0.32
W
Athena
Froobsock
Athena
5
3
20
5
L
Scylla
3
8
4
0.63
W
Chiron
Ralc11
Chiron
8
1
22
19
W
Zhong Kui
RythmicPotato
Zhong Kui
11
2
17
9.75
L
Xing Tian
THEGR8CRNHOLEYO
Xing Tian
0
6
7
0.58
L
5
7
5
1.07
W
Artemis
kushseason93
Artemis
9
3
21
6.5
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
66,645
71,678
Taken
66,067
46,563
Mitigated
63,933
8,950
Healing
22,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Albinoburritoh
Heimdallr
10,113
4,599
438
1,843
11,240
5,752
90
4,197
7,043
0
28,636
L
Cliodhna
6,998
1,253
0
539
16,092
7,364
0
6,615
9,477
0
14,024
W
Athena
Froobsock
Athena
7,091
1,406
3,463
3,525
16,692
21,807
104
7,387
9,217
13,084
0
L
Scylla
9,743
517
359
962
12,575
5,550
0
5,488
7,087
17,785
0
W
Chiron
Ralc11
Chiron
17,379
4,814
2,614
3,597
11,483
6,892
2,261
5,249
6,234
0
39,659
W
Zhong Kui
RythmicPotato
Zhong Kui
14,631
2,250
1,729
4,644
15,082
13,979
2,444
6,271
8,811
24,980
0
L
Xing Tian
THEGR8CRNHOLEYO
Xing Tian
6,167
218
1,353
1,892
18,209
20,568
0
6,773
11,436
11,744
0
L
11,888
896
764
800
13,562
7,329
0
4,056
9,506
20,748
0
W
Artemis
kushseason93
Artemis
22,137
8,514
0
811
9,495
5,521
2,711
4,339
5,125
0
32,786
W
5,407
38
0
2,034
13,315
15,734
0
4,433
8,882
13,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
52,854
103
Minions Killed
134
0
Camps Cleared
0
968,840
Distance Traveled
1,125,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,939
745
40
3
0
171,799
0
L
Cliodhna
7,821
652
14
1
0
196,507
0
W
Athena
10,280
857
11
1
0
266,621
0
L
Scylla
9,583
799
22
2
0
208,465
0
W
Chiron
10,964
914
59
5
0
220,763
0
W
Zhong Kui
10,785
899
33
3
0
216,562
0
L
Xing Tian
8,149
679
12
1
0
207,783
0
L
He Bo
8,809
734
15
1
0
184,286
0
W
Artemis
10,774
898
17
1
0
202,810
0
W
Khepri
10,051
838
14
1
0
218,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role